Player Matchup

Thanatos
Thanatos
Xcellent_Vibez
Thanatos
Level 86
God Stats
24W - 35L
1,393 SR
Queue Stats
202W - 186L
1,445 Elo+
Party 1
Neith
Neith
azaelmouse87
Neith
Level 127
God Stats
18W - 23L
1,423 SR
Queue Stats
127W - 135L
1,406 Elo+
Solo
Yemoja
Yemoja
bhayzz_
Yemoja
Level 65
God Stats
0W - 2L
1,261 SR
Queue Stats
19W - 34L
1,370 Elo+
Solo
Ares
Ares
profezzorchaos
Ares
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,142 Elo+
Solo
King Arthur
King Arthur
sahirshakir
King Arthur
Level 82
God Stats
107W - 94L
1,577 SR
Queue Stats
308W - 312L
1,457 Elo+
Party 1
Team Averages
Level 89
1,431 SR
1,364 Elo+

VS

Team Averages
Level 96
1,651 SR
1,449 Elo+
Fenrir
Fenrir
RealEsc0bar
Fenrir
Level 95
God Stats
10W - 17L
1,768 SR
Queue Stats
204W - 198L
1,427 Elo+
Party 2
Ah Puch
Ah Puch
Tozveck
Ah Puch
Level 103
God Stats
3W - 4L
1,760 SR
Queue Stats
159W - 183L
1,387 Elo+
Party 2
Cabrakan
Cabrakan
Wainchizzle
Cabrakan
Level 64
God Stats
6W - 5L
1,499 SR
Queue Stats
76W - 71L
1,455 Elo+
Party 2
Skadi
Skadi
esterminor
Skadi
Level 112
God Stats
9W - 4L
1,722 SR
Queue Stats
147W - 133L
1,515 Elo+
Solo
King Arthur
King Arthur
xXDarkWxlfXx
King Arthur
Level 104
God Stats
110W - 121L
1,509 SR
Queue Stats
653W - 761L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
3 / 5 / 0
9,157
458
4,035
16,347
6,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 7 / 1
8,663
433
9,591
14,900
5,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
bhayzz_
Yemoja
15
4 / 2 / 0
9,222
461
12,806
11,543
5,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 8 / 3
7,150
358
4,207
13,777
8,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
sahirshakir
King Arthur
14
1 / 8 / 2
9,025
451
11,754
16,899
14,351
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
13 / 3 / 5
11,698
585
14,845
15,566
8,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
Tozveck
Ah Puch
16
2 / 1 / 5
10,268
513
6,421
7,799
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cabrakan
Wainchizzle
Cabrakan
15
3 / 1 / 12
10,713
536
10,442
16,383
19,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
16
7 / 3 / 8
11,206
560
10,791
10,968
5,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
xXDarkWxlfXx
King Arthur
16
5 / 2 / 8
10,859
543
10,721
17,452
10,402
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
68
10
Kills
30
30
Deaths
10
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Fenrir
13
3
5
5.17
W
Ah Puch
Tozveck
Ah Puch
2
1
5
4.5
W
Cabrakan
Wainchizzle
Cabrakan
3
1
12
9
L
Thanatos
3
5
0
0.6
L
2
7
1
0.36
L
Yemoja
bhayzz_
Yemoja
4
2
0
2
W
Skadi
7
3
8
3.67
L
0
8
3
0.19
L
King Arthur
sahirshakir
King Arthur
1
8
2
0.25
W
King Arthur
xXDarkWxlfXx
King Arthur
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,393
Damage
53,220
73,466
Taken
68,168
39,903
Mitigated
46,956
16,654
Healing
18,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
14,845
4,175
0
4,875
15,566
8,604
1,942
3,852
11,468
0
73,140
W
Ah Puch
Tozveck
Ah Puch
6,421
141
0
1,376
7,799
3,410
654
1,680
5,751
51,153
0
W
Cabrakan
Wainchizzle
Cabrakan
10,442
1,426
0
5,214
16,383
19,088
1,150
4,549
11,275
34,938
0
L
Thanatos
4,035
945
0
9,103
16,347
6,020
0
1,695
14,652
150
56,144
L
9,591
2,769
209
4,207
14,900
5,476
1,467
3,371
11,529
0
64,327
L
Yemoja
bhayzz_
Yemoja
12,806
390
745
874
11,543
5,112
0
5,004
6,539
48,579
0
W
Skadi
10,791
4,706
0
1,825
10,968
5,452
4,379
3,489
7,358
0
64,884
L
4,207
528
0
56
13,777
8,944
310
4,938
8,623
20,767
0
L
King Arthur
sahirshakir
King Arthur
11,754
1,619
0
1,460
16,899
14,351
200
2,667
14,232
0
55,175
W
King Arthur
xXDarkWxlfXx
King Arthur
10,721
1,219
0
5,707
17,452
10,402
0
2,467
14,871
2,717
49,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,217
Gold Earned
54,744
416
Minions Killed
443
0
Camps Cleared
0
1,620,239
Distance Traveled
1,874,993
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,698
585
91
5
0
414,214
0
W
Ah Puch
10,268
513
97
5
0
384,721
6
W
Cabrakan
10,713
536
51
3
0
393,731
2
L
Thanatos
9,157
458
91
5
0
380,137
1
L
Neith
8,663
433
102
5
0
289,035
6
L
Yemoja
9,222
461
100
5
0
346,112
2
W
Skadi
11,206
560
104
5
0
355,778
0
L
Ares
7,150
358
24
1
0
286,101
2
L
King Arthur
9,025
451
99
5
0
318,854
0
W
King Arthur
10,859
543
100
5
0
326,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role