Player Matchup

Bacchus
Bacchus
DocSommer
Bacchus
Level 23
God Stats
12W - 9L
1,616 SR
Queue Stats
72W - 60L
1,490 Elo+
Party 2
Cerberus
Cerberus
Rexxar887
Cerberus
Level 13
God Stats
11W - 7L
1,563 SR
Queue Stats
27W - 25L
1,479 Elo+
Party 2
Fenrir
Fenrir
Schupas
Fenrir
Level 17
God Stats
3W - 2L
1,526 SR
Queue Stats
16W - 14L
1,484 Elo+
Party 2
Zeus
Zeus
TCAExi
Zeus
Level 18
God Stats
15W - 10L
1,619 SR
Queue Stats
27W - 24L
1,517 Elo+
Party 2
Merlin
Merlin
heftic2110
Merlin
Level 29
God Stats
15W - 8L
1,769 SR
Queue Stats
107W - 87L
1,519 Elo+
Party 2
Team Averages
Level 20
1,619 SR
1,498 Elo+

VS

Team Averages
Level 15
1,432 SR
1,366 Elo+
Ymir
Ymir
CoqtoCestTonAmi
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 53L
1,298 Elo+
Party 1
Yemoja
Yemoja
Navannie
Yemoja
Level 14
God Stats
3W - 8L
1,351 SR
Queue Stats
7W - 14L
1,346 Elo+
Solo
Hel
Hel
loqx-babar
Hel
Level 7
God Stats
11W - 27L
1,290 SR
Queue Stats
15W - 36L
1,298 Elo+
Party 1
Merlin
Merlin
ooLeyendoo
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 224L
1,376 Elo+
Solo
Cupid
Cupid
viribuzz
Cupid
Level 12
God Stats
10W - 10L
1,519 SR
Queue Stats
12W - 12L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DocSommer
Bacchus
16
4 / 1 / 30
10,415
1,302
7,162
7,280
8,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
Rexxar887
Cerberus
17
4 / 1 / 27
10,361
1,295
4,772
7,809
6,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Schupas
Fenrir
16
9 / 2 / 20
9,755
1,219
17,450
10,814
4,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
TCAExi
Zeus
18
18 / 0 / 22
11,932
1,492
30,674
4,054
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
heftic2110
Merlin
17
12 / 0 / 26
11,135
1,392
26,845
5,078
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

329

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 1
7,979
997
5,634
20,229
7,557
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Navannie
Yemoja
13
1 / 7 / 2
8,715
1,089
3,543
19,480
9,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 12 / 2
7,639
955
5,892
18,530
5,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Merlin
ooLeyendoo
Merlin
13
1 / 9 / 0
7,598
950
5,435
16,657
12,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
viribuzz
Cupid
14
1 / 9 / 2
8,483
1,060
5,295
16,000
5,958
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
11
47
Kills
4
4
Deaths
47
125
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
W
Bacchus
DocSommer
Bacchus
4
1
30
19
L
Yemoja
Navannie
Yemoja
1
7
2
0.29
W
Cerberus
Rexxar887
Cerberus
4
1
27
17.5
W
Fenrir
Schupas
Fenrir
9
2
20
9.5
W
Zeus
TCAExi
Zeus
18
0
22
29
W
Merlin
heftic2110
Merlin
12
0
26
25
L
0
12
2
0.08
L
Merlin
ooLeyendoo
Merlin
1
9
0
0.11
L
Cupid
viribuzz
Cupid
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,903
Damage
25,799
35,035
Taken
90,896
23,255
Mitigated
40,658
8,370
Healing
6,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,634
1,536
0
156
20,229
7,557
0
17,222
3,007
17,332
0
W
Bacchus
DocSommer
Bacchus
7,162
972
0
834
7,280
8,181
0
4,887
2,393
11,336
0
L
Yemoja
Navannie
Yemoja
3,543
356
2,798
1,037
19,480
9,717
0
14,118
5,362
8,579
0
W
Cerberus
Rexxar887
Cerberus
4,772
429
0
1,953
7,809
6,727
0
4,539
3,270
30,252
0
W
Fenrir
Schupas
Fenrir
17,450
5,368
0
1,588
10,814
4,753
0
6,266
4,548
0
24,632
W
Zeus
TCAExi
Zeus
30,674
4,647
0
805
4,054
1,550
0
1,682
2,372
51,703
0
W
Merlin
heftic2110
Merlin
26,845
1,066
886
2,304
5,078
2,044
0
3,130
1,948
44,473
0
L
5,892
1,363
1,524
838
18,530
5,405
0
13,354
5,176
14,377
0
L
Merlin
ooLeyendoo
Merlin
5,435
197
0
0
16,657
12,021
0
11,954
4,703
15,983
0
L
Cupid
viribuzz
Cupid
5,295
2,506
0
128
16,000
5,958
0
12,805
3,195
0
29,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,598
Gold Earned
40,414
197
Minions Killed
138
7
Camps Cleared
3
773,548
Distance Traveled
606,069
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,979
997
25
3
0
107,545
0
W
Bacchus
10,415
1,302
6
1
0
146,576
0
L
Yemoja
8,715
1,089
10
1
0
120,617
0
W
Cerberus
10,361
1,295
76
10
2
157,515
1
W
Fenrir
9,755
1,219
14
2
3
141,420
0
W
Zeus
11,932
1,492
57
7
1
161,957
0
W
Merlin
11,135
1,392
44
6
1
166,080
0
L
Hel
7,639
955
33
4
0
143,156
1
L
Merlin
7,598
950
12
2
1
130,798
0
L
Cupid
8,483
1,060
58
7
2
103,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role