Player Matchup

Ymir
Ymir
KakamneCocati
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,626 Elo+
Party 1
Cthulhu
Cthulhu
PaNklS
Cthulhu
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 20L
1,735 Elo+
Solo
Cabrakan
Cabrakan
RoHcHan
Cabrakan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,580 Elo+
Party 1
Team Averages
Level 46
1,500 SR
1,647 Elo+

VS

Team Averages
Level 23
1,633 SR
1,596 Elo+
Izanami
Izanami
MugiYuto
Izanami
Level 17
God Stats
3W - 3L
1,611 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Geb
Geb
P3ch1n
Geb
Level 22
God Stats
8W - 5L
1,705 SR
Queue Stats
100W - 70L
1,643 Elo+
Party 2
Anubis
Anubis
suporteameesta
Anubis
Level 29
God Stats
4W - 5L
1,584 SR
Queue Stats
87W - 52L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 0
9,733
695
7,196
13,852
12,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
PaNklS
Cthulhu
10
0 / 4 / 2
7,609
544
5,736
14,250
5,579
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
RoHcHan
Cabrakan
12
0 / 2 / 4
8,332
595
7,673
11,555
10,947
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MugiYuto
Izanami
13
5 / 3 / 5
10,135
724
19,591
14,149
6,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
P3ch1n
Geb
12
1 / 1 / 9
8,838
631
4,276
7,224
7,403
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
4 / 2 / 3
9,291
664
10,074
4,979
3,132
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
10
10
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
4
0
1.25
W
Izanami
MugiYuto
Izanami
5
3
5
2.5
W
Geb
P3ch1n
Geb
1
1
9
5.5
L
Cthulhu
PaNklS
Cthulhu
0
4
2
0.25
L
Cabrakan
RoHcHan
Cabrakan
0
2
4
1
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,605
Damage
33,941
39,657
Taken
26,352
28,813
Mitigated
16,952
4,935
Healing
8,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,196
1,298
0
591
13,852
12,287
0
5,794
8,058
21,236
0
W
Izanami
MugiYuto
Izanami
19,591
14,009
0
6,480
14,149
6,417
666
10,805
3,344
0
69,880
W
Geb
P3ch1n
Geb
4,276
779
0
476
7,224
7,403
31
5,825
1,399
7,381
0
L
Cthulhu
PaNklS
Cthulhu
5,736
222
285
408
14,250
5,579
0
4,551
9,699
23,062
0
L
Cabrakan
RoHcHan
Cabrakan
7,673
878
1,368
2,283
11,555
10,947
0
4,047
7,508
34,405
0
W
10,074
104
0
1,361
4,979
3,132
0
4,322
657
42,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,674
Gold Earned
28,264
118
Minions Killed
174
0
Camps Cleared
0
689,645
Distance Traveled
625,877
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,733
695
41
3
0
190,239
1
W
Izanami
10,135
724
105
8
0
200,319
3
W
Geb
8,838
631
2
0
0
243,795
2
L
Cthulhu
7,609
544
35
3
0
251,271
1
L
Cabrakan
8,332
595
42
3
0
248,135
0
W
Anubis
9,291
664
67
5
0
181,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role