Player Matchup

Nemesis
Nemesis
Fushigurox2
Nemesis
Level 18
God Stats
5W - 4L
1,546 SR
Queue Stats
31W - 38L
1,434 Elo+
Solo
Fenrir
Fenrir
NotPerFeecT_YT
Fenrir
Level 25
God Stats
33W - 28L
1,326 SR
Queue Stats
254W - 258L
1,343 Elo+
Solo
Ra
Ra
OtakuLevel18owo
Ra
Level 6
God Stats
2W - 0L
1,776 SR
Queue Stats
13W - 10L
1,621 Elo+
Solo
Athena
Athena
Overbito
Athena
Level 24
God Stats
9W - 5L
1,563 SR
Queue Stats
12W - 5L
1,634 Elo+
Solo
Chernobog
Chernobog
Tmo_thebetran104
Chernobog
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,149 Elo+
Solo
Team Averages
Level 20
1,542 SR
1,436 Elo+

VS

Team Averages
Level 15
1,437 SR
1,548 Elo+
Poseidon
Poseidon
Ghazard08
Poseidon
Level 29
God Stats
25W - 32L
1,495 SR
Queue Stats
132W - 166L
1,477 Elo+
Solo
Fenrir
Fenrir
M4ART1N
Fenrir
Level 5
God Stats
1W - 1L
1,354 SR
Queue Stats
2W - 1L
1,715 Elo+
Solo
Terra
Terra
M4GN3T0SKZ
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 50L
1,564 Elo+
Solo
Kukulkan
Kukulkan
Mortari-Luis
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
soosbr
Tyr
Level 9
God Stats
2W - 5L
1,336 SR
Queue Stats
9W - 12L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fushigurox2
Nemesis
20
11 / 0 / 9
12,565
598
16,703
13,522
7,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
6 / 3 / 9
9,645
459
6,087
14,807
6,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
12 / 1 / 11
12,570
599
20,532
14,868
7,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
Overbito
Athena
14
1 / 1 / 9
9,447
450
3,421
9,156
6,755
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
14
3 / 4 / 5
9,349
445
4,468
9,126
3,226
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ghazard08
Poseidon
15
6 / 5 / 2
9,780
466
11,333
9,273
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
M4ART1N
Fenrir
11
2 / 7 / 2
7,947
378
6,214
13,986
8,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
9
0 / 2 / 6
7,952
379
5,379
11,947
8,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Mortari-Luis
Kukulkan
12
0 / 13 / 0
7,966
379
7,528
14,709
5,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
soosbr
Tyr
15
1 / 6 / 0
9,693
462
8,994
19,942
16,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
19
33
Kills
9
9
Deaths
33
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Fushigurox2
Nemesis
11
0
9
15.5
L
Poseidon
Ghazard08
Poseidon
6
5
2
1.4
L
Fenrir
M4ART1N
Fenrir
2
7
2
0.43
L
Terra
0
2
6
1.5
L
Kukulkan
Mortari-Luis
Kukulkan
0
13
0
0
W
6
3
9
3.5
W
12
1
11
17.5
W
Athena
Overbito
Athena
1
1
9
5.5
W
Chernobog
3
4
5
1.38
L
Tyr
soosbr
Tyr
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,211
Damage
39,448
61,479
Taken
69,857
31,810
Mitigated
41,862
20,803
Healing
11,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Fushigurox2
Nemesis
16,703
10,039
0
2,105
13,522
7,313
1,833
3,410
10,112
0
111,337
L
Poseidon
Ghazard08
Poseidon
11,333
1,474
0
2,822
9,273
3,108
1,185
2,273
6,906
62,627
0
L
Fenrir
M4ART1N
Fenrir
6,214
1,583
0
1,450
13,986
8,339
0
4,219
9,589
199
40,433
L
Terra
5,379
1,133
473
3,281
11,947
8,153
275
5,039
6,592
15,651
0
L
Kukulkan
Mortari-Luis
Kukulkan
7,528
1,815
0
0
14,709
5,658
438
4,390
10,103
43,114
0
W
6,087
1,361
0
3,806
14,807
6,905
528
6,718
8,089
0
31,818
W
20,532
1,443
4,420
8,181
14,868
7,611
2,075
7,402
7,466
83,665
0
W
Athena
Overbito
Athena
3,421
1,032
0
1,415
9,156
6,755
377
3,648
5,508
29,450
0
W
Chernobog
4,468
1,992
0
876
9,126
3,226
129
3,261
5,865
0
50,556
L
Tyr
soosbr
Tyr
8,994
1,153
0
3,819
19,942
16,604
1,092
7,022
12,714
0
62,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,576
Gold Earned
43,338
502
Minions Killed
399
0
Camps Cleared
0
1,959,363
Distance Traveled
1,682,288
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,565
598
164
8
0
464,398
1
L
Poseidon
9,780
466
115
5
0
358,803
0
L
Fenrir
7,947
378
53
3
0
350,916
0
L
Terra
7,952
379
23
1
0
290,576
1
L
Kukulkan
7,966
379
77
4
0
304,416
0
W
Fenrir
9,645
459
46
2
0
367,582
1
W
Ra
12,570
599
157
7
0
406,323
6
W
Athena
9,447
450
64
3
0
361,868
2
W
Chernobog
9,349
445
71
3
0
359,192
2
L
Tyr
9,693
462
131
6
0
377,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role