Player Matchup

Achilles
Achilles
Neves
Achilles
Level 63
God Stats
9W - 6L
1,528 SR
Queue Stats
47W - 42L
1,556 Elo+
Party 1
Danzaburou
Danzaburou
Supacolt
Danzaburou
Level 94
God Stats
12W - 11L
1,558 SR
Queue Stats
39W - 32L
1,548 Elo+
Party 1
Bacchus
Bacchus
pelvisbuster
Bacchus
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 76
1,529 SR
1,535 Elo+

VS

Team Averages
Level 35
1,575 SR
1,794 Elo+
Guan Yu
Guan Yu
Kunegundaa
Guan Yu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 0L
2,060 Elo+
Party 2
The Morrigan
The Morrigan
Sopokok
The Morrigan
Level 20
God Stats
1W - 0L
1,701 SR
Queue Stats
6W - 0L
1,998 Elo+
Party 2
Tiamat
Tiamat
XMonkeyXHappyX
Tiamat
Level 64
God Stats
2W - 1L
1,524 SR
Queue Stats
4W - 3L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Neves
Achilles
14
4 / 5 / 6
11,310
665
13,263
17,366
13,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Supacolt
Danzaburou
15
6 / 6 / 3
12,372
728
12,444
17,710
5,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
pelvisbuster
Bacchus
12
0 / 2 / 6
9,730
572
6,656
15,712
14,544
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kunegundaa
Guan Yu
16
3 / 2 / 9
13,029
766
14,344
24,008
32,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
Sopokok
The Morrigan
17
8 / 2 / 4
12,472
734
19,421
9,686
4,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 6 / 3
10,501
618
6,728
9,419
5,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
10
Kills
13
13
Deaths
10
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Kunegundaa
Guan Yu
3
2
9
3.75
L
Achilles
Neves
Achilles
4
5
6
1.4
W
The Morrigan
Sopokok
The Morrigan
8
2
4
5
L
Danzaburou
Supacolt
Danzaburou
6
6
3
1.25
W
2
6
3
0.58
L
Bacchus
pelvisbuster
Bacchus
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,363
Damage
40,493
50,788
Taken
43,113
33,115
Mitigated
42,187
15,270
Healing
18,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Kunegundaa
Guan Yu
14,344
1,255
3,508
11,557
24,008
32,677
326
3,520
20,138
505
45,677
L
Achilles
Neves
Achilles
13,263
4,132
0
4,804
17,366
13,009
1,131
8,789
7,927
0
29,193
W
The Morrigan
Sopokok
The Morrigan
19,421
1,886
605
1,734
9,686
4,499
1,474
2,274
7,067
80,566
9,426
L
Danzaburou
Supacolt
Danzaburou
12,444
5,478
0
5,918
17,710
5,562
2,364
5,493
11,525
0
82,975
W
6,728
618
0
693
9,419
5,011
549
951
8,293
26,406
0
L
Bacchus
pelvisbuster
Bacchus
6,656
736
734
3,814
15,712
14,544
0
6,031
9,224
29,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,412
Gold Earned
36,002
177
Minions Killed
199
0
Camps Cleared
0
951,524
Distance Traveled
906,968
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,029
766
39
2
0
359,397
4
L
Achilles
11,310
665
33
2
0
331,239
4
W
The Morrigan
12,472
734
117
7
0
298,113
4
L
Danzaburou
12,372
728
123
7
0
274,153
6
W
Tiamat
10,501
618
43
3
0
249,458
8
L
Bacchus
9,730
572
21
1
0
346,132
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role