Player Matchup

Ra
Ra
HELLMASTER_sk8
Ra
Level 4
God Stats
2W - 3L
1,451 SR
Queue Stats
20W - 19L
1,248 Elo+
Party 1
Ares
Ares
Mela_PelasteXD
Ares
Level 5
God Stats
1W - 1L
1,653 SR
Queue Stats
19W - 20L
1,248 Elo+
Party 1
Nemesis
Nemesis
Royersenpai
Nemesis
Level 28
God Stats
6W - 5L
1,260 SR
Queue Stats
27W - 27L
1,184 Elo+
Party 1
Ao Kuang
Ao Kuang
Vintachello
Ao Kuang
Level 25
God Stats
14W - 8L
1,550 SR
Queue Stats
34W - 26L
1,478 Elo+
Solo
Bellona
Bellona
XxDontMindMeX
Bellona
Level 3
God Stats
2W - 6L
1,119 SR
Queue Stats
2W - 6L
1,101 Elo+
Solo
Team Averages
Level 13
1,406 SR
1,252 Elo+

VS

Team Averages
Level 30
1,607 SR
1,507 Elo+
Arachne
Arachne
Cabbage19
Arachne
Level 27
God Stats
25W - 31L
1,446 SR
Queue Stats
136W - 156L
1,342 Elo+
Solo
Janus
Janus
Levi Da Loc
Janus
Level 17
God Stats
5W - 2L
1,695 SR
Queue Stats
8W - 16L
1,510 Elo+
Solo
Tyr
Tyr
Lifelimits
Tyr
Level 8
God Stats
8W - 5L
1,694 SR
Queue Stats
12W - 8L
1,506 Elo+
Party 2
Danzaburou
Danzaburou
TheSillyFuzz
Danzaburou
Level 70
God Stats
39W - 12L
1,703 SR
Queue Stats
337W - 336L
1,493 Elo+
Party 2
Fafnir
Fafnir
WooIyPuppy
Fafnir
Level 27
God Stats
7W - 2L
1,500 SR
Queue Stats
119W - 110L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 13 / 3
9,381
447
9,859
15,490
5,669
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 14 / 2
7,770
370
4,441
22,025
14,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
Royersenpai
Nemesis
17
4 / 4 / 1
11,185
533
4,750
18,979
6,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
Vintachello
Ao Kuang
18
6 / 7 / 1
11,855
565
14,346
25,552
9,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
10
0 / 8 / 0
7,479
356
1,229
11,361
8,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cabbage19
Arachne
17
12 / 3 / 9
11,570
551
13,767
18,121
8,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
13 / 3 / 11
12,774
608
22,984
10,446
3,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 3 / 9
11,596
552
12,519
19,297
14,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
TheSillyFuzz
Danzaburou
17
8 / 1 / 9
11,578
551
13,919
12,929
6,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
WooIyPuppy
Fafnir
15
4 / 2 / 10
10,839
516
4,947
10,309
13,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
94
12
Kills
46
46
Deaths
12
7
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Arachne
Cabbage19
Arachne
12
3
9
5.5
L
2
13
3
0.27
W
13
3
11
6.17
W
9
3
9
4.5
L
0
14
2
0.07
L
Nemesis
Royersenpai
Nemesis
4
4
1
1.13
W
Danzaburou
TheSillyFuzz
Danzaburou
8
1
9
12.5
L
Ao Kuang
Vintachello
Ao Kuang
6
7
1
0.93
W
Fafnir
WooIyPuppy
Fafnir
4
2
10
4.5
L
Bellona
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,625
Damage
68,136
93,407
Taken
71,102
45,281
Mitigated
46,531
23,494
Healing
26,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Cabbage19
Arachne
13,767
7,993
0
7,059
18,121
8,994
1,268
8,591
9,508
0
67,817
L
9,859
1,248
1,524
2,092
15,490
5,669
325
4,300
10,945
54,287
0
W
22,984
1,957
0
2,620
10,446
3,440
598
6,739
3,657
88,749
0
W
12,519
1,557
0
8,588
19,297
14,002
2,706
9,311
9,911
0
52,330
L
4,441
493
250
610
22,025
14,624
283
6,290
15,364
17,057
0
L
Nemesis
Royersenpai
Nemesis
4,750
1,912
150
5,892
18,979
6,559
0
5,619
13,243
0
66,148
W
Danzaburou
TheSillyFuzz
Danzaburou
13,919
8,467
0
6,393
12,929
6,235
7,558
3,988
8,941
0
90,022
L
Ao Kuang
Vintachello
Ao Kuang
14,346
3,678
0
12,149
25,552
9,912
678
7,772
17,274
68,433
0
W
Fafnir
WooIyPuppy
Fafnir
4,947
891
0
2,108
10,309
13,860
1,673
3,863
6,396
21,269
0
L
Bellona
1,229
325
0
827
11,361
8,517
432
2,982
8,150
3,170
13,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,670
Gold Earned
58,357
367
Minions Killed
522
0
Camps Cleared
0
1,630,714
Distance Traveled
1,900,543
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,570
551
95
5
0
423,536
0
L
Ra
9,381
447
83
4
0
314,292
0
W
Janus
12,774
608
150
7
0
388,925
1
W
Tyr
11,596
552
99
5
0
347,328
0
L
Ares
7,770
370
30
1
0
332,808
0
L
Nemesis
11,185
533
132
6
0
373,014
0
W
Danzaburou
11,578
551
137
7
0
385,006
4
L
Ao Kuang
11,855
565
90
4
0
385,841
0
W
Fafnir
10,839
516
41
2
0
355,748
0
L
Bellona
7,479
356
32
2
0
224,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role