Player Matchup

Sobek
Sobek
Gold II
Acronyx
Sobek
Gold II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,710 MMR
Party 1
He Bo
He Bo
Platinum III
Clovver
He Bo
Platinum III
Level 103
God Stats
2W - 3L
1,574 SR
Queue Stats
70W - 65L
1,777 MMR
Solo
Mulan
Mulan
Platinum IV
Kerykz
Mulan
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Platinum IV
leonard205
Janus
Platinum IV
Level 149
God Stats
10W - 18L
1,174 SR
Queue Stats
579W - 564L
1,818 MMR
Solo
Hou Yi
Hou Yi
Gold II
nebula21
Hou Yi
Gold II
Level 112
God Stats
4W - 11L
1,537 SR
Queue Stats
165W - 144L
1,758 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,457 SR
1,713 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 150
1,599 SR
1,713 MMR
Tsukuyomi
Tsukuyomi
Platinum III
Ac1dJoneZz
Tsukuyomi
Platinum III
Level 147
God Stats
11W - 11L
1,659 SR
Queue Stats
256W - 244L
1,790 MMR
Solo
Ymir
Ymir
Platinum III
ShadowOfKratos
Ymir
Platinum III
Level 160
God Stats
2W - 0L
1,496 SR
Queue Stats
160W - 154L
1,756 MMR
Party 2
Anhur
Anhur
Platinum III
Shenfield
Anhur
Platinum III
Level 160
God Stats
7W - 8L
1,528 SR
Queue Stats
238W - 224L
1,737 MMR
Party 2
Nemesis
Nemesis
Platinum V
equinocsis
Nemesis
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Platinum V
robergameryt197
Eset
Platinum V
Level 129
God Stats
29W - 17L
1,811 SR
Queue Stats
427W - 419L
1,782 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Acronyx
Sobek
10
1 / 4 / 3
6,092
469
4,230
10,721
4,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

He Bo
Clovver
He Bo
10
0 / 4 / 1
6,040
465
3,953
4,714
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Kerykz
Mulan
11
4 / 3 / 1
6,871
529
3,904
8,796
3,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Janus
12
4 / 2 / 2
7,279
560
4,474
4,822
1,577
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
nebula21
Hou Yi
10
0 / 3 / 4
5,928
456
5,950
9,286
2,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bans
ApolloScyllaAphroditeDanzaburouPersephone

VS

Bans
SetFenrirThe MorriganThanatosDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ac1dJoneZz
Tsukuyomi
15
5 / 1 / 0
8,591
661
3,835
7,559
3,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
5 / 3 / 6
7,675
590
6,575
10,105
5,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
Shenfield
Anhur
12
2 / 2 / 4
6,831
525
6,124
7,316
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
equinocsis
Nemesis
13
2 / 1 / 5
7,414
570
5,405
7,686
3,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 4
7,659
589
4,882
5,285
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
9
Kills
16
16
Deaths
9
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Ac1dJoneZz
Tsukuyomi
5
1
0
5
L
Sobek
Acronyx
Sobek
1
4
3
0.63
L
He Bo
Clovver
He Bo
0
4
1
0.13
L
Mulan
Kerykz
Mulan
4
3
1
1.5
W
5
3
6
2.67
W
Anhur
Shenfield
Anhur
2
2
4
2
W
Nemesis
equinocsis
Nemesis
2
1
5
4.5
L
Janus
4
2
2
2.5
L
Hou Yi
nebula21
Hou Yi
0
3
4
0.67
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,511
Damage
26,821
38,339
Taken
37,951
13,005
Mitigated
16,639
9,782
Healing
11,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Ac1dJoneZz
Tsukuyomi
3,835
874
0
3,048
7,559
3,641
75
3,197
4,086
0
60,030
L
Sobek
Acronyx
Sobek
4,230
493
0
4,229
10,721
4,670
0
3,903
6,742
13,309
0
L
He Bo
Clovver
He Bo
3,953
116
0
595
4,714
1,272
0
0
4,714
26,623
0
L
Mulan
Kerykz
Mulan
3,904
479
0
1,517
8,796
3,082
0
1,822
6,920
0
37,287
W
6,575
1,968
0
3,384
10,105
5,404
0
3,623
6,482
29,023
0
W
Anhur
Shenfield
Anhur
6,124
3,032
0
3,119
7,316
2,651
0
2,262
5,054
0
35,846
W
Nemesis
equinocsis
Nemesis
5,405
2,239
0
800
7,686
3,219
0
1,619
6,017
0
46,893
L
Janus
4,474
144
0
563
4,822
1,577
55
2,257
2,471
48,395
0
L
Hou Yi
nebula21
Hou Yi
5,950
3,355
0
2,878
9,286
2,404
0
3,181
6,035
0
37,126
W
4,882
595
272
496
5,285
1,724
0
1,630
3,655
43,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,210
Gold Earned
38,170
324
Minions Killed
438
0
Camps Cleared
0
1,224,462
Distance Traveled
1,283,988
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,591
661
122
9
0
255,653
2
L
Sobek
6,092
469
16
1
0
260,322
2
L
He Bo
6,040
465
62
5
0
207,234
3
L
Mulan
6,871
529
81
6
0
272,607
4
W
Ymir
7,675
590
49
4
0
254,472
6
W
Anhur
6,831
525
64
5
0
217,568
3
W
Nemesis
7,414
570
96
7
0
300,327
5
L
Janus
7,279
560
101
8
0
270,026
4
L
Hou Yi
5,928
456
64
5
0
214,273
1
W
Eset
7,659
589
107
8
0
255,968
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role