Player Matchup

Medusa
Medusa
Adolfiano
Medusa
Level 139
God Stats
3W - 0L
1,531 SR
Queue Stats
28W - 21L
1,723 Elo+
Solo
Kuzenbo
Kuzenbo
ShoguN PaiN
Kuzenbo
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
88W - 98L
1,246 Elo+
Solo
Jing Wei
Jing Wei
SpeeDoo
Jing Wei
Level 104
God Stats
5W - 3L
1,500 SR
Queue Stats
553W - 555L
1,361 Elo+
Solo
Ares
Ares
loudtinker
Ares
Level 98
God Stats
2W - 1L
1,444 SR
Queue Stats
64W - 62L
1,563 Elo+
Party 1
Raijin
Raijin
snakeindahell
Raijin
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
173W - 162L
1,531 Elo+
Party 1
Team Averages
Level 120
1,495 SR
1,485 Elo+

VS

Team Averages
Level 128
1,570 SR
1,457 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
I SPAC380UN8 UK
Medusa
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 43L
1,390 Elo+
Party 2
Zhong Kui
Zhong Kui
Snoo
Zhong Kui
Level 160
God Stats
0W - 1L
1,856 SR
Queue Stats
34W - 36L
1,417 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SwanHunter1892
Cu Chulainn
Level 84
God Stats
1W - 1L
1,707 SR
Queue Stats
32W - 27L
1,523 Elo+
Party 2
Rama
Rama
dimitrigranato
Rama
Level 138
God Stats
6W - 17L
1,289 SR
Queue Stats
1,842W - 1,791L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Adolfiano
Medusa
16
3 / 2 / 11
9,562
869
14,085
10,394
6,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
ShoguN PaiN
Kuzenbo
17
3 / 1 / 17
10,098
918
8,602
23,463
24,521
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jing Wei
SpeeDoo
Jing Wei
17
8 / 2 / 11
10,181
926
15,826
11,076
6,149
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 3 / 20
9,205
837
7,288
17,423
20,153
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
9 / 4 / 11
9,958
905
21,439
8,776
4,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
3 / 4 / 5
8,569
779
7,706
20,007
17,332
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
4 / 5 / 6
8,372
761
18,511
13,212
5,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Snoo
Zhong Kui
14
2 / 5 / 7
7,945
722
15,609
15,202
10,565
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
SwanHunter1892
Cu Chulainn
16
2 / 5 / 7
8,895
809
10,893
13,170
9,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 4 / 7
7,777
707
8,135
11,236
4,120
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
44
23
Kills
12
12
Deaths
23
70
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
4
5
1.38
W
Medusa
Adolfiano
Medusa
3
2
11
4.25
L
4
5
6
1.4
W
Kuzenbo
ShoguN PaiN
Kuzenbo
3
1
17
11.5
L
Zhong Kui
Snoo
Zhong Kui
2
5
7
1.1
W
Jing Wei
SpeeDoo
Jing Wei
8
2
11
6.75
L
Cu Chulainn
SwanHunter1892
Cu Chulainn
2
5
7
1.1
L
1
4
7
1.13
W
0
3
20
3.33
W
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,240
Damage
60,854
71,132
Taken
72,827
61,091
Mitigated
47,068
29,350
Healing
30,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,706
1,067
1,578
6,935
20,007
17,332
0
8,569
11,120
0
15,837
W
Medusa
Adolfiano
Medusa
14,085
3,680
1,136
1,995
10,394
6,048
847
2,795
7,599
0
36,673
L
18,511
8,525
2,324
3,952
13,212
5,264
0
7,879
5,135
0
34,844
W
Kuzenbo
ShoguN PaiN
Kuzenbo
8,602
3,226
2,503
11,532
23,463
24,521
812
2,336
20,917
17,011
0
L
Zhong Kui
Snoo
Zhong Kui
15,609
679
883
5,191
15,202
10,565
51
7,464
7,476
25,261
0
W
Jing Wei
SpeeDoo
Jing Wei
15,826
10,108
3,570
2,037
11,076
6,149
1,494
4,129
6,922
0
26,991
L
Cu Chulainn
SwanHunter1892
Cu Chulainn
10,893
1,555
2,217
2,800
13,170
9,787
0
6,023
6,981
0
25,239
L
8,135
7,010
940
3,766
11,236
4,120
0
6,204
4,786
0
18,389
W
7,288
444
1,129
3,284
17,423
20,153
240
3,273
13,936
8,623
0
W
21,439
1,775
1,134
1,030
8,776
4,220
326
3,076
5,625
34,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,004
Gold Earned
41,558
127
Minions Killed
125
0
Camps Cleared
0
1,048,535
Distance Traveled
927,579
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,569
779
16
1
0
178,869
0
W
Medusa
9,562
869
63
6
0
202,789
0
L
Medusa
8,372
761
31
3
0
192,528
2
W
Kuzenbo
10,098
918
16
1
0
223,429
3
L
Zhong Kui
7,945
722
25
2
0
184,565
0
W
Jing Wei
10,181
926
29
3
0
230,899
4
L
Cu Chulainn
8,895
809
26
2
0
214,085
0
L
Rama
7,777
707
27
2
0
157,532
0
W
Ares
9,205
837
2
0
0
217,056
0
W
Raijin
9,958
905
17
2
0
174,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role