Player Matchup

Ymir
Ymir
LasagnaMan00
Ymir
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
80W - 77L
1,317 Elo+
Solo
Danzaburou
Danzaburou
Renten2
Danzaburou
Level 8
God Stats
1W - 1L
1,728 SR
Queue Stats
3W - 2L
1,781 Elo+
Solo
Aphrodite
Aphrodite
SergioHz28
Aphrodite
Level 18
God Stats
46W - 38L
1,550 SR
Queue Stats
156W - 145L
1,624 Elo+
Solo
Ares
Ares
libromedina
Ares
Level 27
God Stats
5W - 3L
1,690 SR
Queue Stats
24W - 28L
1,526 Elo+
Solo
Set
Set
ttv_DasDado
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 109L
1,544 Elo+
Solo
Team Averages
Level 21
1,594 SR
1,558 Elo+

VS

Team Averages
Level 26
1,497 SR
1,635 Elo+
Terra
Terra
SgtSaucisse
Terra
Level 28
God Stats
3W - 0L
1,788 SR
Queue Stats
100W - 116L
1,520 Elo+
Party 1
Bakasura
Bakasura
Symfunny
Bakasura
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
81W - 17L
1,833 Elo+
Solo
Baron Samedi
Baron Samedi
ThePlayMobil
Baron Samedi
Level 29
God Stats
5W - 8L
1,117 SR
Queue Stats
94W - 114L
1,548 Elo+
Party 1
Bellona
Bellona
Yggdrasalt
Bellona
Level 28
God Stats
2W - 0L
1,811 SR
Queue Stats
37W - 22L
1,757 Elo+
Solo
Apollo
Apollo
fleetwoodgreen
Apollo
Level 29
God Stats
8W - 16L
1,270 SR
Queue Stats
244W - 210L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,541
454
2,925
5,820
2,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Renten2
Danzaburou
6
0 / 7 / 0
4,092
409
1,531
6,557
1,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
SergioHz28
Aphrodite
11
1 / 2 / 0
6,186
619
2,867
5,230
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 4 / 0
4,767
477
2,778
6,947
4,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
3 / 3 / 1
6,183
618
4,575
8,176
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 3
5,309
531
2,359
5,058
2,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Symfunny
Bakasura
12
12 / 2 / 0
7,507
751
9,098
8,611
2,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ThePlayMobil
Baron Samedi
9
0 / 0 / 3
5,414
541
3,635
4,320
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Yggdrasalt
Bellona
11
5 / 1 / 4
6,593
659
5,554
6,412
4,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 1 / 3
5,239
524
2,558
4,263
1,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
5
Kills
19
19
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Danzaburou
Renten2
Danzaburou
0
7
0
0
L
Aphrodite
SergioHz28
Aphrodite
1
2
0
0.5
W
1
1
3
2.5
W
Bakasura
Symfunny
Bakasura
12
2
0
6
W
Baron Samedi
ThePlayMobil
Baron Samedi
0
0
3
1.5
W
Bellona
Yggdrasalt
Bellona
5
1
4
7
W
1
1
3
2.5
L
1
4
0
0.25
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,676
Damage
23,204
32,730
Taken
28,664
13,153
Mitigated
12,048
9,087
Healing
9,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,925
565
0
84
5,820
2,372
186
1,721
3,959
13,507
0
L
Danzaburou
Renten2
Danzaburou
1,531
666
0
664
6,557
1,625
210
0
6,079
0
11,659
L
Aphrodite
SergioHz28
Aphrodite
2,867
524
902
3,283
5,230
1,613
0
1,604
3,083
32,873
0
W
2,359
861
622
1,810
5,058
2,129
390
2,063
2,925
11,148
0
W
Bakasura
Symfunny
Bakasura
9,098
6,919
0
2,331
8,611
2,993
0
1,076
7,460
0
36,466
W
Baron Samedi
ThePlayMobil
Baron Samedi
3,635
583
387
949
4,320
1,573
340
1,172
3,024
26,379
0
W
Bellona
Yggdrasalt
Bellona
5,554
1,631
0
2,570
6,412
4,029
275
1,664
4,498
0
33,697
W
2,558
1,653
0
1,218
4,263
1,324
631
2,001
2,187
0
23,062
L
2,778
122
0
1,670
6,947
4,626
55
413
5,686
17,273
0
L
4,575
1,889
0
2,484
8,176
2,917
0
1,984
5,695
0
28,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,769
Gold Earned
30,062
231
Minions Killed
284
0
Camps Cleared
0
864,146
Distance Traveled
960,147
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,541
454
29
3
0
144,772
3
L
Danzaburou
4,092
409
33
3
0
184,380
1
L
Aphrodite
6,186
619
89
9
0
186,374
2
W
Terra
5,309
531
20
2
0
187,647
4
W
Bakasura
7,507
751
78
8
0
217,456
0
W
Baron Samedi
5,414
541
57
6
0
189,385
4
W
Bellona
6,593
659
84
8
0
201,037
2
W
Apollo
5,239
524
45
5
0
164,622
0
L
Ares
4,767
477
19
2
0
164,040
2
L
Set
6,183
618
61
6
0
184,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role