Player Matchup

Nemesis
Nemesis
Boofin Cheeks
Nemesis
Level 8
God Stats
10W - 7L
1,498 SR
Queue Stats
25W - 31L
1,466 Elo+
Party 1
Izanami
Izanami
Cloud FN
Izanami
Level 50
God Stats
10W - 10L
2,006 SR
Queue Stats
142W - 179L
1,500 Elo+
Party 1
Anubis
Anubis
ImZevyn
Anubis
Level 6
God Stats
6W - 2L
1,761 SR
Queue Stats
14W - 7L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
LuckyJome
Cthulhu
Level 28
God Stats
5W - 7L
1,547 SR
Queue Stats
66W - 64L
1,480 Elo+
Party 1
Kukulkan
Kukulkan
TO x 978
Kukulkan
Level 7
God Stats
15W - 10L
1,763 SR
Queue Stats
34W - 42L
1,528 Elo+
Party 1
Team Averages
Level 20
1,715 SR
1,502 Elo+

VS

Team Averages
Level 18
1,592 SR
1,568 Elo+
Ra
Ra
GingerWriter701
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,696 Elo+
Solo
Sol
Sol
MootLucifer26
Sol
Level 29
God Stats
75W - 67L
1,628 SR
Queue Stats
392W - 433L
1,617 Elo+
Solo
Neith
Neith
WhoMattJonezz
Neith
Level 27
God Stats
21W - 11L
1,722 SR
Queue Stats
118W - 129L
1,471 Elo+
Solo
Kukulkan
Kukulkan
Wr4th1c
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,496 Elo+
Solo
Jormungandr
Jormungandr
yuppyguppy54
Jormungandr
Level 20
God Stats
10W - 14L
1,610 SR
Queue Stats
26W - 33L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
5 / 6 / 10
10,616
965
12,081
13,294
6,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Cloud FN
Izanami
18
6 / 1 / 13
11,020
1,002
12,411
9,432
4,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Anubis
ImZevyn
Anubis
20
11 / 2 / 17
12,619
1,147
19,309
14,925
9,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
LuckyJome
Cthulhu
20
9 / 2 / 22
13,379
1,216
17,056
13,407
18,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
TO x 978
Kukulkan
19
8 / 1 / 15
12,536
1,140
19,302
9,143
4,340
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

231

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
8,828
803
1,544
6,401
2,163
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 7 / 3
11,800
1,073
17,249
17,963
6,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
4 / 6 / 8
12,086
1,099
16,153
18,122
6,229
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Kukulkan
Wr4th1c
Kukulkan
15
0 / 17 / 4
9,419
856
220
19,978
6,916
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
yuppyguppy54
Jormungandr
18
2 / 5 / 9
11,863
1,078
16,304
24,829
13,835
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
39
39
Kills
12
12
Deaths
39
77
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nemesis
5
6
10
1.67
W
Izanami
Cloud FN
Izanami
6
1
13
12.5
L
0
4
3
0.38
W
Anubis
ImZevyn
Anubis
11
2
17
9.75
W
Cthulhu
LuckyJome
Cthulhu
9
2
22
10
L
6
7
3
1.07
W
Kukulkan
TO x 978
Kukulkan
8
1
15
15.5
L
4
6
8
1.33
L
Kukulkan
Wr4th1c
Kukulkan
0
17
4
0.12
L
Jormungandr
yuppyguppy54
Jormungandr
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,159
Damage
51,470
60,201
Taken
87,293
42,902
Mitigated
35,306
14,393
Healing
6,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
12,081
5,845
0
1,446
13,294
6,561
0
5,819
7,475
0
17,898
W
Izanami
Cloud FN
Izanami
12,411
8,111
0
3,974
9,432
4,441
0
5,665
3,767
0
32,639
L
1,544
338
0
34
6,401
2,163
0
4,029
2,297
4,757
0
W
Anubis
ImZevyn
Anubis
19,309
798
0
7,954
14,925
9,131
0
8,660
6,265
48,848
0
W
Cthulhu
LuckyJome
Cthulhu
17,056
1,228
0
775
13,407
18,429
0
8,721
4,686
31,105
0
L
17,249
2,964
318
2,340
17,963
6,163
0
11,958
5,780
45,883
0
W
Kukulkan
TO x 978
Kukulkan
19,302
2,290
0
244
9,143
4,340
0
6,452
2,691
38,539
0
L
16,153
6,724
763
2,199
18,122
6,229
0
12,996
4,976
0
29,198
L
Kukulkan
Wr4th1c
Kukulkan
220
220
0
0
19,978
6,916
0
12,700
7,153
808
0
L
Jormungandr
yuppyguppy54
Jormungandr
16,304
3,934
56
1,123
24,829
13,835
0
13,234
11,420
53,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,170
Gold Earned
53,996
222
Minions Killed
194
4
Camps Cleared
2
1,047,543
Distance Traveled
745,358
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,616
965
16
1
1
200,813
0
W
Izanami
11,020
1,002
53
5
0
197,840
0
L
Ra
8,828
803
8
1
0
90,013
1
W
Anubis
12,619
1,147
73
7
1
197,310
1
W
Cthulhu
13,379
1,216
33
3
1
225,761
2
L
Sol
11,800
1,073
61
6
0
171,012
0
W
Kukulkan
12,536
1,140
47
4
1
225,819
0
L
Neith
12,086
1,099
37
3
0
159,683
2
L
Kukulkan
9,419
856
3
0
1
112,196
0
L
Jormungandr
11,863
1,078
85
8
1
212,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role