Player Matchup

Chernobog
Chernobog
Aleix1312B
Chernobog
Level 83
God Stats
3W - 2L
1,662 SR
Queue Stats
82W - 86L
1,510 Elo+
Party 2
King Arthur
King Arthur
Perellokk77
King Arthur
Level 40
God Stats
7W - 11L
1,571 SR
Queue Stats
409W - 403L
1,505 Elo+
Party 2
Fenrir
Fenrir
XxRuFiNyOxX
Fenrir
Level 106
God Stats
12W - 11L
1,650 SR
Queue Stats
336W - 313L
1,528 Elo+
Party 2
Yemoja
Yemoja
catalinuJR3
Yemoja
Level 93
God Stats
4W - 3L
1,749 SR
Queue Stats
395W - 357L
1,540 Elo+
Party 2
Scylla
Scylla
polferrer43
Scylla
Level 53
God Stats
2W - 3L
1,500 SR
Queue Stats
487W - 453L
1,493 Elo+
Party 2
Team Averages
Level 75
1,626 SR
1,515 Elo+

VS

Team Averages
Level 76
1,541 SR
1,538 Elo+
Tyr
Tyr
LSR_iv4n
Tyr
Level 65
God Stats
4W - 1L
1,543 SR
Queue Stats
32W - 26L
1,568 Elo+
Party 1
Artemis
Artemis
MOHEJ_09
Artemis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,596 Elo+
Party 1
Arachne
Arachne
MalluRob34
Arachne
Level 98
God Stats
8W - 5L
1,594 SR
Queue Stats
159W - 163L
1,472 Elo+
Solo
Bellona
Bellona
WM_Keo
Bellona
Level 62
God Stats
1W - 1L
1,294 SR
Queue Stats
5W - 7L
1,441 Elo+
Party 1
Raijin
Raijin
WM_Martinez
Raijin
Level 127
God Stats
2W - 0L
1,772 SR
Queue Stats
28W - 23L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Aleix1312B
Chernobog
16
4 / 7 / 5
10,116
460
10,985
18,108
7,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
Perellokk77
King Arthur
16
0 / 3 / 6
9,809
446
17,097
23,635
18,226
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
17
9 / 8 / 3
11,614
528
10,966
19,687
10,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
15
2 / 5 / 9
10,167
462
10,475
20,953
19,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
15
2 / 10 / 6
9,683
440
9,122
14,263
5,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 5
10,486
477
8,337
23,286
21,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
MOHEJ_09
Artemis
15
3 / 4 / 7
9,920
451
9,693
13,639
5,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
MalluRob34
Arachne
20
7 / 1 / 7
13,262
603
17,240
20,567
11,645
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
WM_Keo
Bellona
15
5 / 3 / 11
10,228
465
14,180
14,015
11,908
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
20
17 / 5 / 6
13,779
626
29,250
16,721
7,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
69
17
Kills
33
33
Deaths
17
29
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Aleix1312B
Chernobog
4
7
5
0.93
W
1
4
5
0.88
W
Artemis
MOHEJ_09
Artemis
3
4
7
1.63
W
Arachne
MalluRob34
Arachne
7
1
7
10.5
L
King Arthur
Perellokk77
King Arthur
0
3
6
1
W
Bellona
WM_Keo
Bellona
5
3
11
3.5
W
Raijin
17
5
6
4
L
Fenrir
9
8
3
1.31
L
Yemoja
2
5
9
1.3
L
Scylla
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,645
Damage
78,700
96,646
Taken
88,228
61,917
Mitigated
57,180
23,372
Healing
26,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Aleix1312B
Chernobog
10,985
5,389
0
3,823
18,108
7,610
577
4,701
13,407
0
66,389
W
8,337
569
0
8,765
23,286
21,231
195
2,166
21,012
0
56,574
W
Artemis
MOHEJ_09
Artemis
9,693
3,160
0
4,583
13,639
5,070
1,041
4,159
9,396
0
40,900
W
Arachne
MalluRob34
Arachne
17,240
12,175
0
7,441
20,567
11,645
729
1,448
19,097
0
139,638
L
King Arthur
Perellokk77
King Arthur
17,097
1,204
0
7,403
23,635
18,226
0
2,434
21,201
0
62,311
W
Bellona
WM_Keo
Bellona
14,180
3,965
0
608
14,015
11,908
429
4,254
9,677
0
39,553
W
Raijin
29,250
2,263
670
3,943
16,721
7,326
1,214
6,956
9,449
114,157
0
L
Fenrir
10,966
2,582
0
3,257
19,687
10,414
0
6,171
13,516
0
54,007
L
Yemoja
10,475
1,801
3,201
3,959
20,953
19,880
66
7,047
13,906
39,443
0
L
Scylla
9,122
434
0
1,729
14,263
5,787
0
8,897
5,366
41,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,389
Gold Earned
57,675
451
Minions Killed
573
0
Camps Cleared
0
1,937,948
Distance Traveled
2,133,452
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,116
460
134
6
0
376,357
1
W
Tyr
10,486
477
115
5
0
453,707
0
W
Artemis
9,920
451
62
3
0
423,750
2
W
Arachne
13,262
603
183
8
0
478,576
1
L
King Arthur
9,809
446
111
5
0
407,276
0
W
Bellona
10,228
465
52
2
0
418,966
3
W
Raijin
13,779
626
161
7
0
358,453
0
L
Fenrir
11,614
528
81
4
0
418,181
3
L
Yemoja
10,167
462
42
2
0
389,388
5
L
Scylla
9,683
440
83
4
0
346,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role