Player Matchup

Cerberus
Cerberus
GodlyKaioken
Cerberus
Level 5
God Stats
1W - 3L
1,796 SR
Queue Stats
36W - 39L
1,759 Elo+
Party 2
Pele
Pele
GodlyblaueWaffel
Pele
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 111L
1,466 Elo+
Party 2
Hou Yi
Hou Yi
MRFrechou
Hou Yi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Ninja_Cosmiquo
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Scylla
Scylla
Pecheur_Cosmiquo
Scylla
Level 14
God Stats
0W - 3L
1,323 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Team Averages
Level 26
1,524 SR
1,545 Elo+

VS

Team Averages
Level 19
1,632 SR
1,467 Elo+
Tiamat
Tiamat
Agrotumi
Tiamat
Level 17
God Stats
2W - 1L
1,539 SR
Queue Stats
2W - 1L
1,476 Elo+
Solo
Anhur
Anhur
Bluueberry
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,445 Elo+
Party 1
Bellona
Bellona
CacDoMa
Bellona
Level 13
God Stats
2W - 2L
1,704 SR
Queue Stats
14W - 17L
1,445 Elo+
Party 1
Kali
Kali
PsychoChim
Kali
Level 8
God Stats
2W - 2L
1,686 SR
Queue Stats
11W - 13L
1,473 Elo+
Party 1
Set
Set
TSM_Payo
Set
Level 28
God Stats
3W - 2L
1,731 SR
Queue Stats
106W - 102L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GodlyKaioken
Cerberus
9
1 / 9 / 11
7,010
501
4,884
14,562
6,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
11 / 7 / 2
8,889
635
10,599
14,608
5,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
MRFrechou
Hou Yi
5
0 / 10 / 2
4,931
352
1,656
8,649
1,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
11
0 / 8 / 2
6,224
445
3,370
8,637
2,681
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 7 / 3
6,748
482
5,382
10,714
2,864
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Agrotumi
Tiamat
13
5 / 3 / 7
8,184
585
7,393
7,666
4,008
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
12
9 / 8 / 8
8,662
619
9,588
8,505
1,761
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
CacDoMa
Bellona
14
4 / 1 / 3
8,373
598
5,015
6,101
4,661
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
15 / 2 / 13
10,628
759
13,465
12,082
3,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
7 / 0 / 5
8,847
632
7,469
10,470
3,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
76
14
Kills
40
41
Deaths
14
20
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Agrotumi
Tiamat
5
3
7
2.83
W
Anhur
9
8
8
1.63
W
Bellona
CacDoMa
Bellona
4
1
3
5.5
L
Cerberus
GodlyKaioken
Cerberus
1
9
11
0.72
L
11
7
2
1.71
L
Hou Yi
MRFrechou
Hou Yi
0
10
2
0.1
L
Kukulkan
0
8
2
0.13
L
2
7
3
0.5
W
15
2
13
10.75
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,891
Damage
42,930
57,170
Taken
44,824
19,586
Mitigated
18,231
9,904
Healing
15,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Agrotumi
Tiamat
7,393
226
0
2,356
7,666
4,008
951
3,461
4,205
26,874
0
W
Anhur
9,588
4,718
0
477
8,505
1,761
2,366
2,422
6,083
0
31,080
W
Bellona
CacDoMa
Bellona
5,015
1,673
0
820
6,101
4,661
1,428
2,076
4,025
0
29,854
L
Cerberus
GodlyKaioken
Cerberus
4,884
1,721
0
2,085
14,562
6,663
116
769
13,793
17,206
0
L
10,599
3,082
577
4,552
14,608
5,803
302
2,336
12,272
0
30,730
L
Hou Yi
MRFrechou
Hou Yi
1,656
611
0
268
8,649
1,575
112
266
8,383
0
15,010
L
Kukulkan
3,370
536
0
350
8,637
2,681
0
30
8,607
24,067
0
L
5,382
1,321
0
2,072
10,714
2,864
0
3,992
6,722
21,226
0
W
13,465
8,986
0
7,004
12,082
3,856
1,398
2,700
9,382
0
37,947
W
7,469
4,315
274
4,383
10,470
3,945
685
2,977
7,493
0
54,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,802
Gold Earned
44,694
188
Minions Killed
301
0
Camps Cleared
0
1,223,202
Distance Traveled
1,317,158
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,184
585
43
3
0
256,106
0
W
Anhur
8,662
619
47
3
0
233,377
0
W
Bellona
8,373
598
56
4
0
236,002
0
L
Cerberus
7,010
501
43
3
0
263,226
0
L
Pele
8,889
635
44
3
0
274,643
7
L
Hou Yi
4,931
352
16
1
0
233,444
0
L
Kukulkan
6,224
445
58
4
0
226,756
0
L
Scylla
6,748
482
27
2
0
225,133
0
W
Kali
10,628
759
57
4
0
295,229
0
W
Set
8,847
632
98
7
0
296,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role