Player Matchup

Anhur
Anhur
Aredhele
Anhur
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 152L
1,467 Elo+
Solo
Artemis
Artemis
Haside
Artemis
Level 115
God Stats
1W - 0L
1,715 SR
Queue Stats
3W - 2L
1,190 Elo+
Party 1
Chang'e
Chang'e
Maicah
Chang'e
Level 128
God Stats
1W - 0L
1,404 SR
Queue Stats
10W - 13L
1,397 Elo+
Party 1
Ymir
Ymir
csicskadome
Ymir
Level 129
God Stats
3W - 1L
1,375 SR
Queue Stats
135W - 122L
1,426 Elo+
Solo
Jormungandr
Jormungandr
deetonn
Jormungandr
Level 66
God Stats
2W - 1L
1,715 SR
Queue Stats
162W - 123L
1,538 Elo+
Solo
Team Averages
Level 109
1,542 SR
1,403 Elo+

VS

Team Averages
Level 132
1,445 SR
1,505 Elo+
Guan Yu
Guan Yu
KFK1166
Guan Yu
Level 143
God Stats
3W - 3L
1,563 SR
Queue Stats
389W - 420L
1,487 Elo+
Solo
Artio
Artio
Phytiz
Artio
Level 144
God Stats
4W - 3L
1,500 SR
Queue Stats
465W - 440L
1,586 Elo+
Solo
Merlin
Merlin
PuRe x ReAperr
Merlin
Level 83
God Stats
6W - 11L
1,161 SR
Queue Stats
483W - 501L
1,468 Elo+
Solo
Achilles
Achilles
St1nSLan
Achilles
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
TexasStaub68819
Eset
Level 145
God Stats
11W - 7L
1,500 SR
Queue Stats
673W - 741L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aredhele
Anhur
15
7 / 3 / 10
9,578
871
16,499
11,197
5,617
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Haside
Artemis
18
13 / 1 / 13
11,124
1,011
29,932
12,995
7,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Maicah
Chang'e
17
5 / 2 / 19
10,128
921
12,673
16,307
8,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

17
3 / 2 / 21
9,441
858
9,913
16,241
14,986
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
deetonn
Jormungandr
16
2 / 3 / 23
9,384
853
13,637
16,793
14,800
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KFK1166
Guan Yu
14
2 / 7 / 4
8,246
750
6,759
18,186
16,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
Phytiz
Artio
17
3 / 6 / 7
9,329
848
9,075
21,677
24,827
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 7 / 6
9,462
860
17,383
14,054
5,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
St1nSLan
Achilles
13
1 / 6 / 6
8,270
752
8,702
26,826
18,651
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 4 / 3
8,349
759
8,624
8,820
3,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
37
30
Kills
11
11
Deaths
30
86
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anhur
Aredhele
Anhur
7
3
10
4
W
Artemis
Haside
Artemis
13
1
13
19.5
L
Guan Yu
KFK1166
Guan Yu
2
7
4
0.57
W
Chang'e
Maicah
Chang'e
5
2
19
7.25
L
Artio
Phytiz
Artio
3
6
7
1.08
L
4
7
6
1
L
Achilles
St1nSLan
Achilles
1
6
6
0.67
L
1
4
3
0.63
W
3
2
21
6.75
W
Jormungandr
deetonn
Jormungandr
2
3
23
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,654
Damage
50,543
73,533
Taken
89,563
50,429
Mitigated
69,489
34,598
Healing
34,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Aredhele
Anhur
16,499
9,258
1,224
2,178
11,197
5,617
443
5,613
5,584
0
26,037
W
Artemis
Haside
Artemis
29,932
19,166
0
4,088
12,995
7,021
3,107
5,582
7,413
0
46,027
L
Guan Yu
KFK1166
Guan Yu
6,759
567
4,875
3,797
18,186
16,630
374
7,373
10,813
0
12,696
W
Chang'e
Maicah
Chang'e
12,673
1,640
13,148
7,533
16,307
8,005
1,789
9,067
7,240
31,934
0
L
Artio
Phytiz
Artio
9,075
368
5,171
5,692
21,677
24,827
256
9,186
12,491
18,368
0
L
17,383
797
1,889
810
14,054
5,751
531
5,051
9,003
38,054
0
L
Achilles
St1nSLan
Achilles
8,702
1,434
1,946
6,698
26,826
18,651
165
11,458
15,368
0
12,286
L
8,624
447
1,629
1,516
8,820
3,630
334
3,155
5,665
21,148
0
W
9,913
1,096
2,528
1,958
16,241
14,986
54
8,272
7,969
12,700
0
W
Jormungandr
deetonn
Jormungandr
13,637
3,240
1,119
822
16,793
14,800
310
6,548
10,245
32,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,655
Gold Earned
43,656
123
Minions Killed
96
0
Camps Cleared
0
948,441
Distance Traveled
848,750
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,578
871
25
2
0
166,070
0
W
Artemis
11,124
1,011
26
2
0
203,744
0
L
Guan Yu
8,246
750
11
1
0
175,975
1
W
Chang'e
10,128
921
44
4
0
214,586
0
L
Artio
9,329
848
12
1
0
194,646
3
L
Merlin
9,462
860
35
3
0
131,940
0
L
Achilles
8,270
752
4
0
0
167,042
4
L
Eset
8,349
759
34
3
0
179,147
0
W
Ymir
9,441
858
7
1
0
161,549
0
W
Jormungandr
9,384
853
21
2
0
202,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role