Player Matchup

Scylla
Scylla
BlackManChima
Scylla
Level 160
God Stats
8W - 2L
1,457 SR
Queue Stats
36W - 33L
1,484 Elo+
Party 1
Baron Samedi
Baron Samedi
SaggyUdon
Baron Samedi
Level 66
God Stats
5W - 0L
1,505 SR
Queue Stats
19W - 12L
1,621 Elo+
Party 3
Neith
Neith
TripleAAAThreat
Neith
Level 13
God Stats
27W - 21L
1,569 SR
Queue Stats
37W - 39L
1,312 Elo+
Party 3
Set
Set
domesticemperor
Set
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,746 Elo+
Party 1
Izanami
Izanami
mrpobogames555
Izanami
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 37L
1,594 Elo+
Party 1
Team Averages
Level 70
1,506 SR
1,551 Elo+

VS

Team Averages
Level 61
1,517 SR
1,356 Elo+
Aphrodite
Aphrodite
AvonBlackheart
Aphrodite
Level 157
God Stats
1W - 3L
1,683 SR
Queue Stats
97W - 98L
1,548 Elo+
Party 2
Mulan
Mulan
LambentRising
Mulan
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,310 Elo+
Party 2
Cthulhu
Cthulhu
Meiko27
Cthulhu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,204 Elo+
Solo
Artemis
Artemis
MysticLocust
Artemis
Level 87
God Stats
0W - 2L
1,285 SR
Queue Stats
40W - 29L
1,517 Elo+
Party 2
Ares
Ares
ZER0 R3MORSE
Ares
Level 28
God Stats
0W - 1L
1,616 SR
Queue Stats
1W - 5L
1,201 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 19
11,738
1,067
18,630
8,206
3,052
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
SaggyUdon
Baron Samedi
19
7 / 2 / 19
12,747
1,159
17,207
11,211
5,043
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 1 / 13
10,206
928
7,568
6,342
2,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 4 / 11
11,515
1,047
14,133
13,962
6,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
16 / 0 / 18
13,767
1,252
43,528
15,561
6,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AvonBlackheart
Aphrodite
17
5 / 4 / 3
11,137
1,012
12,181
14,601
8,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 13 / 4
9,660
878
7,475
24,242
17,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Meiko27
Cthulhu
16
1 / 8 / 5
9,936
903
8,590
29,183
26,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
MysticLocust
Artemis
17
1 / 6 / 8
10,271
934
15,824
17,516
7,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 9 / 8
10,245
931
7,237
22,310
21,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
37
40
Kills
9
9
Deaths
40
80
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AvonBlackheart
Aphrodite
5
4
3
1.63
W
8
2
19
8.75
L
1
13
4
0.23
L
Cthulhu
Meiko27
Cthulhu
1
8
5
0.44
L
Artemis
MysticLocust
Artemis
1
6
8
0.83
W
Baron Samedi
SaggyUdon
Baron Samedi
7
2
19
8.25
W
2
1
13
8.5
L
1
9
8
0.56
W
7
4
11
3.13
W
16
0
18
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,066
Damage
51,307
55,282
Taken
107,852
23,148
Mitigated
80,764
17,657
Healing
21,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AvonBlackheart
Aphrodite
12,181
472
7,411
7,190
14,601
8,005
0
3,739
10,862
25,457
0
W
18,630
2,342
0
569
8,206
3,052
0
3,314
4,742
32,840
0
L
7,475
639
0
1,821
24,242
17,018
0
5,879
18,363
9
16,862
L
Cthulhu
Meiko27
Cthulhu
8,590
688
0
1,487
29,183
26,714
0
11,587
17,596
33,150
0
L
Artemis
MysticLocust
Artemis
15,824
5,300
0
2,198
17,516
7,647
0
5,264
12,252
0
30,912
W
Baron Samedi
SaggyUdon
Baron Samedi
17,207
3,300
2,435
3,805
11,211
5,043
0
5,091
5,904
46,502
0
W
7,568
4,796
0
1,663
6,342
2,231
0
2,830
3,262
0
13,906
L
7,237
648
0
1,560
22,310
21,380
0
9,368
12,942
29,145
0
W
14,133
5,736
0
2,365
13,962
6,126
0
7,971
5,813
0
25,143
W
43,528
29,118
0
6,820
15,561
6,696
0
8,208
7,028
0
71,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,973
Gold Earned
51,249
229
Minions Killed
173
7
Camps Cleared
3
861,858
Distance Traveled
998,788
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,137
1,012
31
3
0
213,594
0
W
Scylla
11,738
1,067
38
3
0
187,485
0
L
Mulan
9,660
878
30
3
1
205,273
0
L
Cthulhu
9,936
903
55
5
0
196,694
0
L
Artemis
10,271
934
30
3
2
191,966
0
W
Baron Samedi
12,747
1,159
80
7
1
177,739
3
W
Neith
10,206
928
18
2
1
143,174
0
L
Ares
10,245
931
27
2
0
191,261
0
W
Set
11,515
1,047
25
2
4
171,928
0
W
Izanami
13,767
1,252
68
6
1
181,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role