Player Matchup

Camazotz
Camazotz
Jorchi02
Camazotz
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,389 Elo+
Party 3
Apollo
Apollo
SnubaTron
Apollo
Level 39
God Stats
12W - 15L
1,500 SR
Queue Stats
347W - 353L
1,444 Elo+
Solo
Ymir
Ymir
TheTunbx
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,443 Elo+
Party 3
Chaac
Chaac
Xpectre_19
Chaac
Level 69
God Stats
1W - 2L
1,501 SR
Queue Stats
2W - 7L
1,318 Elo+
Party 3
Kukulkan
Kukulkan
samuescot_
Kukulkan
Level 28
God Stats
3W - 5L
1,515 SR
Queue Stats
3W - 7L
1,347 Elo+
Party 3
Team Averages
Level 51
1,503 SR
1,388 Elo+

VS

Team Averages
Level 65
1,447 SR
1,494 Elo+
Neith
Neith
Amoo-_-Mehdi
Neith
Level 127
God Stats
16W - 9L
1,676 SR
Queue Stats
634W - 515L
1,611 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NiNJa x RoDz
Cu Chulainn
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 66L
1,379 Elo+
Solo
Pele
Pele
Rycodarkxx
Pele
Level 117
God Stats
2W - 1L
1,210 SR
Queue Stats
51W - 39L
1,439 Elo+
Party 2
Jormungandr
Jormungandr
dedebodo_wee_wee
Jormungandr
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 21L
1,613 Elo+
Party 1
Kukulkan
Kukulkan
oliverpusti
Kukulkan
Level 25
God Stats
2W - 5L
1,348 SR
Queue Stats
41W - 37L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Jorchi02
Camazotz
12
5 / 2 / 0
6,983
582
6,274
10,284
3,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
SnubaTron
Apollo
9
0 / 6 / 1
5,270
439
3,952
9,627
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
7
1 / 4 / 1
5,382
449
3,423
7,853
2,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
10
3 / 3 / 3
6,272
523
6,602
10,679
7,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Kukulkan
samuescot_
Kukulkan
9
0 / 2 / 2
5,665
472
4,726
4,605
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 5
8,093
674
9,902
8,373
2,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
NiNJa x RoDz
Cu Chulainn
11
2 / 4 / 1
6,213
518
3,899
7,973
3,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 2 / 2
6,306
526
7,399
7,271
3,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
dedebodo_wee_wee
Jormungandr
11
2 / 1 / 12
6,532
544
4,459
8,394
3,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
oliverpusti
Kukulkan
9
0 / 2 / 3
5,797
483
2,736
6,387
2,064
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
9
Kills
17
17
Deaths
9
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
10
0
5
12.5
L
Camazotz
Jorchi02
Camazotz
5
2
0
2.5
W
Cu Chulainn
NiNJa x RoDz
Cu Chulainn
2
4
1
0.63
W
3
2
2
2
L
Apollo
SnubaTron
Apollo
0
6
1
0.08
L
Ymir
1
4
1
0.38
L
Chaac
3
3
3
1.5
W
Jormungandr
dedebodo_wee_wee
Jormungandr
2
1
12
8
W
Kukulkan
oliverpusti
Kukulkan
0
2
3
0.75
L
Kukulkan
samuescot_
Kukulkan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,977
Damage
28,395
43,048
Taken
38,398
17,879
Mitigated
15,729
9,879
Healing
10,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,902
5,490
0
6,396
8,373
2,837
293
3,110
5,088
0
50,163
L
Camazotz
Jorchi02
Camazotz
6,274
2,315
0
4,516
10,284
3,540
36
1,728
8,481
0
38,564
W
Cu Chulainn
NiNJa x RoDz
Cu Chulainn
3,899
1,052
0
787
7,973
3,840
697
87
7,586
0
21,579
W
7,399
1,657
193
1,037
7,271
3,696
0
1,234
5,923
0
33,161
L
Apollo
SnubaTron
Apollo
3,952
2,883
0
2,167
9,627
2,346
200
2,365
7,262
0
24,342
L
Ymir
3,423
581
0
264
7,853
2,982
0
1,265
6,588
13,525
0
L
Chaac
6,602
1,048
0
2,932
10,679
7,802
336
1,121
9,258
1,128
26,488
W
Jormungandr
dedebodo_wee_wee
Jormungandr
4,459
1,348
0
2,136
8,394
3,292
36
1,740
6,591
21,971
0
W
Kukulkan
oliverpusti
Kukulkan
2,736
353
0
170
6,387
2,064
150
2,073
4,081
28,063
0
L
Kukulkan
samuescot_
Kukulkan
4,726
69
0
0
4,605
1,209
125
716
3,889
24,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,572
Gold Earned
32,941
239
Minions Killed
270
0
Camps Cleared
0
1,198,069
Distance Traveled
1,119,940
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,093
674
87
7
0
210,098
2
L
Camazotz
6,983
582
77
6
0
250,819
1
W
Cu Chulainn
6,213
518
49
4
0
214,428
0
W
Pele
6,306
526
50
4
0
247,699
0
L
Apollo
5,270
439
41
3
0
221,263
0
L
Ymir
5,382
449
27
2
0
244,845
1
L
Chaac
6,272
523
46
4
0
234,110
0
W
Jormungandr
6,532
544
26
2
0
231,783
0
W
Kukulkan
5,797
483
58
5
0
215,932
2
L
Kukulkan
5,665
472
48
4
0
247,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role