Player Matchup

Ares
Ares
Gold IV
Rasengan7
Ares
Gold IV
Level 89
God Stats
18W - 14L
1,532 SR
Queue Stats
677W - 681L
1,456 MMR
Solo
Nemesis
Nemesis
Gold II
dualpegleg
Nemesis
Gold II
Level 105
God Stats
9W - 7L
1,483 SR
Queue Stats
44W - 39L
1,491 MMR
Solo
Anubis
Anubis
Gold IV
locklamber
Anubis
Gold IV
Level 148
God Stats
10W - 4L
1,986 SR
Queue Stats
234W - 245L
1,444 MMR
Solo
Scylla
Scylla
Gold I
thejuser01
Scylla
Gold I
Level 155
God Stats
9W - 10L
1,584 SR
Queue Stats
287W - 251L
1,505 MMR
Party 3
Anhur
Anhur
Gold III
unsio98
Anhur
Gold III
Level 127
God Stats
31W - 28L
1,622 SR
Queue Stats
194W - 212L
1,453 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,641 SR
1,470 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 84
1,664 SR
1,488 MMR
Poseidon
Poseidon
Bronze III
Airsnow10
Poseidon
Bronze III
Level 49
God Stats
0W - 1L
1,770 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Izanami
Izanami
Gold IV
Criptooo
Izanami
Gold IV
Level 50
God Stats
36W - 35L
1,474 SR
Queue Stats
596W - 593L
1,482 MMR
Solo
Awilix
Awilix
Bronze III
OpSorry
Awilix
Bronze III
Level 128
God Stats
8W - 4L
1,859 SR
Queue Stats
29W - 28L
1,459 MMR
Party 1
Terra
Terra
Bronze III
RI0USETTES0U
Terra
Bronze III
Level 40
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Zhong Kui
Zhong Kui
Bronze III
Sedahx
Zhong Kui
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
6 / 2 / 12
13,859
577
8,504
16,130
14,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
dualpegleg
Nemesis
20
13 / 2 / 9
15,403
642
23,867
17,975
11,357
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
locklamber
Anubis
20
1 / 4 / 8
15,326
639
12,040
14,639
8,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
thejuser01
Scylla
20
4 / 3 / 9
14,477
603
13,273
12,572
4,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
unsio98
Anhur
19
5 / 4 / 6
13,380
558
11,065
19,098
7,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetHe BoApolloCthulhuTsukuyomi

VS

Bans
KukulkanYemojaDanzaburouKing ArthurGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Airsnow10
Poseidon
19
4 / 9 / 6
11,773
491
11,434
15,643
4,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Criptooo
Izanami
17
1 / 3 / 5
10,500
438
8,061
17,330
5,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Awilix
OpSorry
Awilix
18
7 / 5 / 5
11,521
480
13,839
18,231
5,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 6 / 3
9,175
382
4,539
16,411
14,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Sedahx
Zhong Kui
20
1 / 6 / 3
11,929
497
10,582
22,957
22,170
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
37
29
Kills
15
15
Deaths
29
44
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Airsnow10
Poseidon
4
9
6
0.78
L
Izanami
Criptooo
Izanami
1
3
5
1.17
L
Awilix
OpSorry
Awilix
7
5
5
1.9
L
2
6
3
0.58
W
Ares
6
2
12
6
L
Zhong Kui
Sedahx
Zhong Kui
1
6
3
0.42
W
Nemesis
dualpegleg
Nemesis
13
2
9
8.75
W
Anubis
locklamber
Anubis
1
4
8
1.25
W
Scylla
thejuser01
Scylla
4
3
9
2.83
W
Anhur
unsio98
Anhur
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,749
Damage
48,455
80,414
Taken
90,572
45,953
Mitigated
53,017
30,181
Healing
24,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Airsnow10
Poseidon
11,434
1,080
0
1,800
15,643
4,621
252
6,481
9,162
75,324
0
L
Izanami
Criptooo
Izanami
8,061
5,328
0
6,135
17,330
5,470
1,085
2,312
15,018
0
92,611
L
Awilix
OpSorry
Awilix
13,839
4,162
0
3,436
18,231
5,947
185
7,111
11,120
0
74,086
L
4,539
222
1,729
3,571
16,411
14,809
191
6,931
9,480
25,221
0
W
Ares
8,504
290
0
3,801
16,130
14,584
628
4,984
11,146
27,196
0
L
Zhong Kui
Sedahx
Zhong Kui
10,582
1,035
0
7,357
22,957
22,170
0
10,982
11,975
85,229
0
W
Nemesis
dualpegleg
Nemesis
23,867
14,164
0
4,988
17,975
11,357
3,016
7,156
10,819
0
121,333
W
Anubis
locklamber
Anubis
12,040
1,646
0
6,980
14,639
8,258
1,077
8,010
6,629
112,570
0
W
Scylla
thejuser01
Scylla
13,273
2,234
0
2,274
12,572
4,472
1,813
2,647
9,925
117,772
0
W
Anhur
unsio98
Anhur
11,065
4,045
0
12,138
19,098
7,282
4,319
4,054
15,044
0
101,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,445
Gold Earned
54,898
736
Minions Killed
628
0
Camps Cleared
0
2,337,716
Distance Traveled
2,018,060
34
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,773
491
132
6
0
401,833
7
L
Izanami
10,500
438
155
6
0
366,326
4
L
Awilix
11,521
480
124
5
0
494,557
3
L
Terra
9,175
382
30
1
0
390,092
5
W
Ares
13,859
577
40
2
0
467,918
11
L
Zhong Kui
11,929
497
187
8
0
365,252
3
W
Nemesis
15,403
642
146
6
0
545,922
8
W
Anubis
15,326
639
228
10
0
375,913
8
W
Scylla
14,477
603
186
8
0
486,455
5
W
Anhur
13,380
558
136
6
0
461,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role