Player Matchup

Athena
Athena
Juliana__Killer
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,158 Elo+
Solo
Set
Set
NIGHTWOLFE_NINJA
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,167 Elo+
Solo
Chiron
Chiron
btoyg
Chiron
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,431 Elo+
Solo
Hel
Hel
xTac0Fartx
Hel
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,330 Elo+
Solo
Eset
Eset
Öðîņ
Eset
Level 27
God Stats
2W - 2L
1,507 SR
Queue Stats
19W - 17L
1,518 Elo+
Solo
Team Averages
Level 10
1,501 SR
1,321 Elo+

VS

Team Averages
Level 28
1,585 SR
1,555 Elo+
Chaac
Chaac
DisturbedDedra
Chaac
Level 66
God Stats
22W - 9L
1,739 SR
Queue Stats
177W - 158L
1,540 Elo+
Party 1
Da Ji
Da Ji
Magatsu-lol
Da Ji
Level 18
God Stats
11W - 5L
1,723 SR
Queue Stats
56W - 60L
1,537 Elo+
Party 1
Ao Kuang
Ao Kuang
SoulAckermans
Ao Kuang
Level 29
God Stats
2W - 2L
1,332 SR
Queue Stats
296W - 316L
1,532 Elo+
Solo
Achilles
Achilles
Sunshine8797
Achilles
Level 21
God Stats
7W - 1L
1,392 SR
Queue Stats
26W - 11L
1,423 Elo+
Solo
Ra
Ra
suqurhxul
Ra
Level 5
God Stats
7W - 2L
1,739 SR
Queue Stats
8W - 2L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,415
916
1,311
3,480
1,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 10 / 0
6,565
938
3,851
11,034
4,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chiron
btoyg
Chiron
12
2 / 7 / 3
7,472
1,067
6,497
10,222
3,996
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 2 / 3
6,478
925
1,833
5,196
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
12
2 / 6 / 1
7,321
1,046
5,292
9,799
4,200
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

177

VS

Team 2 Tickets

412

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 15
8,006
1,144
6,625
6,983
4,779
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
5 / 0 / 7
7,938
1,134
3,452
3,539
1,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
SoulAckermans
Ao Kuang
14
8 / 2 / 12
8,699
1,243
10,697
6,666
2,504
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
Sunshine8797
Achilles
15
6 / 0 / 15
9,760
1,394
8,594
6,347
4,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 2 / 13
8,384
1,198
7,896
5,455
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
89
5
Kills
27
27
Deaths
5
9
Assists
62
Player
Kills
Deaths
Assists
KDA
W
4
1
15
11.5
L
0
2
2
0.5
W
5
0
7
8.5
L
1
10
0
0.1
W
Ao Kuang
SoulAckermans
Ao Kuang
8
2
12
7
W
Achilles
Sunshine8797
Achilles
6
0
15
13.5
L
Chiron
btoyg
Chiron
2
7
3
0.5
W
4
2
13
5.25
L
0
2
3
0.75
L
Eset
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,784
Damage
37,264
39,731
Taken
28,990
15,679
Mitigated
15,725
2,482
Healing
7,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,625
1,413
0
2,044
6,983
4,779
0
2,094
4,889
246
14,195
L
1,311
212
0
96
3,480
1,632
0
1,230
2,250
2,718
0
W
3,452
550
0
874
3,539
1,415
0
887
2,652
0
6,293
L
3,851
873
0
349
11,034
4,005
0
4,721
6,313
0
7,084
W
Ao Kuang
SoulAckermans
Ao Kuang
10,697
4,991
0
1,863
6,666
2,504
0
1,573
5,093
17,687
0
W
Achilles
Sunshine8797
Achilles
8,594
4,822
183
1,440
6,347
4,718
0
2,555
3,792
0
24,087
L
Chiron
btoyg
Chiron
6,497
4,764
168
447
10,222
3,996
0
5,930
4,292
0
11,293
W
7,896
505
744
716
5,455
2,309
0
1,327
4,128
15,386
0
L
1,833
1,194
405
483
5,196
1,846
0
2,762
2,434
5,946
0
L
Eset
5,292
1,321
93
441
9,799
4,200
0
4,166
5,633
16,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,251
Gold Earned
42,787
46
Minions Killed
87
3
Camps Cleared
5
488,426
Distance Traveled
727,883
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,006
1,144
27
4
1
151,012
0
L
Athena
6,415
916
5
1
1
57,682
0
W
Da Ji
7,938
1,134
5
1
0
139,273
2
L
Set
6,565
938
2
0
0
116,540
0
W
Ao Kuang
8,699
1,243
18
3
2
133,617
1
W
Achilles
9,760
1,394
27
4
1
150,659
2
L
Chiron
7,472
1,067
13
2
1
108,209
0
W
Ra
8,384
1,198
10
1
1
153,322
3
L
Hel
6,478
925
6
1
1
80,209
0
L
Eset
7,321
1,046
20
3
0
125,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role