Player Matchup

Chang'e
Chang'e
BardBasty
Chang'e
Level 20
God Stats
3W - 4L
1,617 SR
Queue Stats
33W - 38L
1,431 Elo+
Solo
Fenrir
Fenrir
Shadow4U
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,597 Elo+
Party 2
Medusa
Medusa
ShadowanPro
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,597 Elo+
Party 2
Athena
Athena
TheBeast2013
Athena
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 48L
1,419 Elo+
Solo
Nemesis
Nemesis
m0llycodle
Nemesis
Level 4
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,481 SR
1,509 Elo+

VS

Team Averages
Level 15
1,551 SR
1,513 Elo+
Bacchus
Bacchus
Jenjamsan
Bacchus
Level 17
God Stats
17W - 14L
1,653 SR
Queue Stats
30W - 28L
1,551 Elo+
Party 1
Chaac
Chaac
NECROWARLORD
Chaac
Level 5
God Stats
1W - 0L
1,330 SR
Queue Stats
2W - 0L
1,773 Elo+
Solo
Bakasura
Bakasura
Quolfgang
Bakasura
Level 8
God Stats
141W - 116L
1,323 SR
Queue Stats
179W - 142L
1,278 Elo+
Solo
Ah Puch
Ah Puch
Rocklobster353
Ah Puch
Level 29
God Stats
7W - 2L
1,797 SR
Queue Stats
223W - 187L
1,441 Elo+
Solo
Artemis
Artemis
Sysheek
Artemis
Level 18
God Stats
15W - 11L
1,654 SR
Queue Stats
30W - 31L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BardBasty
Chang'e
10
0 / 5 / 4
5,386
1,077
4,933
7,037
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Shadow4U
Fenrir
11
6 / 2 / 1
6,852
1,370
5,514
9,373
3,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
10
0 / 6 / 3
5,173
1,035
2,961
7,551
2,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
10
1 / 4 / 3
5,448
1,090
3,089
6,726
3,525
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
m0llycodle
Nemesis
10
0 / 4 / 4
5,179
1,036
2,700
6,070
1,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Team 1 Tickets

249

VS

Team 2 Tickets

408

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jenjamsan
Bacchus
12
7 / 1 / 10
7,562
1,512
5,887
5,512
5,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
9 / 0 / 10
7,849
1,570
9,942
4,004
1,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Quolfgang
Bakasura
10
1 / 3 / 6
5,620
1,124
3,559
4,817
1,774
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 1 / 10
6,148
1,230
6,356
3,126
848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Sysheek
Artemis
12
3 / 2 / 14
6,919
1,384
7,810
4,183
1,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
71
7
Kills
21
21
Deaths
7
15
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BardBasty
Chang'e
0
5
4
0.4
W
Bacchus
Jenjamsan
Bacchus
7
1
10
12
W
9
0
10
14
W
Bakasura
Quolfgang
Bakasura
1
3
6
1.33
W
1
1
10
6
L
Fenrir
Shadow4U
Fenrir
6
2
1
3.25
L
Medusa
0
6
3
0.25
W
Artemis
Sysheek
Artemis
3
2
14
5
L
Athena
1
4
3
0.63
L
Nemesis
m0llycodle
Nemesis
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,197
Damage
33,554
36,757
Taken
21,642
13,431
Mitigated
10,893
2,671
Healing
4,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BardBasty
Chang'e
4,933
379
384
656
7,037
2,263
0
2,206
4,831
16,771
0
W
Bacchus
Jenjamsan
Bacchus
5,887
1,236
0
524
5,512
5,126
0
2,881
2,441
10,350
0
W
9,942
3,516
0
1,671
4,004
1,734
0
1,808
2,128
0
21,090
W
Bakasura
Quolfgang
Bakasura
3,559
3,076
0
181
4,817
1,774
0
1,570
3,221
0
5,880
W
6,356
883
0
520
3,126
848
0
531
2,581
19,009
0
L
Fenrir
Shadow4U
Fenrir
5,514
1,411
0
616
9,373
3,285
0
3,598
5,725
0
8,711
L
Medusa
2,961
1,325
0
459
7,551
2,547
0
2,630
4,921
0
9,075
W
Artemis
Sysheek
Artemis
7,810
5,077
0
1,258
4,183
1,411
0
858
3,249
0
12,828
L
Athena
3,089
1,203
0
0
6,726
3,525
0
2,276
4,281
4,996
0
L
Nemesis
m0llycodle
Nemesis
2,700
1,222
0
556
6,070
1,811
0
1,533
4,387
0
3,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,038
Gold Earned
34,098
56
Minions Killed
94
3
Camps Cleared
5
352,823
Distance Traveled
488,325
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,386
1,077
34
7
0
89,483
0
W
Bacchus
7,562
1,512
4
1
0
103,626
0
W
Chaac
7,849
1,570
34
7
1
112,174
0
W
Bakasura
5,620
1,124
17
3
3
82,285
0
W
Ah Puch
6,148
1,230
28
6
1
108,164
2
L
Fenrir
6,852
1,370
4
1
1
95,209
0
L
Medusa
5,173
1,035
13
3
1
78,764
2
W
Artemis
6,919
1,384
11
2
0
82,076
1
L
Athena
5,448
1,090
4
1
0
40,759
1
L
Nemesis
5,179
1,036
1
0
1
48,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role