Player Matchup

Cthulhu
Cthulhu
Arlouro
Cthulhu
Level 16
God Stats
9W - 17L
1,320 SR
Queue Stats
151W - 167L
1,411 Elo+
Party 3
Set
Set
DUNDRA
Set
Level 25
God Stats
4W - 6L
1,340 SR
Queue Stats
71W - 62L
1,414 Elo+
Party 1
Olorun
Olorun
Dragonighter633
Olorun
Level 22
God Stats
3W - 4L
1,500 SR
Queue Stats
185W - 189L
1,406 Elo+
Party 3
King Arthur
King Arthur
JojkarN
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 34L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
Lucurto
Danzaburou
Level 29
God Stats
30W - 38L
1,342 SR
Queue Stats
435W - 451L
1,436 Elo+
Solo
Team Averages
Level 24
1,401 SR
1,434 Elo+

VS

Team Averages
Level 30
1,388 SR
1,488 Elo+
Awilix
Awilix
Baklawaz
Awilix
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 4
Vamana
Vamana
Boshajwa
Vamana
Level 8
God Stats
1W - 3L
1,138 SR
Queue Stats
15W - 20L
1,309 Elo+
Party 4
Vulcan
Vulcan
Emilio02
Vulcan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,567 Elo+
Party 2
Ganesha
Ganesha
RAFA2002_A
Ganesha
Level 77
God Stats
5W - 2L
1,302 SR
Queue Stats
48W - 36L
1,563 Elo+
Party 2
Artemis
Artemis
siviorr
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arlouro
Cthulhu
16
3 / 7 / 6
10,496
456
12,468
22,144
19,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Set
DUNDRA
Set
18
6 / 8 / 6
12,264
533
16,857
19,581
11,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 11 / 3
10,481
456
8,003
23,752
6,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
JojkarN
King Arthur
16
2 / 5 / 2
10,600
461
9,510
22,581
18,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Lucurto
Danzaburou
15
0 / 6 / 3
9,297
404
8,752
14,549
4,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Baklawaz
Awilix
20
17 / 2 / 9
14,131
614
26,594
18,906
9,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vamana
Boshajwa
Vamana
19
3 / 4 / 5
11,748
511
6,846
15,560
9,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Emilio02
Vulcan
20
6 / 3 / 7
13,155
572
13,232
13,279
6,596
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
RAFA2002_A
Ganesha
17
0 / 2 / 19
11,946
519
10,118
23,599
30,383
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
siviorr
Artemis
20
11 / 3 / 9
13,080
569
25,247
19,261
9,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
86
14
Kills
37
37
Deaths
14
20
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Arlouro
Cthulhu
3
7
6
0.86
W
Awilix
Baklawaz
Awilix
17
2
9
10.75
W
Vamana
Boshajwa
Vamana
3
4
5
1.38
L
Set
DUNDRA
Set
6
8
6
1.13
L
3
11
3
0.41
W
Vulcan
Emilio02
Vulcan
6
3
7
3.17
L
King Arthur
JojkarN
King Arthur
2
5
2
0.6
L
Danzaburou
Lucurto
Danzaburou
0
6
3
0.25
W
Ganesha
RAFA2002_A
Ganesha
0
2
19
4.75
W
Artemis
siviorr
Artemis
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,590
Damage
82,037
102,607
Taken
90,605
60,648
Mitigated
64,959
25,509
Healing
30,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Arlouro
Cthulhu
12,468
723
362
4,062
22,144
19,131
0
6,860
15,284
52,661
0
W
Awilix
Baklawaz
Awilix
26,594
10,453
0
6,416
18,906
9,008
1,275
3,202
15,529
0
115,130
W
Vamana
Boshajwa
Vamana
6,846
3,393
0
3,956
15,560
9,816
3,207
1,082
14,128
0
61,887
L
Set
DUNDRA
Set
16,857
7,217
0
6,508
19,581
11,579
0
5,544
14,037
0
78,651
L
8,003
3,193
232
6,790
23,752
6,754
222
7,700
16,052
45,623
0
W
Vulcan
Emilio02
Vulcan
13,232
2,524
0
3,589
13,279
6,596
1,308
4,068
9,186
96,012
0
L
King Arthur
JojkarN
King Arthur
9,510
1,146
0
6,552
22,581
18,651
0
739
21,842
622
49,034
L
Danzaburou
Lucurto
Danzaburou
8,752
4,345
0
1,003
14,549
4,533
0
2,507
12,042
0
49,681
W
Ganesha
RAFA2002_A
Ganesha
10,118
875
1,109
4,052
23,599
30,383
293
8,095
15,454
40,820
0
W
Artemis
siviorr
Artemis
25,247
13,222
0
11,189
19,261
9,156
3,079
4,388
14,848
0
122,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,138
Gold Earned
64,060
456
Minions Killed
620
0
Camps Cleared
0
1,947,072
Distance Traveled
2,199,057
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,496
456
84
4
0
414,470
1
W
Awilix
14,131
614
145
6
0
489,134
0
W
Vamana
11,748
511
101
4
0
488,106
0
L
Set
12,264
533
117
5
0
405,343
1
L
Olorun
10,481
456
83
4
0
352,288
3
W
Vulcan
13,155
572
156
7
0
434,371
3
L
King Arthur
10,600
461
83
4
0
415,646
6
L
Danzaburou
9,297
404
89
4
0
359,325
0
W
Ganesha
11,946
519
13
1
0
415,125
1
W
Artemis
13,080
569
205
9
0
372,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role