Player Matchup

Ymir
Ymir
MvH3098
Ymir
Level 89
God Stats
5W - 3L
1,259 SR
Queue Stats
171W - 142L
1,537 Elo+
Party 1
Erlang Shen
Erlang Shen
Schmitz-07
Erlang Shen
Level 98
God Stats
2W - 4L
1,297 SR
Queue Stats
127W - 121L
1,528 Elo+
Party 1
Thor
Thor
Steve2303
Thor
Level 38
God Stats
1W - 1L
1,341 SR
Queue Stats
135W - 126L
1,547 Elo+
Party 1
Anubis
Anubis
thymagination
Anubis
Level 106
God Stats
20W - 12L
1,732 SR
Queue Stats
162W - 150L
1,551 Elo+
Party 1
Jing Wei
Jing Wei
wargunx
Jing Wei
Level 18
God Stats
5W - 7L
1,535 SR
Queue Stats
57W - 46L
1,543 Elo+
Party 1
Team Averages
Level 70
1,433 SR
1,541 Elo+

VS

Team Averages
Level 55
1,526 SR
1,543 Elo+
Cthulhu
Cthulhu
JAMESJEONARD
Cthulhu
Level 39
God Stats
1W - 6L
1,492 SR
Queue Stats
28W - 46L
1,512 Elo+
Party 2
Baron Samedi
Baron Samedi
Jay4G5843
Baron Samedi
Level 55
God Stats
2W - 1L
1,873 SR
Queue Stats
14W - 19L
1,510 Elo+
Party 2
Apollo
Apollo
MIST V Leechy88
Apollo
Level 105
God Stats
1W - 4L
1,478 SR
Queue Stats
36W - 39L
1,591 Elo+
Party 2
Bakasura
Bakasura
miguelcgh999
Bakasura
Level 35
God Stats
0W - 4L
1,286 SR
Queue Stats
2W - 8L
1,338 Elo+
Solo
Tiamat
Tiamat
xXFabiXx93
Tiamat
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
MvH3098
Ymir
20
1 / 8 / 10
13,596
453
6,235
24,704
23,208
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
Schmitz-07
Erlang Shen
20
9 / 7 / 11
16,404
547
15,336
28,207
19,069
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
20
8 / 5 / 7
16,686
556
14,205
24,501
22,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
18 / 4 / 11
18,572
619
37,651
23,161
12,968
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
wargunx
Jing Wei
20
1 / 6 / 11
13,454
448
10,531
15,703
6,235
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JAMESJEONARD
Cthulhu
16
4 / 4 / 14
12,625
421
13,775
17,648
14,001
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
Jay4G5843
Baron Samedi
20
5 / 12 / 5
14,238
475
11,861
21,778
9,426
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
13 / 3 / 11
15,297
510
27,142
21,249
7,911
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
miguelcgh999
Bakasura
20
7 / 8 / 3
15,974
532
13,486
32,439
12,753
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
xXFabiXx93
Tiamat
19
1 / 10 / 6
12,559
419
7,123
18,329
11,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
69
37
Kills
30
30
Deaths
37
50
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
JAMESJEONARD
Cthulhu
4
4
14
2.75
L
Baron Samedi
Jay4G5843
Baron Samedi
5
12
5
0.63
L
13
3
11
6.17
W
Ymir
MvH3098
Ymir
1
8
10
0.75
W
Erlang Shen
Schmitz-07
Erlang Shen
9
7
11
2.07
W
Thor
8
5
7
2.3
L
Bakasura
miguelcgh999
Bakasura
7
8
3
1.06
W
18
4
11
5.88
W
Jing Wei
wargunx
Jing Wei
1
6
11
1.08
L
Tiamat
xXFabiXx93
Tiamat
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,958
Damage
73,387
116,276
Taken
111,443
84,095
Mitigated
56,034
38,594
Healing
33,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
JAMESJEONARD
Cthulhu
13,775
267
1,190
2,125
17,648
14,001
0
9,220
8,358
47,595
0
L
Baron Samedi
Jay4G5843
Baron Samedi
11,861
812
1,020
1,653
21,778
9,426
138
9,335
12,233
86,330
0
L
27,142
17,269
0
7,726
21,249
7,911
1,393
6,377
14,767
0
142,500
W
Ymir
MvH3098
Ymir
6,235
189
666
3,049
24,704
23,208
180
6,335
18,015
52,963
0
W
Erlang Shen
Schmitz-07
Erlang Shen
15,336
8,417
0
14,318
28,207
19,069
886
7,593
20,350
0
120,843
W
Thor
14,205
4,687
0
2,885
24,501
22,615
226
4,223
19,683
76
117,870
L
Bakasura
miguelcgh999
Bakasura
13,486
8,588
663
14,402
32,439
12,753
885
12,645
19,669
0
118,394
W
37,651
1,594
0
14,955
23,161
12,968
998
11,362
11,749
137,021
0
W
Jing Wei
wargunx
Jing Wei
10,531
9,367
0
2,721
15,703
6,235
1,693
3,787
11,857
0
100,235
L
Tiamat
xXFabiXx93
Tiamat
7,123
1,439
717
3,781
18,329
11,943
1,065
6,339
11,700
53,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,712
Gold Earned
70,693
765
Minions Killed
672
0
Camps Cleared
0
2,754,696
Distance Traveled
2,509,365
38
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,625
421
70
2
0
474,588
0
L
Baron Samedi
14,238
475
161
5
0
471,010
1
L
Apollo
15,297
510
161
5
0
535,559
5
W
Ymir
13,596
453
84
3
0
519,010
9
W
Erlang Shen
16,404
547
166
6
0
632,801
3
W
Thor
16,686
556
210
7
0
506,724
13
L
Bakasura
15,974
532
208
7
0
527,960
0
W
Anubis
18,572
619
177
6
0
543,407
7
W
Jing Wei
13,454
448
128
4
0
552,754
6
L
Tiamat
12,559
419
72
2
0
500,248
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role