Player Matchup

Ares
Ares
Masters
Deathwalker
Ares
Masters
Level 160
God Stats
2W - 0L
1,715 SR
Queue Stats
273W - 216L
2,892 MMR
Solo
Scylla
Scylla
Masters
EloGiggle
Scylla
Masters
Level 159
God Stats
6W - 5L
1,747 SR
Queue Stats
239W - 191L
2,604 MMR
Solo
Anhur
Anhur
Masters
GetFisher
Anhur
Masters
Level 160
God Stats
2W - 1L
1,741 SR
Queue Stats
140W - 114L
2,605 MMR
Solo
Izanami
Izanami
Masters
Wlfy
Izanami
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Masters
그림울프
Loki
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 159
1,641 SR
2,220 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 110
1,545 SR
2,239 MMR
Raijin
Raijin
Masters
HandsomeHugo
Raijin
Masters
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Masters
HedzeHog
Bakasura
Masters
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond I
Hestia1
Cerberus
Diamond I
Level 158
God Stats
4W - 6L
1,518 SR
Queue Stats
235W - 223L
2,570 MMR
Solo
Freya
Freya
Masters
Loonatik
Freya
Masters
Level 160
God Stats
5W - 2L
1,423 SR
Queue Stats
326W - 259L
2,875 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
TESLAENGINEER
Tsukuyomi
Masters
Level 84
God Stats
15W - 7L
1,786 SR
Queue Stats
203W - 152L
2,750 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
6,983
635
3,537
5,290
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
EloGiggle
Scylla
11
4 / 1 / 4
6,540
595
3,899
5,989
2,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
GetFisher
Anhur
11
2 / 3 / 0
6,425
584
2,596
6,487
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Wlfy
Izanami
12
0 / 0 / 5
6,618
602
3,779
4,420
1,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 2
6,541
595
3,319
5,201
1,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ApolloSetThe MorriganChang'eJanus

VS

Bans
AphroditeSobekChernobogXing TianKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
0 / 1 / 1
5,894
536
3,865
3,087
812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
HedzeHog
Bakasura
9
0 / 4 / 0
5,073
461
2,788
8,925
4,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
Hestia1
Cerberus
11
0 / 2 / 0
6,118
556
1,639
7,450
5,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Freya
Loonatik
Freya
12
3 / 2 / 0
6,640
604
3,330
5,129
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
TESLAENGINEER
Tsukuyomi
13
1 / 1 / 2
6,739
613
2,824
5,674
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
10
Kills
4
4
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Scylla
EloGiggle
Scylla
4
1
4
6
W
Anhur
GetFisher
Anhur
2
3
0
0.67
L
Raijin
0
1
1
0.5
L
Bakasura
HedzeHog
Bakasura
0
4
0
0
L
Cerberus
Hestia1
Cerberus
0
2
0
0
L
Freya
Loonatik
Freya
3
2
0
1.5
L
Tsukuyomi
TESLAENGINEER
Tsukuyomi
1
1
2
2
W
Izanami
Wlfy
Izanami
0
0
5
2.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,130
Damage
14,446
27,387
Taken
30,265
9,901
Mitigated
14,100
11,441
Healing
10,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,537
557
0
2,288
5,290
2,472
0
1,489
3,651
36,511
0
W
Scylla
EloGiggle
Scylla
3,899
787
0
2,336
5,989
2,304
0
683
4,974
17,741
0
W
Anhur
GetFisher
Anhur
2,596
1,052
0
2,287
6,487
1,783
0
2,833
3,331
0
34,274
L
Raijin
3,865
466
0
462
3,087
812
0
678
2,409
38,107
0
L
Bakasura
HedzeHog
Bakasura
2,788
1,707
0
2,634
8,925
4,781
0
1,713
7,212
0
19,939
L
Cerberus
Hestia1
Cerberus
1,639
87
0
2,489
7,450
5,379
0
3,360
3,864
35,438
0
L
Freya
Loonatik
Freya
3,330
1,002
0
2,240
5,129
1,101
0
566
4,563
34,601
0
L
Tsukuyomi
TESLAENGINEER
Tsukuyomi
2,824
591
0
2,744
5,674
2,027
0
859
4,781
0
45,662
W
Izanami
Wlfy
Izanami
3,779
2,495
0
1,943
4,420
1,675
62
1,778
2,278
0
59,246
W
3,319
1,138
0
2,587
5,201
1,667
0
1,187
3,818
0
35,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,107
Gold Earned
30,464
407
Minions Killed
431
0
Camps Cleared
0
1,125,760
Distance Traveled
1,154,186
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,983
635
79
7
0
198,339
3
W
Scylla
6,540
595
28
3
0
242,571
8
W
Anhur
6,425
584
91
8
0
183,692
4
L
Raijin
5,894
536
92
8
0
214,555
0
L
Bakasura
5,073
461
47
4
0
240,522
5
L
Cerberus
6,118
556
97
9
0
210,239
2
L
Freya
6,640
604
76
7
0
205,225
3
L
Tsukuyomi
6,739
613
119
11
0
283,645
3
W
Izanami
6,618
602
123
11
0
228,718
6
W
Loki
6,541
595
86
8
0
272,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role