Player Matchup

Kuzenbo
Kuzenbo
Commandair
Kuzenbo
Level 84
God Stats
1W - 0L
1,652 SR
Queue Stats
7W - 8L
1,619 Elo+
Party 3
Ra
Ra
LoganB35
Ra
Level 84
God Stats
2W - 0L
1,742 SR
Queue Stats
20W - 22L
1,511 Elo+
Party 3
Nemesis
Nemesis
SupremeFinessah
Nemesis
Level 84
God Stats
8W - 3L
1,739 SR
Queue Stats
36W - 38L
1,304 Elo+
Solo
Osiris
Osiris
TexasHunterz
Osiris
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 39L
1,581 Elo+
Party 3
Medusa
Medusa
storma333
Medusa
Level 119
God Stats
3W - 1L
1,653 SR
Queue Stats
16W - 19L
1,753 Elo+
Party 3
Team Averages
Level 79
1,657 SR
1,554 Elo+

VS

Team Averages
Level 81
1,480 SR
1,393 Elo+
He Bo
He Bo
A Hotspur
He Bo
Level 129
God Stats
0W - 3L
1,217 SR
Queue Stats
435W - 419L
1,483 Elo+
Party 2
Camazotz
Camazotz
Juanny Sins9721
Camazotz
Level 126
God Stats
15W - 16L
1,650 SR
Queue Stats
438W - 413L
1,482 Elo+
Party 2
Discordia
Discordia
capitao_sparrowo
Discordia
Level 69
God Stats
3W - 4L
1,356 SR
Queue Stats
323W - 332L
1,341 Elo+
Solo
Kumbhakarna
Kumbhakarna
costaricajj
Kumbhakarna
Level 54
God Stats
36W - 34L
1,468 SR
Queue Stats
155W - 200L
1,338 Elo+
Party 1
Cupid
Cupid
ťħįçç
Cupid
Level 27
God Stats
0W - 3L
1,707 SR
Queue Stats
63W - 94L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Commandair
Kuzenbo
7
0 / 0 / 5
4,364
623
2,014
4,057
2,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 0 / 0
5,061
723
429
2,852
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 0 / 2
4,860
694
1,009
4,059
1,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
7
2 / 2 / 1
4,698
671
4,123
5,998
2,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
storma333
Medusa
8
3 / 0 / 2
4,625
661
4,658
2,530
702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
A Hotspur
He Bo
6
0 / 0 / 1
4,047
578
964
2,544
436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
8
2 / 3 / 0
4,734
676
2,883
6,428
1,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Discordia
6
0 / 0 / 0
3,964
566
1,192
1,219
217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes

Shoes

+6%
Movement Speed

Kumbhakarna
costaricajj
Kumbhakarna
6
0 / 2 / 0
3,958
565
1,715
6,208
2,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
6
0 / 3 / 0
3,598
514
1,785
5,961
1,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
8
Kills
2
2
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
He Bo
A Hotspur
He Bo
0
0
1
0.5
W
Kuzenbo
Commandair
Kuzenbo
0
0
5
2.5
L
Camazotz
2
3
0
0.67
W
1
0
0
1
W
2
0
2
3
W
Osiris
2
2
1
1.25
L
Discordia
0
0
0
0
L
Kumbhakarna
costaricajj
Kumbhakarna
0
2
0
0
W
Medusa
storma333
Medusa
3
0
2
4
L
Cupid
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,233
Damage
8,539
19,496
Taken
22,360
7,981
Mitigated
5,583
8,439
Healing
7,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
A Hotspur
He Bo
964
151
0
1,782
2,544
436
0
0
2,544
14,987
0
W
Kuzenbo
Commandair
Kuzenbo
2,014
880
0
1,942
4,057
2,191
141
1,108
2,949
5,571
0
L
Camazotz
2,883
947
0
2,678
6,428
1,590
0
0
6,428
0
18,377
W
429
48
0
1,548
2,852
834
0
972
1,660
25,045
0
W
1,009
398
0
1,722
4,059
1,348
107
507
3,552
0
19,902
W
Osiris
4,123
1,964
0
1,889
5,998
2,906
0
339
5,659
0
17,939
L
Discordia
1,192
41
0
500
1,219
217
0
109
1,026
14,422
0
L
Kumbhakarna
costaricajj
Kumbhakarna
1,715
172
321
321
6,208
2,015
0
1,319
4,889
10,315
0
W
Medusa
storma333
Medusa
4,658
2,031
0
1,338
2,530
702
624
725
1,805
0
22,750
L
Cupid
1,785
1,148
429
1,926
5,961
1,325
0
931
5,030
0
14,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,608
Gold Earned
20,301
204
Minions Killed
151
0
Camps Cleared
0
719,705
Distance Traveled
646,731
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,047
578
38
5
0
135,523
2
W
Kuzenbo
4,364
623
9
1
0
147,620
5
L
Camazotz
4,734
676
41
6
0
109,763
2
W
Ra
5,061
723
65
9
0
150,534
2
W
Nemesis
4,860
694
51
7
0
159,804
0
W
Osiris
4,698
671
35
5
0
137,993
1
L
Discordia
3,964
566
31
4
0
97,074
3
L
Kumbhakarna
3,958
565
22
3
0
165,746
0
W
Medusa
4,625
661
44
6
0
123,754
1
L
Cupid
3,598
514
19
3
0
138,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role