Player Matchup

Izanami
Izanami
Btwgoodluck1881
Izanami
Level 6
God Stats
3W - 4L
1,604 SR
Queue Stats
5W - 7L
1,395 Elo+
Solo
Nox
Nox
GustavoKlein1986
Nox
Level 27
God Stats
3W - 5L
1,703 SR
Queue Stats
19W - 16L
1,355 Elo+
Solo
Ao Kuang
Ao Kuang
ToxicTornado56
Ao Kuang
Level 29
God Stats
20W - 15L
1,575 SR
Queue Stats
343W - 318L
1,459 Elo+
Party 1
Hades
Hades
comic_swarm2
Hades
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,701 Elo+
Solo
Bellona
Bellona
stubbornAngel27
Bellona
Level 29
God Stats
29W - 18L
1,466 SR
Queue Stats
413W - 390L
1,442 Elo+
Party 1
Team Averages
Level 22
1,570 SR
1,471 Elo+

VS

Team Averages
Level 22
1,583 SR
1,459 Elo+
Tiamat
Tiamat
ARK-NekroX21
Tiamat
Level 29
God Stats
19W - 16L
1,817 SR
Queue Stats
69W - 50L
1,581 Elo+
Solo
Fenrir
Fenrir
Atreuss-_-
Fenrir
Level 25
God Stats
7W - 9L
1,504 SR
Queue Stats
49W - 27L
1,523 Elo+
Solo
Horus
Horus
Frostame
Horus
Level 25
God Stats
13W - 13L
1,535 SR
Queue Stats
149W - 176L
1,451 Elo+
Solo
Cerberus
Cerberus
Notlebowski3503
Cerberus
Level 26
God Stats
67W - 76L
1,558 SR
Queue Stats
168W - 197L
1,468 Elo+
Solo
Anhur
Anhur
alexalamo2013
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 2
10,052
591
9,194
7,968
2,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 2 / 5
8,665
510
4,570
7,009
2,530
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ao Kuang
16
6 / 4 / 4
9,969
586
7,481
15,233
5,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 5 / 2
10,424
613
8,474
11,908
6,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 2 / 7
11,070
651
11,003
9,674
7,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 3 / 3
8,302
488
9,740
12,258
9,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
Atreuss-_-
Fenrir
15
10 / 5 / 4
9,368
551
11,280
15,190
6,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
Frostame
Horus
12
3 / 6 / 4
7,852
462
6,861
11,868
7,304
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
9
1 / 3 / 5
6,605
389
2,471
9,006
3,429
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 10 / 2
5,587
329
1,118
9,193
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
34
26
Kills
16
16
Deaths
27
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
3
3
1.17
L
Fenrir
Atreuss-_-
Fenrir
10
5
4
2.4
W
6
3
2
2.33
L
Horus
Frostame
Horus
3
6
4
0.83
W
2
2
5
2.25
L
Cerberus
1
3
5
1.17
W
Ao Kuang
6
4
4
2
L
0
10
2
0.1
W
5
5
2
1.2
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,722
Damage
31,470
51,792
Taken
57,515
25,021
Mitigated
29,644
16,242
Healing
13,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
9,740
1,236
0
5,000
12,258
9,611
754
6,032
6,226
49,030
0
L
Fenrir
Atreuss-_-
Fenrir
11,280
4,155
0
4,538
15,190
6,795
0
5,021
10,169
0
48,583
W
9,194
6,098
0
2,172
7,968
2,628
2,644
890
7,078
0
75,642
L
Horus
Frostame
Horus
6,861
3,194
343
1,012
11,868
7,304
0
4,395
7,473
0
20,959
W
4,570
293
118
1,116
7,009
2,530
4,308
2,469
4,540
23,659
0
L
Cerberus
2,471
220
162
1,402
9,006
3,429
0
1,742
7,264
17,933
0
W
Ao Kuang
7,481
3,238
282
6,102
15,233
5,710
3,567
5,054
10,179
57,581
0
L
1,118
963
0
634
9,193
2,505
150
3,335
5,858
0
7,181
W
8,474
744
37
4,204
11,908
6,424
3,335
527
11,381
48,310
0
W
11,003
5,290
403
1,808
9,674
7,729
1,394
3,271
6,403
0
50,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,180
Gold Earned
37,714
472
Minions Killed
244
0
Camps Cleared
0
1,593,423
Distance Traveled
1,265,150
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,302
488
92
5
0
268,522
1
L
Fenrir
9,368
551
76
4
0
333,829
1
W
Izanami
10,052
591
141
8
0
298,692
1
L
Horus
7,852
462
28
2
0
263,114
2
W
Nox
8,665
510
44
3
0
327,614
1
L
Cerberus
6,605
389
39
2
0
213,537
1
W
Ao Kuang
9,969
586
80
5
0
324,407
1
L
Anhur
5,587
329
9
1
0
186,148
1
W
Hades
10,424
613
102
6
0
290,015
0
W
Bellona
11,070
651
105
6
0
352,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role