Player Matchup

Tiamat
Tiamat
PunisherR157160
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,087 Elo+
Party 1
Ymir
Ymir
R4G3RG4M3R
Ymir
Level 10
God Stats
5W - 6L
1,625 SR
Queue Stats
13W - 20L
1,477 Elo+
Party 1
Bastet
Bastet
Turban man2525
Bastet
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 58L
1,374 Elo+
Party 1
Team Averages
Level 16
1,542 SR
1,312 Elo+

VS

Team Averages
Level 48
1,490 SR
1,386 Elo+
Danzaburou
Danzaburou
Korosenai_Tensh0
Danzaburou
Level 27
God Stats
3W - 0L
1,497 SR
Queue Stats
3W - 7L
1,254 Elo+
Solo
Hades
Hades
Sovereign8407
Hades
Level 106
God Stats
2W - 4L
1,500 SR
Queue Stats
306W - 295L
1,530 Elo+
Party 2
Sun Wukong
Sun Wukong
TSB Brutal
Sun Wukong
Level 12
God Stats
20W - 10L
1,472 SR
Queue Stats
200W - 183L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,699
609
1,835
6,970
4,645
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

9
1 / 7 / 1
6,578
598
4,937
11,748
6,893
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 3 / 3
6,945
631
8,735
9,416
4,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Korosenai_Tensh0
Danzaburou
12
6 / 2 / 6
8,858
805
7,755
8,158
3,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
6 / 0 / 9
9,097
827
9,084
8,048
3,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TSB Brutal
Sun Wukong
11
3 / 2 / 9
8,108
737
5,396
9,127
5,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
15
15
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Korosenai_Tensh0
Danzaburou
6
2
6
4.5
L
1
5
2
0.4
L
1
7
1
0.21
W
6
0
9
10.5
W
Sun Wukong
TSB Brutal
Sun Wukong
3
2
9
3.75
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,507
Damage
22,235
28,134
Taken
25,333
16,437
Mitigated
12,346
1,546
Healing
10,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Korosenai_Tensh0
Danzaburou
7,755
3,343
0
2,337
8,158
3,151
707
2,556
5,602
0
35,734
L
1,835
480
0
895
6,970
4,645
0
4,165
2,805
12,712
0
L
4,937
1,578
285
366
11,748
6,893
0
2,435
9,313
12,569
0
W
9,084
1,299
948
3,717
8,048
3,403
1,606
1,477
6,571
26,846
0
W
Sun Wukong
TSB Brutal
Sun Wukong
5,396
1,425
0
3,212
9,127
5,792
444
2,747
6,360
0
18,121
L
8,735
2,079
0
0
9,416
4,899
0
2,512
6,904
0
26,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,222
Gold Earned
26,063
74
Minions Killed
120
0
Camps Cleared
0
517,212
Distance Traveled
582,504
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,858
805
55
5
0
186,625
1
L
Tiamat
6,699
609
22
2
0
137,553
1
L
Ymir
6,578
598
15
1
0
156,930
0
W
Hades
9,097
827
47
4
0
189,204
0
W
Sun Wukong
8,108
737
18
2
0
206,675
0
L
Bastet
6,945
631
37
3
0
222,729
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role