Player Matchup

Scylla
Scylla
Mangarmaxi
Scylla
Level 33
God Stats
11W - 3L
1,704 SR
Queue Stats
96W - 57L
1,680 Elo+
Party 1
Fenrir
Fenrir
MarcioGamesPL
Fenrir
Level 106
God Stats
6W - 6L
1,693 SR
Queue Stats
202W - 170L
1,618 Elo+
Party 2
Bacchus
Bacchus
UltLuffy
Bacchus
Level 155
God Stats
6W - 2L
1,718 SR
Queue Stats
195W - 115L
1,688 Elo+
Party 1
Merlin
Merlin
Vcettx
Merlin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
trblsophie
Sun Wukong
Level 39
God Stats
48W - 35L
1,563 SR
Queue Stats
199W - 166L
1,609 Elo+
Party 2
Team Averages
Level 96
1,636 SR
1,619 Elo+

VS

Team Averages
Level 68
1,670 SR
1,353 Elo+
Cupid
Cupid
BlackMedpik
Cupid
Level 68
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 3L
1,232 Elo+
Party 3
Horus
Horus
Brodnik12
Horus
Level 49
God Stats
17W - 5L
1,901 SR
Queue Stats
396W - 410L
1,571 Elo+
Solo
Heimdallr
Heimdallr
Chraddan
Heimdallr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Nox
Nox
Odrengen
Nox
Level 145
God Stats
0W - 1L
1,517 SR
Queue Stats
0W - 3L
1,232 Elo+
Party 3
Scylla
Scylla
manchild420
Scylla
Level 64
God Stats
0W - 2L
1,715 SR
Queue Stats
0W - 3L
1,232 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mangarmaxi
Scylla
15
2 / 3 / 12
9,531
953
7,815
9,835
3,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 1 / 9
10,489
1,049
11,115
13,171
6,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
UltLuffy
Bacchus
16
3 / 2 / 13
10,026
1,003
8,911
13,475
16,606
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Vcettx
Merlin
17
6 / 0 / 12
10,809
1,081
27,368
3,731
1,893
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
trblsophie
Sun Wukong
16
2 / 1 / 15
9,642
964
5,657
9,977
6,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

252

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 3
10,215
1,022
15,853
10,279
3,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Brodnik12
Horus
16
0 / 4 / 7
10,118
1,012
6,223
22,426
21,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
Chraddan
Heimdallr
13
0 / 5 / 3
8,102
810
3,983
8,400
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
3 / 4 / 1
10,483
1,048
9,698
14,641
9,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
16
0 / 5 / 7
9,198
920
11,277
8,614
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
28
20
Kills
7
7
Deaths
20
61
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
2
3
2.75
L
Horus
Brodnik12
Horus
0
4
7
0.88
L
Heimdallr
Chraddan
Heimdallr
0
5
3
0.3
W
Scylla
Mangarmaxi
Scylla
2
3
12
2.67
W
7
1
9
11.5
L
3
4
1
0.88
W
Bacchus
UltLuffy
Bacchus
3
2
13
4.75
W
Merlin
Vcettx
Merlin
6
0
12
12
L
Scylla
0
5
7
0.7
W
Sun Wukong
trblsophie
Sun Wukong
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,866
Damage
47,034
50,189
Taken
64,360
34,558
Mitigated
39,839
5,238
Healing
15,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,853
9,300
1,028
2,131
10,279
3,282
0
6,673
3,606
0
40,425
L
Horus
Brodnik12
Horus
6,223
3,158
3,787
6,026
22,426
21,325
0
16,663
5,763
0
17,796
L
Heimdallr
Chraddan
Heimdallr
3,983
1,946
0
638
8,400
2,844
0
6,017
2,383
0
9,982
W
Scylla
Mangarmaxi
Scylla
7,815
589
0
215
9,835
3,889
0
5,031
4,584
24,535
0
W
11,115
3,823
0
2,261
13,171
6,029
0
5,290
7,769
0
19,036
L
9,698
600
0
1,659
14,641
9,461
0
10,029
4,612
23,062
0
W
Bacchus
UltLuffy
Bacchus
8,911
1,428
0
250
13,475
16,606
0
6,221
7,093
15,534
0
W
Merlin
Vcettx
Merlin
27,368
2,217
0
0
3,731
1,893
0
536
3,193
60,924
0
L
Scylla
11,277
881
0
120
8,614
2,927
0
4,712
3,902
32,908
0
W
Sun Wukong
trblsophie
Sun Wukong
5,657
533
1,247
1,265
9,977
6,141
0
3,254
6,575
0
16,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,497
Gold Earned
48,116
187
Minions Killed
196
5
Camps Cleared
4
996,145
Distance Traveled
844,807
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,215
1,022
65
7
2
184,623
0
L
Horus
10,118
1,012
23
2
0
193,347
4
L
Heimdallr
8,102
810
16
2
0
97,172
0
W
Scylla
9,531
953
61
6
1
161,342
0
W
Fenrir
10,489
1,049
12
1
3
203,699
0
L
Nox
10,483
1,048
28
3
1
203,363
1
W
Bacchus
10,026
1,003
10
1
0
194,462
3
W
Merlin
10,809
1,081
77
8
1
201,064
3
L
Scylla
9,198
920
64
6
1
166,302
1
W
Sun Wukong
9,642
964
27
3
0
235,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role