Player Matchup

Pele
Pele
Błażej32
Pele
Level 17
God Stats
5W - 5L
1,773 SR
Queue Stats
5W - 6L
1,631 Elo+
Party 1
Ao Kuang
Ao Kuang
Lucurto
Ao Kuang
Level 29
God Stats
20W - 13L
1,583 SR
Queue Stats
435W - 451L
1,445 Elo+
Solo
Medusa
Medusa
Roześmiana
Medusa
Level 28
God Stats
0W - 1L
1,502 SR
Queue Stats
9W - 9L
1,448 Elo+
Party 1
Guan Yu
Guan Yu
Subol
Guan Yu
Level 14
God Stats
5W - 5L
1,753 SR
Queue Stats
8W - 8L
1,459 Elo+
Party 1
Ares
Ares
游v赏v棠
Ares
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 54L
1,593 Elo+
Solo
Team Averages
Level 19
1,622 SR
1,515 Elo+

VS

Team Averages
Level 25
1,687 SR
1,525 Elo+
Odin
Odin
Neroxbad
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 62L
1,455 Elo+
Solo
Pele
Pele
SilexX666
Pele
Level 29
God Stats
32W - 29L
1,477 SR
Queue Stats
70W - 66L
1,419 Elo+
Solo
Izanami
Izanami
SkillFailed
Izanami
Level 28
God Stats
2W - 1L
1,845 SR
Queue Stats
20W - 12L
1,629 Elo+
Party 2
Zeus
Zeus
Zoseidon
Zeus
Level 28
God Stats
2W - 3L
1,845 SR
Queue Stats
21W - 16L
1,629 Elo+
Party 2
Horus
Horus
jogoscor35
Horus
Level 23
God Stats
16W - 4L
1,766 SR
Queue Stats
167W - 159L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 11 / 4
6,004
462
6,515
11,675
3,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
Lucurto
Ao Kuang
13
8 / 1 / 1
8,160
628
10,030
10,756
3,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
9
1 / 8 / 6
5,990
461
5,441
9,339
2,413
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Subol
Guan Yu
7
0 / 5 / 1
4,984
383
3,763
8,906
5,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 2 / 3
6,366
490
3,979
8,454
5,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
2 / 0 / 7
6,751
519
4,263
6,044
3,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
14
5 / 1 / 2
8,061
620
4,449
8,551
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
SkillFailed
Izanami
13
10 / 4 / 3
8,276
637
10,919
10,265
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
11
6 / 5 / 4
7,185
553
9,122
7,579
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
9
3 / 4 / 13
7,203
554
4,362
11,518
5,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
14
Kills
26
27
Deaths
14
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
11
4
0.45
L
Ao Kuang
Lucurto
Ao Kuang
8
1
1
8.5
W
Odin
2
0
7
5.5
L
Medusa
1
8
6
0.5
W
Pele
5
1
2
6
W
Izanami
SkillFailed
Izanami
10
4
3
2.88
L
Guan Yu
Subol
Guan Yu
0
5
1
0.1
W
Zeus
6
5
4
1.6
W
Horus
3
4
13
2.38
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,728
Damage
33,115
49,130
Taken
43,957
19,562
Mitigated
17,038
12,711
Healing
16,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,515
2,661
0
1,412
11,675
3,296
0
3,183
8,442
0
23,527
L
Ao Kuang
Lucurto
Ao Kuang
10,030
2,889
0
5,479
10,756
3,585
0
731
9,975
38,466
0
W
Odin
4,263
2,213
0
2,379
6,044
3,013
348
1,402
4,642
0
16,974
L
Medusa
5,441
2,548
222
1,838
9,339
2,413
110
1,758
7,556
0
19,818
W
Pele
4,449
1,547
0
3,724
8,551
2,964
0
1,161
7,390
0
54,030
W
Izanami
SkillFailed
Izanami
10,919
7,687
0
4,059
10,265
3,472
3,694
5,233
5,032
0
47,491
L
Guan Yu
Subol
Guan Yu
3,763
747
182
2,496
8,906
5,233
0
2,093
6,513
0
14,057
W
Zeus
9,122
2,050
0
1,831
7,579
2,109
904
1,417
6,162
34,679
0
W
Horus
4,362
2,690
702
4,281
11,518
5,480
128
4,796
6,722
0
13,037
L
3,979
121
0
1,082
8,454
5,035
0
1,357
7,072
17,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,504
Gold Earned
37,476
173
Minions Killed
313
0
Camps Cleared
0
1,222,058
Distance Traveled
1,203,355
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,004
462
36
3
0
232,169
3
L
Ao Kuang
8,160
628
61
5
0
266,289
0
W
Odin
6,751
519
41
3
0
256,373
2
L
Medusa
5,990
461
29
2
0
228,130
0
W
Pele
8,061
620
103
8
0
262,112
0
W
Izanami
8,276
637
94
7
0
220,605
0
L
Guan Yu
4,984
383
22
2
0
269,632
3
W
Zeus
7,185
553
53
4
0
185,449
2
W
Horus
7,203
554
22
2
0
278,816
6
L
Ares
6,366
490
25
2
0
225,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role