Player Matchup

Anhur
Anhur
Platinum IV
DTrayStoNe
Anhur
Platinum IV
Level 159
God Stats
5W - 2L
1,722 SR
Queue Stats
59W - 46L
1,872 MMR
Party 1
Guan Yu
Guan Yu
Platinum II
Jαck
Guan Yu
Platinum II
Level 153
God Stats
3W - 1L
1,366 SR
Queue Stats
104W - 102L
1,779 MMR
Solo
Fafnir
Fafnir
Platinum V
TheBillain
Fafnir
Platinum V
Level 105
God Stats
3W - 2L
1,720 SR
Queue Stats
54W - 48L
1,772 MMR
Solo
Nu Wa
Nu Wa
Gold II
WAKIRA
Nu Wa
Gold II
Level 127
God Stats
7W - 5L
1,549 SR
Queue Stats
145W - 144L
1,806 MMR
Solo
Ravana
Ravana
Gold I
iHudar
Ravana
Gold I
Level 159
God Stats
1W - 0L
1,327 SR
Queue Stats
57W - 52L
1,700 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,537 SR
1,786 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,683 SR
1,723 MMR
Neith
Neith
Platinum IV
Clovver
Neith
Platinum IV
Level 103
God Stats
8W - 2L
2,027 SR
Queue Stats
70W - 65L
1,731 MMR
Solo
Thanatos
Thanatos
Platinum II
EmperorRomanov
Thanatos
Platinum II
Level 148
God Stats
6W - 8L
1,643 SR
Queue Stats
301W - 281L
1,797 MMR
Solo
Cabrakan
Cabrakan
Platinum III
ShadowOfKratos
Cabrakan
Platinum III
Level 160
God Stats
1W - 1L
1,715 SR
Queue Stats
160W - 154L
1,802 MMR
Party 2
Chernobog
Chernobog
Platinum III
Shenfield
Chernobog
Platinum III
Level 160
God Stats
0W - 2L
1,528 SR
Queue Stats
238W - 224L
1,783 MMR
Party 2
Kukulkan
Kukulkan
Platinum V
Tomikinggg
Kukulkan
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
4 / 5 / 8
13,120
570
14,917
20,597
7,505
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Guan Yu
Jαck
Guan Yu
20
2 / 1 / 10
12,712
553
12,105
30,399
34,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
TheBillain
Fafnir
18
2 / 4 / 13
11,872
516
9,395
21,841
27,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
WAKIRA
Nu Wa
20
8 / 6 / 9
13,206
574
17,306
14,877
5,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ravana
iHudar
Ravana
20
8 / 4 / 11
13,286
578
14,798
20,023
15,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ScyllaTsukuyomiArachneSetNemesis

VS

Bans
ApolloMercuryGebFenrirDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Clovver
Neith
20
2 / 2 / 2
13,440
584
23,409
17,626
7,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
18
2 / 8 / 6
11,660
507
12,620
21,121
8,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
16
4 / 7 / 8
12,108
526
11,510
26,981
36,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
Shenfield
Chernobog
19
8 / 3 / 4
13,426
584
14,775
18,137
10,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Tomikinggg
Kukulkan
20
4 / 5 / 4
13,769
599
11,897
13,446
6,221
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
44
24
Kills
20
20
Deaths
25
51
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
Clovver
Neith
2
2
2
1.5
W
Anhur
4
5
8
1.6
L
Thanatos
2
8
6
0.63
W
Guan Yu
Jαck
Guan Yu
2
1
10
7
L
Cabrakan
4
7
8
1.14
L
Chernobog
Shenfield
Chernobog
8
3
4
3.33
W
Fafnir
TheBillain
Fafnir
2
4
13
2.13
L
Kukulkan
Tomikinggg
Kukulkan
4
5
4
1.2
W
Nu Wa
WAKIRA
Nu Wa
8
6
9
2.08
W
Ravana
iHudar
Ravana
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,521
Damage
74,211
107,737
Taken
97,311
90,345
Mitigated
68,195
42,451
Healing
35,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Clovver
Neith
23,409
11,390
0
8,864
17,626
7,125
2,532
4,250
13,168
0
113,840
W
Anhur
14,917
9,817
0
11,132
20,597
7,505
3,027
4,886
15,711
0
110,527
L
Thanatos
12,620
3,739
0
13,830
21,121
8,201
0
4,176
16,789
0
79,991
W
Guan Yu
Jαck
Guan Yu
12,105
2,596
2,161
14,490
30,399
34,571
259
2,321
28,078
0
88,302
L
Cabrakan
11,510
2,118
0
5,384
26,981
36,268
0
7,138
19,146
45,957
0
L
Chernobog
Shenfield
Chernobog
14,775
8,828
0
6,733
18,137
10,380
2,893
4,091
13,779
0
99,804
W
Fafnir
TheBillain
Fafnir
9,395
1,942
0
5,840
21,841
27,891
552
8,344
13,497
40,627
0
L
Kukulkan
Tomikinggg
Kukulkan
11,897
1,448
0
1,111
13,446
6,221
0
5,497
7,728
126,315
0
W
Nu Wa
WAKIRA
Nu Wa
17,306
3,445
0
2,475
14,877
5,373
2,297
2,357
12,520
88,891
0
W
Ravana
iHudar
Ravana
14,798
2,871
0
6,353
20,023
15,005
1,022
6,451
13,572
0
79,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,196
Gold Earned
64,403
634
Minions Killed
753
0
Camps Cleared
0
2,180,909
Distance Traveled
2,166,915
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,440
584
197
9
0
384,091
1
W
Anhur
13,120
570
159
7
0
407,591
4
L
Thanatos
11,660
507
107
5
0
474,950
3
W
Guan Yu
12,712
553
174
8
0
478,457
5
L
Cabrakan
12,108
526
66
3
0
416,419
5
L
Chernobog
13,426
584
159
7
0
459,824
4
W
Fafnir
11,872
516
64
3
0
421,083
4
L
Kukulkan
13,769
599
224
10
0
431,631
4
W
Nu Wa
13,206
574
136
6
0
399,084
10
W
Ravana
13,286
578
101
4
0
474,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role