Player Matchup

Danzaburou
Danzaburou
Highway22
Danzaburou
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 53L
1,457 Elo+
Party 2
Nemesis
Nemesis
Marquesein
Nemesis
Level 26
God Stats
1W - 4L
1,212 SR
Queue Stats
101W - 111L
1,343 Elo+
Solo
Baron Samedi
Baron Samedi
armagueddon74
Baron Samedi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 123L
1,305 Elo+
Party 4
King Arthur
King Arthur
issi1705
King Arthur
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 30L
1,413 Elo+
Party 2
Artio
Artio
thebigbadowl
Artio
Level 15
God Stats
9W - 22L
1,500 SR
Queue Stats
68W - 99L
1,205 Elo+
Party 4
Team Averages
Level 18
1,442 SR
1,345 Elo+

VS

Team Averages
Level 25
1,464 SR
1,403 Elo+
Neith
Neith
Mariososttv
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Mulan
Mulan
STW852
Mulan
Level 7
God Stats
6W - 6L
1,390 SR
Queue Stats
10W - 12L
1,401 Elo+
Party 1
Artemis
Artemis
Ult1m4tums
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,217 Elo+
Solo
Nemesis
Nemesis
ZEPYZ
Nemesis
Level 107
God Stats
6W - 7L
1,433 SR
Queue Stats
152W - 175L
1,395 Elo+
Party 1
Jormungandr
Jormungandr
kiqueee11
Jormungandr
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Highway22
Danzaburou
17
16 / 4 / 1
11,523
576
16,724
15,193
7,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Marquesein
Nemesis
16
6 / 5 / 2
10,269
513
12,326
17,754
7,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
armagueddon74
Baron Samedi
13
0 / 11 / 2
7,727
386
3,370
13,616
6,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
issi1705
King Arthur
15
1 / 2 / 7
8,429
421
5,971
15,360
7,990
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 6 / 11
9,098
455
2,786
21,600
21,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 9
9,333
467
9,742
13,579
4,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
STW852
Mulan
16
5 / 6 / 4
10,484
524
14,282
19,788
17,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
Ult1m4tums
Artemis
16
8 / 5 / 9
10,963
548
21,824
15,973
5,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
ZEPYZ
Nemesis
20
12 / 2 / 7
12,960
648
11,878
14,183
6,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
kiqueee11
Jormungandr
14
1 / 8 / 8
9,183
459
4,739
16,461
12,794
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
64
26
Kills
27
28
Deaths
27
23
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Highway22
Danzaburou
16
4
1
4.13
W
1
6
9
0.92
L
Nemesis
Marquesein
Nemesis
6
5
2
1.4
W
Mulan
STW852
Mulan
5
6
4
1.17
W
Artemis
Ult1m4tums
Artemis
8
5
9
2.5
W
Nemesis
ZEPYZ
Nemesis
12
2
7
7.75
L
Baron Samedi
armagueddon74
Baron Samedi
0
11
2
0.09
L
King Arthur
issi1705
King Arthur
1
2
7
2.25
W
Jormungandr
kiqueee11
Jormungandr
1
8
8
0.63
L
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,177
Damage
62,465
83,523
Taken
79,984
50,818
Mitigated
47,456
14,084
Healing
26,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Highway22
Danzaburou
16,724
10,026
0
4,142
15,193
7,294
1,061
2,314
12,804
0
72,401
W
9,742
4,553
0
3,695
13,579
4,617
1,400
750
12,829
0
54,758
L
Nemesis
Marquesein
Nemesis
12,326
5,538
0
2,580
17,754
7,751
0
925
16,804
0
74,122
W
Mulan
STW852
Mulan
14,282
1,748
0
7,507
19,788
17,616
1,583
2,011
17,777
0
57,186
W
Artemis
Ult1m4tums
Artemis
21,824
14,298
0
8,543
15,973
5,956
2,642
2,016
13,765
0
70,515
W
Nemesis
ZEPYZ
Nemesis
11,878
4,988
0
5,136
14,183
6,473
1,170
971
13,212
0
84,116
L
Baron Samedi
armagueddon74
Baron Samedi
3,370
310
0
196
13,616
6,030
1,749
69
13,522
25,294
0
L
King Arthur
issi1705
King Arthur
5,971
1,203
0
4,829
15,360
7,990
0
228
14,833
10
31,328
W
Jormungandr
kiqueee11
Jormungandr
4,739
631
817
1,069
16,461
12,794
155
408
16,053
33,017
0
L
2,786
646
71
2,266
21,600
21,753
240
1,203
20,122
9,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,046
Gold Earned
52,923
331
Minions Killed
412
0
Camps Cleared
0
1,719,352
Distance Traveled
1,826,021
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,523
576
105
5
0
332,891
2
W
Neith
9,333
467
66
3
0
361,569
1
L
Nemesis
10,269
513
120
6
0
360,378
0
W
Mulan
10,484
524
93
5
0
330,548
1
W
Artemis
10,963
548
90
5
0
295,792
0
W
Nemesis
12,960
648
124
6
0
457,107
0
L
Baron Samedi
7,727
386
38
2
0
283,332
0
L
King Arthur
8,429
421
56
3
0
352,118
4
W
Jormungandr
9,183
459
39
2
0
381,005
2
L
Artio
9,098
455
12
1
0
390,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role