Player Matchup

Medusa
Medusa
Alpha_WolfVI
Medusa
Level 4
God Stats
0W - 3L
1,120 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Cappuccino-Fox
Jing Wei
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Bellona
Bellona
Sleepy_Keepervi
Bellona
Level 7
God Stats
0W - 1L
1,270 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 5
1,297 SR
1,500 Elo+

VS

Team Averages
Level 51
1,645 SR
1,467 Elo+
Sol
Sol
JmanTheOmega-
Sol
Level 59
God Stats
26W - 10L
1,934 SR
Queue Stats
376W - 317L
1,558 Elo+
Party 1
Cthulhu
Cthulhu
ViolaterMeliodas
Cthulhu
Level 86
God Stats
2W - 5L
1,500 SR
Queue Stats
384W - 316L
1,609 Elo+
Party 1
Fenrir
Fenrir
theTman055
Fenrir
Level 8
God Stats
92W - 136L
1,500 SR
Queue Stats
1,033W - 1,293L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
0 / 12 / 6
7,283
607
2,941
11,906
3,364
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Jing Wei
11
3 / 9 / 3
8,472
706
6,670
10,973
3,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 10 / 4
8,540
712
5,332
15,171
9,271
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
17 / 4 / 9
11,076
923
14,911
11,343
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
8 / 1 / 14
10,107
842
7,218
10,207
6,865
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
theTman055
Fenrir
12
3 / 4 / 19
9,184
765
4,997
7,516
3,354
Boots

Boots

+6%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
70
6
Kills
28
31
Deaths
9
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
12
6
0.25
L
Jing Wei
3
9
3
0.5
W
17
4
9
5.38
L
3
10
4
0.5
W
8
1
14
15
W
Fenrir
theTman055
Fenrir
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,943
Damage
27,126
38,050
Taken
29,066
16,107
Mitigated
13,248
742
Healing
8,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
2,941
1,908
0
0
11,906
3,364
660
6,812
4,825
0
8,803
L
Jing Wei
6,670
5,067
0
578
10,973
3,472
497
6,444
4,363
0
26,934
W
14,911
4,373
0
5,289
11,343
3,029
1,304
72
9,447
48,815
0
L
5,332
2,594
0
164
15,171
9,271
409
8,216
6,733
0
12,522
W
7,218
698
982
1,334
10,207
6,865
371
0
9,404
21,103
0
W
Fenrir
theTman055
Fenrir
4,997
1,919
0
1,063
7,516
3,354
890
0
7,516
0
18,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,295
Gold Earned
30,367
61
Minions Killed
115
0
Camps Cleared
0
552,061
Distance Traveled
615,860
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,283
607
17
1
0
153,652
1
L
Jing Wei
8,472
706
30
3
0
197,187
0
W
Sol
11,076
923
66
6
0
177,339
0
L
Bellona
8,540
712
14
1
0
201,222
0
W
Cthulhu
10,107
842
34
3
0
235,809
0
W
Fenrir
9,184
765
15
1
0
202,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role