Player Matchup

Bakasura
Bakasura
Jorgel78
Bakasura
Level 23
God Stats
1W - 0L
1,830 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Makumba888
Danzaburou
Level 28
God Stats
1W - 1L
1,968 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Hera
Hera
MiidOrTroll
Hera
Level 25
God Stats
1W - 0L
1,602 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Khepri
Khepri
MiniiUroz23
Khepri
Level 26
God Stats
2W - 0L
1,742 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
kroonox8
Anubis
Level 28
God Stats
1W - 0L
1,844 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 26
1,797 SR
1,500 Elo+

VS

Team Averages
Level 113
1,415 SR
1,403 Elo+
Cthulhu
Cthulhu
DaaNiiToo
Cthulhu
Level 129
God Stats
0W - 2L
1,288 SR
Queue Stats
1W - 6L
1,305 Elo+
Party 1
Achilles
Achilles
II JOSE SC II
Achilles
Level 108
God Stats
0W - 2L
1,515 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Pele
Pele
Mr Paquito92
Pele
Level 107
God Stats
0W - 2L
1,350 SR
Queue Stats
3W - 6L
1,305 Elo+
Party 1
Cupid
Cupid
Saarlandmemes
Cupid
Level 120
God Stats
2W - 9L
1,423 SR
Queue Stats
71W - 70L
1,601 Elo+
Solo
Vulcan
Vulcan
johanjoan95
Vulcan
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jorgel78
Bakasura
15
1 / 4 / 8
10,040
628
4,831
14,271
5,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Makumba888
Danzaburou
20
7 / 3 / 7
13,977
874
21,473
15,729
6,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
8 / 4 / 7
13,144
822
22,567
11,314
5,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
17
2 / 3 / 14
11,930
746
7,038
16,136
17,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
kroonox8
Anubis
18
7 / 3 / 11
12,502
781
18,625
16,506
8,815
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaaNiiToo
Cthulhu
18
7 / 3 / 7
12,694
793
16,363
23,195
28,516
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
II JOSE SC II
Achilles
18
4 / 4 / 7
11,740
734
9,981
19,828
23,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 8 / 7
11,055
691
9,366
16,857
6,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 4 / 4
10,222
639
8,382
14,301
5,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
17
2 / 6 / 10
10,903
681
12,908
11,449
4,757
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
52
25
Kills
17
17
Deaths
25
47
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DaaNiiToo
Cthulhu
7
3
7
3.5
L
Achilles
II JOSE SC II
Achilles
4
4
7
1.88
W
Bakasura
Jorgel78
Bakasura
1
4
8
1.25
W
Danzaburou
Makumba888
Danzaburou
7
3
7
3.5
W
8
4
7
2.88
W
Khepri
2
3
14
3
L
3
8
7
0.81
L
1
4
4
0.75
L
Vulcan
2
6
10
1.17
W
Anubis
kroonox8
Anubis
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,534
Damage
57,000
73,956
Taken
85,630
44,249
Mitigated
68,841
18,767
Healing
11,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DaaNiiToo
Cthulhu
16,363
880
0
0
23,195
28,516
0
12,640
10,009
34,500
0
L
Achilles
II JOSE SC II
Achilles
9,981
2,252
514
4,095
19,828
23,708
213
9,065
10,047
0
21,592
W
Bakasura
Jorgel78
Bakasura
4,831
3,479
0
2,384
14,271
5,757
1,514
7,035
7,236
0
17,232
W
Danzaburou
Makumba888
Danzaburou
21,473
11,129
0
3,377
15,729
6,527
3,986
6,981
8,748
0
73,771
W
22,567
4,805
0
1,281
11,314
5,222
1,473
4,041
7,273
62,783
0
W
Khepri
7,038
237
1,723
2,767
16,136
17,928
526
4,768
11,368
20,085
0
L
9,366
2,745
191
2,400
16,857
6,175
1
11,334
5,347
0
29,862
L
8,382
4,070
66
2,116
14,301
5,685
2,407
9,675
4,494
0
43,305
L
Vulcan
12,908
3,759
401
1,251
11,449
4,757
309
4,859
6,492
37,220
0
W
Anubis
kroonox8
Anubis
18,625
687
0
7,235
16,506
8,815
47
6,684
9,822
46,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,593
Gold Earned
56,614
382
Minions Killed
286
6
Camps Cleared
7
1,441,671
Distance Traveled
1,388,183
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,694
793
41
3
1
280,536
0
L
Achilles
11,740
734
30
2
0
284,439
0
W
Bakasura
10,040
628
45
3
1
298,822
0
W
Danzaburou
13,977
874
113
7
2
282,220
0
W
Hera
13,144
822
122
8
1
284,537
2
W
Khepri
11,930
746
26
2
1
303,420
1
L
Pele
11,055
691
58
4
5
290,652
0
L
Cupid
10,222
639
95
6
0
253,919
1
L
Vulcan
10,903
681
62
4
1
278,637
0
W
Anubis
12,502
781
76
5
1
272,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role