Player Matchup

Sobek
Sobek
DVinte
Sobek
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 43L
1,484 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FR4CAS5ADO
Cu Chulainn
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 27L
1,481 Elo+
Solo
Kali
Kali
FTGuga
Kali
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 36L
1,494 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheKhancer
Ah Muzen Cab
Level 29
God Stats
2W - 1L
1,208 SR
Queue Stats
129W - 80L
1,500 Elo+
Party 2
Hades
Hades
pavilhao-solido
Hades
Level 29
God Stats
10W - 3L
1,690 SR
Queue Stats
415W - 394L
1,574 Elo+
Solo
Team Averages
Level 26
1,480 SR
1,506 Elo+

VS

Team Averages
Level 21
1,542 SR
1,648 Elo+
Cu Chulainn
Cu Chulainn
coring_do_Baile
Cu Chulainn
Level 29
God Stats
2W - 7L
1,254 SR
Queue Stats
87W - 112L
1,485 Elo+
Solo
Da Ji
Da Ji
fexinZ
Da Ji
Level 24
God Stats
8W - 13L
1,740 SR
Queue Stats
92W - 95L
1,602 Elo+
Party 1
Hera
Hera
lTweedleDee
Hera
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 13L
1,849 Elo+
Party 1
Cthulhu
Cthulhu
leGandini
Cthulhu
Level 29
God Stats
3W - 3L
1,717 SR
Queue Stats
26W - 17L
1,848 Elo+
Solo
Hachiman
Hachiman
pirocudogrande
Hachiman
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 30L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DVinte
Sobek
13
2 / 3 / 11
8,922
470
5,226
12,219
11,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
FR4CAS5ADO
Cu Chulainn
16
3 / 4 / 6
9,342
492
8,515
15,755
11,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
FTGuga
Kali
17
5 / 3 / 8
10,790
568
6,703
14,546
6,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
TheKhancer
Ah Muzen Cab
14
8 / 4 / 7
9,380
494
14,552
14,411
5,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

19
15 / 2 / 7
12,281
646
20,957
18,573
11,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
coring_do_Baile
Cu Chulainn
14
5 / 7 / 2
8,827
465
10,117
20,089
12,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
fexinZ
Da Ji
13
2 / 7 / 1
8,382
441
7,813
16,229
6,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 7 / 3
8,810
464
11,419
11,637
4,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
leGandini
Cthulhu
13
2 / 4 / 6
8,402
442
9,974
15,082
10,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
12
2 / 9 / 5
7,926
417
6,504
14,047
4,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
33
33
Kills
16
16
Deaths
34
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sobek
DVinte
Sobek
2
3
11
2.5
W
Cu Chulainn
FR4CAS5ADO
Cu Chulainn
3
4
6
1.5
W
Kali
FTGuga
Kali
5
3
8
3
W
Ah Muzen Cab
TheKhancer
Ah Muzen Cab
8
4
7
2.88
L
Cu Chulainn
coring_do_Baile
Cu Chulainn
5
7
2
0.86
L
Da Ji
fexinZ
Da Ji
2
7
1
0.36
L
5
7
3
0.93
L
Cthulhu
leGandini
Cthulhu
2
4
6
1.25
W
15
2
7
9.25
L
Hachiman
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,953
Damage
45,827
75,504
Taken
77,084
45,923
Mitigated
37,404
36,253
Healing
16,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
DVinte
Sobek
5,226
1,015
0
3,027
12,219
11,387
424
4,165
7,964
15,524
0
W
Cu Chulainn
FR4CAS5ADO
Cu Chulainn
8,515
1,408
0
4,304
15,755
11,662
607
2,862
12,825
0
48,167
W
Kali
FTGuga
Kali
6,703
3,475
0
7,739
14,546
6,260
2,149
1,341
13,123
0
66,946
W
Ah Muzen Cab
TheKhancer
Ah Muzen Cab
14,552
7,758
0
6,479
14,411
5,259
2,608
5,551
8,854
0
57,617
L
Cu Chulainn
coring_do_Baile
Cu Chulainn
10,117
2,495
0
6,013
20,089
12,025
862
4,521
15,218
0
49,183
L
Da Ji
fexinZ
Da Ji
7,813
2,466
0
3,641
16,229
6,239
0
2,881
13,298
0
50,588
L
11,419
3,025
0
1,909
11,637
4,232
87
6,201
5,436
42,793
0
L
Cthulhu
leGandini
Cthulhu
9,974
478
56
1,756
15,082
10,551
0
5,245
9,787
38,095
0
W
20,957
4,326
980
13,724
18,573
11,355
1,491
6,831
11,345
92,800
0
L
Hachiman
6,504
4,691
0
2,938
14,047
4,357
0
7,335
6,712
0
19,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,715
Gold Earned
42,347
498
Minions Killed
373
0
Camps Cleared
0
1,708,655
Distance Traveled
1,604,744
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,922
470
19
1
0
336,750
0
W
Cu Chulainn
9,342
492
104
5
0
337,498
1
W
Kali
10,790
568
131
7
0
389,879
5
W
Ah Muzen Cab
9,380
494
75
4
0
329,132
0
L
Cu Chulainn
8,827
465
83
4
0
337,818
3
L
Da Ji
8,382
441
92
5
0
340,023
5
L
Hera
8,810
464
96
5
0
314,171
5
L
Cthulhu
8,402
442
67
4
0
357,769
1
W
Hades
12,281
646
169
9
0
315,396
5
L
Hachiman
7,926
417
35
2
0
254,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role