Player Matchup

Hel
Hel
GNR2X
Hel
Level 7
God Stats
5W - 21L
1,175 SR
Queue Stats
15W - 42L
1,347 Elo+
Party 1
Thanatos
Thanatos
Kilgods05
Thanatos
Level 24
God Stats
42W - 54L
1,413 SR
Queue Stats
298W - 392L
1,286 Elo+
Party 1
Danzaburou
Danzaburou
S1LENT__B
Danzaburou
Level 29
God Stats
4W - 3L
1,621 SR
Queue Stats
85W - 104L
1,359 Elo+
Solo
Bacchus
Bacchus
Ze_Gobbo
Bacchus
Level 28
God Stats
23W - 31L
1,353 SR
Queue Stats
188W - 281L
1,300 Elo+
Party 1
Zeus
Zeus
imarealgamer420
Zeus
Level 15
God Stats
1W - 1L
1,707 SR
Queue Stats
1W - 1L
1,651 Elo+
Solo
Team Averages
Level 21
1,454 SR
1,389 Elo+

VS

Team Averages
Level 16
1,430 SR
1,400 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
C4h2o0kHard
Cupid
Level 17
God Stats
1W - 0L
1,507 SR
Queue Stats
2W - 5L
1,275 Elo+
Solo
Agni
Agni
ELNETOO66
Agni
Level 8
God Stats
11W - 13L
1,324 SR
Queue Stats
31W - 28L
1,407 Elo+
Solo
Mulan
Mulan
GamerLegendxX10
Mulan
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
136W - 136L
1,424 Elo+
Party 2
Tiamat
Tiamat
RZ REAPER Z
Tiamat
Level 18
God Stats
4W - 4L
1,322 SR
Queue Stats
144W - 153L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
GNR2X
Hel
11
0 / 5 / 2
7,036
370
2,617
6,962
1,828
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Kilgods05
Thanatos
15
10 / 4 / 0
9,972
525
10,276
12,663
7,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
S1LENT__B
Danzaburou
15
2 / 5 / 1
9,249
487
6,174
12,029
4,072
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Ze_Gobbo
Bacchus
12
0 / 6 / 2
7,152
376
3,907
14,746
9,867
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 4 / 1
5,984
315
1,306
4,849
1,486
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
4 / 0 / 2
11,470
604
2,117
11,030
4,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 3 / 3
9,622
506
4,987
8,903
3,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
14
5 / 2 / 7
9,748
513
8,889
6,871
2,331
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
9 / 4 / 5
10,434
549
11,664
12,616
9,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
17
4 / 3 / 4
10,775
567
9,459
8,020
5,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
12
Kills
24
24
Deaths
12
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
0
2
5
W
2
3
3
1.17
W
Agni
5
2
7
4.25
L
Hel
GNR2X
Hel
0
5
2
0.2
W
9
4
5
2.88
L
Thanatos
Kilgods05
Thanatos
10
4
0
2.5
W
Tiamat
4
3
4
2
L
Danzaburou
S1LENT__B
Danzaburou
2
5
1
0.5
L
Bacchus
Ze_Gobbo
Bacchus
0
6
2
0.17
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,280
Damage
37,116
51,249
Taken
47,440
24,294
Mitigated
24,837
18,161
Healing
17,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
2,117
941
0
6,562
11,030
4,479
2,626
110
10,920
0
86,631
W
4,987
2,590
428
2,627
8,903
3,077
3,038
406
8,497
0
45,543
W
Agni
8,889
1,226
0
2,119
6,871
2,331
309
1,706
5,165
42,733
0
L
Hel
GNR2X
Hel
2,617
486
3,476
1,509
6,962
1,828
0
2,612
4,230
25,641
0
W
11,664
2,936
87
2,613
12,616
9,558
363
3,909
8,707
0
33,914
L
Thanatos
Kilgods05
Thanatos
10,276
3,149
0
8,520
12,663
7,041
133
3,278
9,093
0
47,930
W
Tiamat
9,459
1,158
387
2,866
8,020
5,392
1,142
1,699
6,321
52,680
0
L
Danzaburou
S1LENT__B
Danzaburou
6,174
2,406
0
3,985
12,029
4,072
3,759
3,670
8,197
0
52,494
L
Bacchus
Ze_Gobbo
Bacchus
3,907
616
0
149
14,746
9,867
0
5,267
9,065
21,026
0
L
1,306
597
0
522
4,849
1,486
0
2,740
1,827
6,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,393
Gold Earned
52,049
313
Minions Killed
493
0
Camps Cleared
0
1,378,534
Distance Traveled
1,742,253
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,470
604
163
9
0
420,632
2
W
Cupid
9,622
506
91
5
0
349,951
4
W
Agni
9,748
513
64
3
0
303,097
0
L
Hel
7,036
370
60
3
0
327,790
0
W
Mulan
10,434
549
62
3
0
321,713
1
L
Thanatos
9,972
525
82
4
0
373,976
0
W
Tiamat
10,775
567
113
6
0
346,860
0
L
Danzaburou
9,249
487
105
6
0
271,759
1
L
Bacchus
7,152
376
53
3
0
305,891
0
L
Zeus
5,984
315
13
1
0
99,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role