Player Matchup

Cernunnos
Cernunnos
Klutch_QUELO
Cernunnos
Level 28
God Stats
24W - 32L
1,554 SR
Queue Stats
131W - 205L
1,316 Elo+
Party 1
Fenrir
Fenrir
Klutch_gxmer
Fenrir
Level 43
God Stats
15W - 13L
1,555 SR
Queue Stats
346W - 457L
1,347 Elo+
Party 1
Yemoja
Yemoja
Klutch_mikey
Yemoja
Level 21
God Stats
47W - 53L
1,431 SR
Queue Stats
91W - 162L
1,266 Elo+
Party 1
Amaterasu
Amaterasu
Riesaroni22
Amaterasu
Level 29
God Stats
5W - 9L
1,681 SR
Queue Stats
191W - 248L
1,336 Elo+
Solo
Ra
Ra
kokuyes
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,160 Elo+
Solo
Team Averages
Level 25
1,544 SR
1,285 Elo+

VS

Team Averages
Level 26
1,577 SR
1,321 Elo+
Sun Wukong
Sun Wukong
AdoptedCake
Sun Wukong
Level 5
God Stats
16W - 11L
1,500 SR
Queue Stats
32W - 35L
1,122 Elo+
Party 2
Khepri
Khepri
BeefMonky
Khepri
Level 88
God Stats
3W - 0L
1,762 SR
Queue Stats
29W - 37L
1,063 Elo+
Party 2
Ra
Ra
Elkks505
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Izanami
Izanami
Saifkanner
Izanami
Level 22
God Stats
8W - 6L
1,828 SR
Queue Stats
11W - 9L
1,663 Elo+
Solo
Nemesis
Nemesis
qsshorty
Nemesis
Level 14
God Stats
22W - 25L
1,296 SR
Queue Stats
33W - 44L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Klutch_QUELO
Cernunnos
14
8 / 4 / 1
8,813
464
12,152
15,243
5,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
16
10 / 2 / 1
10,296
542
16,582
14,238
5,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
13
2 / 1 / 6
8,677
457
5,379
9,166
6,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
Riesaroni22
Amaterasu
14
6 / 5 / 3
9,097
479
7,545
12,901
10,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 9 / 0
8,621
454
2,862
9,859
3,712
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AdoptedCake
Sun Wukong
13
3 / 8 / 2
8,988
473
6,163
12,373
11,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
BeefMonky
Khepri
11
1 / 4 / 2
7,521
396
4,229
12,169
7,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
11 / 3 / 1
11,213
590
11,272
9,733
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Saifkanner
Izanami
13
2 / 7 / 3
8,599
453
7,723
10,465
3,855
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
qsshorty
Nemesis
17
3 / 5 / 4
10,325
543
5,492
13,700
7,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
32
27
Kills
20
21
Deaths
27
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AdoptedCake
Sun Wukong
3
8
2
0.5
W
Khepri
BeefMonky
Khepri
1
4
2
0.5
W
11
3
1
3.83
L
Cernunnos
Klutch_QUELO
Cernunnos
8
4
1
2.13
L
Fenrir
10
2
1
5.25
L
Yemoja
2
1
6
5
L
Amaterasu
Riesaroni22
Amaterasu
6
5
3
1.5
W
Izanami
Saifkanner
Izanami
2
7
3
0.5
L
1
9
0
0.11
W
Nemesis
qsshorty
Nemesis
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,520
Damage
34,879
61,407
Taken
58,440
32,272
Mitigated
34,068
17,539
Healing
5,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AdoptedCake
Sun Wukong
6,163
3,097
0
889
12,373
11,184
563
0
12,120
0
33,291
W
Khepri
BeefMonky
Khepri
4,229
455
0
484
12,169
7,405
0
2,762
9,407
23,077
0
W
11,272
1,636
160
2,361
9,733
3,733
2,514
2,862
6,846
72,101
0
L
Cernunnos
Klutch_QUELO
Cernunnos
12,152
5,783
0
6,349
15,243
5,674
1,270
3,759
11,484
0
44,629
L
Fenrir
16,582
3,439
0
2,383
14,238
5,774
587
4,209
9,929
0
70,619
L
Yemoja
5,379
438
530
2,222
9,166
6,464
207
2,035
7,131
28,909
0
L
Amaterasu
Riesaroni22
Amaterasu
7,545
3,765
0
4,382
12,901
10,648
0
357
12,254
0
33,254
W
Izanami
Saifkanner
Izanami
7,723
5,714
0
227
10,465
3,855
1,690
2,577
7,888
0
44,921
L
2,862
988
215
1,458
9,859
3,712
717
5,141
4,718
47,721
0
W
Nemesis
qsshorty
Nemesis
5,492
3,289
0
1,026
13,700
7,891
815
40
13,432
0
61,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,504
Gold Earned
46,646
368
Minions Killed
410
0
Camps Cleared
0
1,589,580
Distance Traveled
1,714,608
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,988
473
52
3
0
308,383
0
W
Khepri
7,521
396
19
1
0
316,909
0
W
Ra
11,213
590
122
6
0
374,524
4
L
Cernunnos
8,813
464
71
4
0
278,058
0
L
Fenrir
10,296
542
98
5
0
374,877
2
L
Yemoja
8,677
457
38
2
0
339,921
0
L
Amaterasu
9,097
479
60
3
0
352,900
5
W
Izanami
8,599
453
99
5
0
340,871
3
L
Ra
8,621
454
101
5
0
243,824
0
W
Nemesis
10,325
543
118
6
0
373,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role