Player Matchup

Fenrir
Fenrir
Batpuppy
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
XxvSHADOWvxX
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
gagi82
Janus
Level 23
God Stats
3W - 0L
1,558 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 2
Yemoja
Yemoja
opijuM
Yemoja
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 118
1,514 SR
1,500 Elo+

VS

Team Averages
Level 68
1,581 SR
1,473 Elo+
Anubis
Anubis
Anex83300
Anubis
Level 51
God Stats
0W - 3L
1,560 SR
Queue Stats
2W - 3L
1,392 Elo+
Party 1
Anhur
Anhur
Detrotomen
Anhur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,392 Elo+
Party 1
Zhong Kui
Zhong Kui
Malefiiquee
Zhong Kui
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,392 Elo+
Party 1
Khepri
Khepri
etchara
Khepri
Level 27
God Stats
1W - 1L
1,764 SR
Queue Stats
1W - 2L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Batpuppy
Fenrir
16
7 / 2 / 9
10,671
889
9,666
11,255
7,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
XxvSHADOWvxX
Izanami
17
13 / 1 / 5
11,647
971
13,998
14,222
5,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
gagi82
Janus
17
4 / 4 / 10
11,020
918
14,655
8,216
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
opijuM
Yemoja
16
3 / 0 / 13
10,744
895
6,546
7,785
6,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Anex83300
Anubis
15
1 / 8 / 2
9,634
803
8,445
11,801
5,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
15
3 / 8 / 1
9,736
811
10,474
13,988
5,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Malefiiquee
Zhong Kui
14
0 / 7 / 1
8,553
713
4,751
11,847
7,178
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
etchara
Khepri
15
2 / 4 / 1
9,211
768
3,952
12,373
11,402
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
11
27
Kills
6
7
Deaths
27
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
Anex83300
Anubis
1
8
2
0.25
W
Fenrir
Batpuppy
Fenrir
7
2
9
5.75
L
Anhur
3
8
1
0.44
L
Zhong Kui
Malefiiquee
Zhong Kui
0
7
1
0.07
W
Izanami
XxvSHADOWvxX
Izanami
13
1
5
15.5
L
Khepri
etchara
Khepri
2
4
1
0.63
W
Janus
gagi82
Janus
4
4
10
2.25
W
Yemoja
opijuM
Yemoja
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,865
Damage
27,622
41,478
Taken
50,009
22,456
Mitigated
29,010
15,047
Healing
4,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Anex83300
Anubis
8,445
381
0
2,137
11,801
5,364
100
5,947
5,656
30,891
0
W
Fenrir
Batpuppy
Fenrir
9,666
3,754
0
2,993
11,255
7,569
1,614
4,258
6,997
37
25,543
L
Anhur
10,474
5,681
0
572
13,988
5,066
1,436
5,753
8,033
0
30,848
L
Zhong Kui
Malefiiquee
Zhong Kui
4,751
597
0
1,529
11,847
7,178
803
4,473
7,176
28,067
0
W
Izanami
XxvSHADOWvxX
Izanami
13,998
10,308
0
6,785
14,222
5,395
4,226
6,200
8,022
0
47,255
L
Khepri
etchara
Khepri
3,952
750
0
0
12,373
11,402
49
4,786
7,440
12,954
0
W
Janus
gagi82
Janus
14,655
887
0
1,516
8,216
2,674
904
2,472
5,744
46,370
0
W
Yemoja
opijuM
Yemoja
6,546
1,126
2,149
1,604
7,785
6,818
729
4,781
3,004
23,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,082
Gold Earned
37,134
211
Minions Killed
175
15
Camps Cleared
6
938,187
Distance Traveled
705,869
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,634
803
47
4
3
155,502
1
W
Fenrir
10,671
889
33
3
5
257,928
2
L
Anhur
9,736
811
55
5
1
167,495
0
L
Zhong Kui
8,553
713
48
4
2
169,977
0
W
Izanami
11,647
971
78
7
3
221,454
2
L
Khepri
9,211
768
25
2
0
212,895
0
W
Janus
11,020
918
70
6
5
246,910
3
W
Yemoja
10,744
895
30
3
2
211,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role