Player Matchup

Fafnir
Fafnir
CationicEight9
Fafnir
Level 26
God Stats
22W - 31L
1,372 SR
Queue Stats
290W - 291L
1,423 Elo+
Party 1
Sun Wukong
Sun Wukong
Choppy_1985
Sun Wukong
Level 29
God Stats
5W - 12L
1,306 SR
Queue Stats
59W - 75L
1,457 Elo+
Solo
Da Ji
Da Ji
HornKetchup6434
Da Ji
Level 29
God Stats
25W - 36L
1,458 SR
Queue Stats
357W - 342L
1,370 Elo+
Party 1
Persephone
Persephone
VioletAJ
Persephone
Level 6
God Stats
1W - 2L
1,696 SR
Queue Stats
3W - 3L
1,226 Elo+
Solo
Cernunnos
Cernunnos
pollotrom30000
Cernunnos
Level 24
God Stats
34W - 38L
1,557 SR
Queue Stats
307W - 352L
1,406 Elo+
Party 1
Team Averages
Level 23
1,478 SR
1,376 Elo+

VS

Team Averages
Level 22
1,501 SR
1,356 Elo+
Scylla
Scylla
CrackHead_Energy
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,436 Elo+
Solo
Nemesis
Nemesis
Deagan_08
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,001 Elo+
Solo
Chaac
Chaac
DeathReanimated
Chaac
Level 28
God Stats
21W - 24L
1,518 SR
Queue Stats
121W - 122L
1,477 Elo+
Party 2
Nu Wa
Nu Wa
Proporpoise69
Nu Wa
Level 23
God Stats
20W - 24L
1,569 SR
Queue Stats
54W - 59L
1,447 Elo+
Party 2
Horus
Horus
Voltage Dust
Horus
Level 29
God Stats
2W - 5L
1,418 SR
Queue Stats
164W - 177L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 8
8,009
534
5,167
11,201
12,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Choppy_1985
Sun Wukong
14
6 / 0 / 2
8,523
568
8,110
6,685
3,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
4 / 0 / 7
7,851
523
5,005
9,510
3,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
VioletAJ
Persephone
12
5 / 1 / 2
7,773
518
7,665
7,438
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cernunnos
pollotrom30000
Cernunnos
12
5 / 1 / 3
7,466
498
8,203
6,920
2,506
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 0
5,397
360
1,585
7,190
1,651
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Deagan_08
Nemesis
8
0 / 9 / 1
5,319
355
1,962
10,913
3,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
4 / 2 / 0
7,208
481
9,270
9,850
6,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 4 / 2
6,428
429
3,875
7,346
2,336
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 0
5,703
380
1,521
11,453
7,557
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
24
Kills
5
4
Deaths
25
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
W
Sun Wukong
Choppy_1985
Sun Wukong
6
0
2
7
L
1
6
0
0.17
L
Nemesis
Deagan_08
Nemesis
0
9
1
0.06
L
4
2
0
2
W
4
0
7
7.5
L
0
4
2
0.25
W
Persephone
VioletAJ
Persephone
5
1
2
6
L
0
4
0
0
W
Cernunnos
pollotrom30000
Cernunnos
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,150
Damage
18,213
41,754
Taken
46,752
24,298
Mitigated
20,881
10,725
Healing
6,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,167
1,333
0
2,466
11,201
12,947
600
681
10,120
23,097
0
W
Sun Wukong
Choppy_1985
Sun Wukong
8,110
878
0
1,329
6,685
3,441
762
803
5,882
0
45,446
L
1,585
523
0
100
7,190
1,651
26
2,560
4,519
13,533
0
L
Nemesis
Deagan_08
Nemesis
1,962
802
0
652
10,913
3,120
8
3,183
7,704
0
12,355
L
9,270
1,129
87
3,466
9,850
6,217
0
1,939
7,911
0
39,207
W
5,005
655
0
3,448
9,510
3,244
0
1,532
7,978
0
41,419
L
3,875
768
0
0
7,346
2,336
0
2,593
4,545
31,845
0
W
Persephone
VioletAJ
Persephone
7,665
444
195
1,948
7,438
2,160
1,559
2,078
5,334
40,594
0
L
1,521
968
443
1,648
11,453
7,557
0
2,050
9,241
0
21,413
W
Cernunnos
pollotrom30000
Cernunnos
8,203
3,803
0
1,339
6,920
2,506
618
365
6,355
0
34,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,622
Gold Earned
30,055
311
Minions Killed
187
0
Camps Cleared
0
1,313,282
Distance Traveled
1,274,173
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,009
534
22
1
0
274,805
3
W
Sun Wukong
8,523
568
88
6
0
265,035
4
L
Scylla
5,397
360
19
1
0
193,303
0
L
Nemesis
5,319
355
21
1
0
262,266
0
L
Chaac
7,208
481
54
4
0
286,458
0
W
Da Ji
7,851
523
65
4
0
267,597
0
L
Nu Wa
6,428
429
61
4
0
263,132
0
W
Persephone
7,773
518
73
5
0
267,767
2
L
Horus
5,703
380
32
2
0
269,014
4
W
Cernunnos
7,466
498
63
4
0
238,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role