Player Matchup

Sylvanus
Sylvanus
FilipeGomes
Sylvanus
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,460 Elo+
Solo
Anubis
Anubis
Jedazz
Anubis
Level 94
God Stats
10W - 4L
1,774 SR
Queue Stats
948W - 336L
1,733 Elo+
Party 1
Hercules
Hercules
Phinhao
Hercules
Level 15
God Stats
38W - 11L
1,890 SR
Queue Stats
584W - 190L
1,706 Elo+
Party 1
Team Averages
Level 73
1,721 SR
1,633 Elo+

VS

Team Averages
Level 76
1,604 SR
1,437 Elo+
Nemesis
Nemesis
Mateus462
Nemesis
Level 6
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 2L
1,151 Elo+
Solo
Cthulhu
Cthulhu
beetle456
Cthulhu
Level 146
God Stats
74W - 46L
1,650 SR
Queue Stats
396W - 336L
1,594 Elo+
Party 2
Janus
Janus
kukulkan200
Janus
Level 76
God Stats
7W - 8L
1,877 SR
Queue Stats
487W - 367L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FilipeGomes
Sylvanus
11
4 / 1 / 12
8,691
790
8,032
11,107
9,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
Jedazz
Anubis
13
12 / 1 / 5
9,344
849
10,823
8,188
4,754
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Phinhao
Hercules
11
3 / 3 / 10
7,849
714
7,483
9,326
4,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Mateus462
Nemesis
8
2 / 8 / 2
7,119
647
3,674
9,972
2,393
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
beetle456
Cthulhu
10
1 / 5 / 4
7,657
696
8,550
14,160
10,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 6 / 2
7,595
690
7,141
8,230
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
19
Kills
5
5
Deaths
19
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
FilipeGomes
Sylvanus
4
1
12
10
W
Anubis
Jedazz
Anubis
12
1
5
14.5
L
Nemesis
Mateus462
Nemesis
2
8
2
0.38
W
Hercules
Phinhao
Hercules
3
3
10
2.67
L
Cthulhu
beetle456
Cthulhu
1
5
4
0.6
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,338
Damage
19,365
28,621
Taken
32,362
18,827
Mitigated
14,244
11,011
Healing
5,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
FilipeGomes
Sylvanus
8,032
1,685
1,864
4,913
11,107
9,449
457
5,476
5,319
18,068
0
W
Anubis
Jedazz
Anubis
10,823
874
0
3,864
8,188
4,754
724
4,889
3,053
36,448
0
L
Nemesis
Mateus462
Nemesis
3,674
1,247
0
258
9,972
2,393
212
7,850
2,122
0
7,615
W
Hercules
Phinhao
Hercules
7,483
2,725
0
370
9,326
4,624
415
4,627
4,547
0
17,678
L
Cthulhu
beetle456
Cthulhu
8,550
809
58
3,677
14,160
10,133
96
5,059
9,101
17,436
0
L
7,141
564
0
1,750
8,230
1,718
123
5,962
2,268
36,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,884
Gold Earned
22,371
96
Minions Killed
114
0
Camps Cleared
0
583,879
Distance Traveled
570,021
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,691
790
25
2
0
188,323
0
W
Anubis
9,344
849
56
5
0
184,431
0
L
Nemesis
7,119
647
8
1
0
176,676
1
W
Hercules
7,849
714
15
1
0
211,125
2
L
Cthulhu
7,657
696
23
2
0
201,557
3
L
Janus
7,595
690
83
8
0
191,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role