Player Matchup

Hera
Hera
IrishGiant375
Hera
Level 103
God Stats
0W - 1L
1,524 SR
Queue Stats
91W - 87L
1,512 Elo+
Solo
Raijin
Raijin
Jaison_Mills67
Raijin
Level 142
God Stats
3W - 3L
1,467 SR
Queue Stats
507W - 548L
1,462 Elo+
Party 1
Apollo
Apollo
P4NCH0_Chill-E20
Apollo
Level 99
God Stats
4W - 2L
1,720 SR
Queue Stats
412W - 436L
1,461 Elo+
Party 1
Bakasura
Bakasura
Pugneitor2
Bakasura
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
WonkyMountain0
Hachiman
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
103W - 119L
1,432 Elo+
Solo
Team Averages
Level 111
1,542 SR
1,474 Elo+

VS

Team Averages
Level 91
1,566 SR
1,472 Elo+
Jing Wei
Jing Wei
Chaypu
Jing Wei
Level 41
God Stats
3W - 1L
1,457 SR
Queue Stats
106W - 109L
1,476 Elo+
Solo
Nike
Nike
JHiicks
Nike
Level 141
God Stats
3W - 1L
1,634 SR
Queue Stats
75W - 57L
1,515 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ScarfaceChase
Kumbhakarna
Level 89
God Stats
3W - 1L
1,752 SR
Queue Stats
85W - 97L
1,429 Elo+
Solo
Izanami
Izanami
TheWood00
Izanami
Level 108
God Stats
11W - 8L
1,487 SR
Queue Stats
434W - 434L
1,441 Elo+
Solo
Rama
Rama
Xanddymar
Rama
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 47L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 11
10,462
872
16,582
8,532
3,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 5 / 6
10,998
917
9,681
9,445
3,973
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 6 / 11
9,048
754
8,514
12,509
6,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Pugneitor2
Bakasura
16
3 / 6 / 11
9,473
789
2,602
11,150
5,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
15
4 / 6 / 6
8,989
749
12,224
12,230
5,135
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chaypu
Jing Wei
18
8 / 4 / 12
10,561
880
15,082
11,344
4,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
JHiicks
Nike
13
3 / 6 / 14
8,916
743
8,635
12,268
7,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
ScarfaceChase
Kumbhakarna
15
2 / 4 / 17
9,558
797
5,235
14,418
14,776
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
TheWood00
Izanami
20
10 / 4 / 11
12,323
1,027
11,382
11,111
4,612
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rama
16
3 / 3 / 14
9,650
804
6,200
9,531
3,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
94
20
Kills
26
26
Deaths
21
45
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Chaypu
Jing Wei
8
4
12
3.5
L
5
3
11
3.5
W
Nike
JHiicks
Nike
3
6
14
1.67
L
6
5
6
1.8
L
2
6
11
1.25
L
Bakasura
Pugneitor2
Bakasura
3
6
11
1.42
W
Kumbhakarna
ScarfaceChase
Kumbhakarna
2
4
17
2.63
W
Izanami
TheWood00
Izanami
10
4
11
3.88
L
Hachiman
4
6
6
1.17
W
Rama
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,603
Damage
46,534
53,866
Taken
58,672
24,790
Mitigated
35,091
13,915
Healing
16,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Chaypu
Jing Wei
15,082
8,604
1,641
1,031
11,344
4,734
1,151
4,642
6,702
0
29,304
L
16,582
3,942
1,236
1,757
8,532
3,735
1,593
316
8,216
39,607
0
W
Nike
JHiicks
Nike
8,635
1,775
2,026
1,829
12,268
7,092
0
4,988
7,088
0
13,131
L
9,681
1,281
1,241
1,240
9,445
3,973
724
974
8,471
18,279
0
L
8,514
2,770
1,225
2,495
12,509
6,171
345
1,498
11,011
0
16,187
L
Bakasura
Pugneitor2
Bakasura
2,602
2,028
318
912
11,150
5,776
1,556
340
10,810
0
3,755
W
Kumbhakarna
ScarfaceChase
Kumbhakarna
5,235
384
2,169
1,826
14,418
14,776
188
6,674
7,744
11,265
0
W
Izanami
TheWood00
Izanami
11,382
5,244
1,467
2,001
11,111
4,612
1,494
5,348
5,623
0
46,187
L
Hachiman
12,224
5,846
921
2,570
12,230
5,135
577
2,107
10,123
0
20,329
W
Rama
6,200
3,752
1,270
1,039
9,531
3,877
1,999
4,611
4,920
0
20,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,970
Gold Earned
51,008
115
Minions Killed
131
0
Camps Cleared
0
885,194
Distance Traveled
1,072,521
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,561
880
16
1
0
229,237
0
L
Hera
10,462
872
40
3
0
200,080
6
W
Nike
8,916
743
8
1
0
212,693
4
L
Raijin
10,998
917
23
2
0
170,105
3
L
Apollo
9,048
754
20
2
0
171,744
1
L
Bakasura
9,473
789
11
1
0
171,630
0
W
Kumbhakarna
9,558
797
16
1
0
226,517
0
W
Izanami
12,323
1,027
74
6
0
216,006
1
L
Hachiman
8,989
749
21
2
0
171,635
0
W
Rama
9,650
804
17
1
0
188,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role