Player Matchup

Hercules
Hercules
GMaRaXG
Hercules
Level 22
God Stats
4W - 6L
1,343 SR
Queue Stats
119W - 127L
1,357 Elo+
Solo
Ymir
Ymir
SupremaciaMalcom
Ymir
Level 8
God Stats
4W - 8L
1,241 SR
Queue Stats
14W - 23L
1,337 Elo+
Party 2
Rama
Rama
TioDoChurrasco23
Rama
Level 8
God Stats
8W - 13L
1,098 SR
Queue Stats
12W - 22L
1,337 Elo+
Party 2
Anubis
Anubis
XxFlokusxX
Anubis
Level 8
God Stats
12W - 11L
1,154 SR
Queue Stats
15W - 15L
1,355 Elo+
Party 2
Nemesis
Nemesis
jads1
Nemesis
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 11
1,267 SR
1,377 Elo+

VS

Team Averages
Level 22
1,570 SR
1,403 Elo+
Artemis
Artemis
DestructionEvil
Artemis
Level 20
God Stats
4W - 5L
1,650 SR
Queue Stats
141W - 210L
1,423 Elo+
Party 1
Nemesis
Nemesis
Smoke--V
Nemesis
Level 29
God Stats
85W - 93L
1,607 SR
Queue Stats
1,071W - 1,065L
1,469 Elo+
Solo
Yemoja
Yemoja
TTVConnerMundim
Yemoja
Level 20
God Stats
8W - 11L
1,656 SR
Queue Stats
729W - 869L
1,417 Elo+
Party 1
Sol
Sol
chert232
Sol
Level 20
God Stats
3W - 3L
1,436 SR
Queue Stats
39W - 46L
1,445 Elo+
Solo
Athena
Athena
vampirodoidao98
Athena
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 52L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GMaRaXG
Hercules
14
2 / 5 / 1
9,052
453
5,276
19,247
20,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 0 / 1
8,399
420
2,220
12,049
11,337
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 3 / 0
8,413
421
4,894
11,507
4,225
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
XxFlokusxX
Anubis
16
3 / 2 / 0
10,778
539
9,760
8,773
4,075
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
jads1
Nemesis
17
0 / 2 / 1
9,797
490
4,158
12,569
4,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
8,116
406
12,145
9,050
3,727
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Smoke--V
Nemesis
17
5 / 2 / 1
9,947
497
14,466
13,765
4,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 0 / 3
8,835
442
8,075
7,222
5,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

2
0 / 1 / 0
5,433
272
82
827
122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 2 / 2
9,625
481
6,071
15,259
11,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
6
Kills
12
12
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
1
2
4
W
Hercules
GMaRaXG
Hercules
2
5
1
0.5
L
Nemesis
Smoke--V
Nemesis
5
2
1
2.75
W
0
0
1
0.5
L
1
0
3
2.5
W
1
3
0
0.33
W
Anubis
XxFlokusxX
Anubis
3
2
0
1.5
L
0
1
0
0
W
Nemesis
jads1
Nemesis
0
2
1
0.25
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,308
Damage
40,839
64,145
Taken
46,123
44,970
Mitigated
25,583
21,628
Healing
9,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,145
7,529
0
1,634
9,050
3,727
52
1,209
7,841
0
49,410
W
Hercules
GMaRaXG
Hercules
5,276
1,899
0
7,131
19,247
20,600
1,658
4,734
14,513
0
27,487
L
Nemesis
Smoke--V
Nemesis
14,466
8,106
0
3,034
13,765
4,888
0
4,627
8,920
0
80,176
W
2,220
283
432
1,929
12,049
11,337
234
3,667
8,085
28,258
0
L
8,075
1,572
3,328
1,196
7,222
5,783
0
1,684
5,538
25,433
0
W
4,894
4,794
464
1,554
11,507
4,225
968
2,533
8,802
0
58,247
W
Anubis
XxFlokusxX
Anubis
9,760
577
0
2,907
8,773
4,075
3,141
1,253
7,520
59,319
0
L
82
0
0
230
827
122
0
137
690
1,473
0
W
Nemesis
jads1
Nemesis
4,158
2,037
0
7,211
12,569
4,733
0
1,572
10,997
0
76,064
L
6,071
2,349
0
312
15,259
11,063
542
4,323
10,736
46,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,439
Gold Earned
41,956
466
Minions Killed
331
0
Camps Cleared
0
1,710,893
Distance Traveled
1,480,775
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,116
406
81
4
0
315,796
2
W
Hercules
9,052
453
55
3
0
319,852
3
L
Nemesis
9,947
497
118
6
0
413,072
3
W
Ymir
8,399
420
64
3
0
342,337
6
L
Yemoja
8,835
442
46
2
0
347,778
3
W
Rama
8,413
421
96
5
0
303,094
0
W
Anubis
10,778
539
119
6
0
343,786
3
L
Sol
5,433
272
3
0
0
18,793
0
W
Nemesis
9,797
490
132
7
0
401,824
2
L
Athena
9,625
481
83
4
0
385,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role