Player Matchup

Thoth
Thoth
Archeveque
Thoth
Level 47
God Stats
4W - 4L
1,500 SR
Queue Stats
148W - 117L
1,552 Elo+
Party 1
Janus
Janus
Hikarip
Janus
Level 47
God Stats
18W - 14L
1,681 SR
Queue Stats
105W - 84L
1,597 Elo+
Party 1
Athena
Athena
Hyree
Athena
Level 27
God Stats
50W - 36L
1,627 SR
Queue Stats
131W - 102L
1,550 Elo+
Party 1
Medusa
Medusa
Nanagd
Medusa
Level 48
God Stats
6W - 13L
1,431 SR
Queue Stats
90W - 76L
1,604 Elo+
Party 1
Loki
Loki
SpaceTankLaser
Loki
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 112L
1,631 Elo+
Party 1
Team Averages
Level 40
1,548 SR
1,587 Elo+

VS

Team Averages
Level 39
1,481 SR
1,544 Elo+
Cupid
Cupid
AFKORGANK
Cupid
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 37L
1,551 Elo+
Party 2
Zhong Kui
Zhong Kui
Georgespider
Zhong Kui
Level 42
God Stats
2W - 3L
1,463 SR
Queue Stats
262W - 307L
1,474 Elo+
Party 2
Hercules
Hercules
KEKAPIG
Hercules
Level 42
God Stats
14W - 7L
1,536 SR
Queue Stats
226W - 263L
1,452 Elo+
Party 2
Erlang Shen
Erlang Shen
N7Jackal
Erlang Shen
Level 25
God Stats
0W - 1L
1,226 SR
Queue Stats
118W - 152L
1,553 Elo+
Party 2
Arachne
Arachne
Thor20
Arachne
Level 68
God Stats
1W - 2L
1,678 SR
Queue Stats
20W - 18L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
8
1 / 1 / 1
4,503
643
2,498
2,310
581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Janus
Hikarip
Janus
8
1 / 0 / 0
4,459
637
2,566
2,343
684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
Hyree
Athena
6
0 / 1 / 0
3,920
560
1,376
4,693
1,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Nanagd
Medusa
7
0 / 0 / 0
3,793
542
1,885
2,418
557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 2 / 1
4,153
593
1,125
3,747
822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AFKORGANK
Cupid
6
1 / 0 / 0
3,796
542
3,425
3,369
792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
Georgespider
Zhong Kui
6
0 / 1 / 0
3,681
526
1,502
4,021
2,738
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
KEKAPIG
Hercules
5
0 / 0 / 1
3,504
501
1,275
2,382
1,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
N7Jackal
Erlang Shen
3
0 / 1 / 0
3,119
446
0
866
323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arachne
Thor20
Arachne
7
2 / 1 / 0
4,555
651
1,958
5,019
1,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
3
4
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cupid
AFKORGANK
Cupid
1
0
0
1
W
Thoth
1
1
1
1.5
L
Zhong Kui
Georgespider
Zhong Kui
0
1
0
0
W
Janus
Hikarip
Janus
1
0
0
1
W
Athena
Hyree
Athena
0
1
0
0
L
Hercules
KEKAPIG
Hercules
0
0
1
0.5
L
Erlang Shen
N7Jackal
Erlang Shen
0
1
0
0
W
Medusa
Nanagd
Medusa
0
0
0
0
W
1
2
1
0.75
L
Arachne
Thor20
Arachne
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,450
Damage
8,160
15,511
Taken
15,657
4,387
Mitigated
6,165
5,092
Healing
6,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
AFKORGANK
Cupid
3,425
2,016
28
2,089
3,369
792
0
878
2,461
0
15,949
W
Thoth
2,498
136
0
444
2,310
581
290
0
2,310
20,521
0
L
Zhong Kui
Georgespider
Zhong Kui
1,502
188
0
992
4,021
2,738
0
1,906
1,891
12,812
0
W
Janus
Hikarip
Janus
2,566
134
0
639
2,343
684
0
623
1,720
22,424
0
W
Athena
Hyree
Athena
1,376
470
0
1,700
4,693
1,743
0
622
3,971
8,615
0
L
Hercules
KEKAPIG
Hercules
1,275
507
0
1,017
2,382
1,014
0
548
1,834
0
6,221
L
Erlang Shen
N7Jackal
Erlang Shen
0
0
0
0
866
323
0
205
609
0
2,287
W
Medusa
Nanagd
Medusa
1,885
698
0
1,056
2,418
557
0
143
2,225
0
15,406
W
1,125
452
0
1,253
3,747
822
0
114
3,633
0
15,635
L
Arachne
Thor20
Arachne
1,958
1,489
0
2,458
5,019
1,298
0
2,389
2,422
0
15,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,828
Gold Earned
18,655
191
Minions Killed
104
0
Camps Cleared
0
674,561
Distance Traveled
572,974
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
3,796
542
23
3
0
109,515
0
W
Thoth
4,503
643
53
8
0
116,424
0
L
Zhong Kui
3,681
526
25
4
0
134,049
3
W
Janus
4,459
637
37
5
0
135,733
2
W
Athena
3,920
560
17
2
0
139,015
1
L
Hercules
3,504
501
16
2
0
148,276
4
L
Erlang Shen
3,119
446
5
1
0
41,126
0
W
Medusa
3,793
542
41
6
0
133,226
0
W
Loki
4,153
593
43
6
0
150,163
1
L
Arachne
4,555
651
35
5
0
140,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role