Player Matchup

Nemesis
Nemesis
ChesireTv
Nemesis
Level 28
God Stats
28W - 24L
1,609 SR
Queue Stats
146W - 126L
1,619 Elo+
Party 1
Kukulkan
Kukulkan
Malaclypse235
Kukulkan
Level 29
God Stats
2W - 6L
1,396 SR
Queue Stats
120W - 132L
1,517 Elo+
Party 1
Sun Wukong
Sun Wukong
Wiiuwiiuwiiu
Sun Wukong
Level 29
God Stats
19W - 7L
1,767 SR
Queue Stats
180W - 186L
1,549 Elo+
Party 1
Geb
Geb
αℓρнα
Geb
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hou Yi
Hou Yi
σмєgα
Hou Yi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Team Averages
Level 28
1,554 SR
1,537 Elo+

VS

Team Averages
Level 22
1,631 SR
1,605 Elo+
Cerberus
Cerberus
BioDante
Cerberus
Level 28
God Stats
0W - 1L
1,434 SR
Queue Stats
1W - 3L
1,675 Elo+
Party 2
Nox
Nox
Vibora20
Nox
Level 14
God Stats
3W - 1L
1,831 SR
Queue Stats
13W - 5L
1,732 Elo+
Party 3
Tsukuyomi
Tsukuyomi
anfilov
Tsukuyomi
Level 26
God Stats
0W - 1L
1,705 SR
Queue Stats
1W - 2L
1,675 Elo+
Party 2
Izanami
Izanami
blackwolfTWICHT
Izanami
Level 17
God Stats
1W - 2L
1,644 SR
Queue Stats
20W - 22L
1,483 Elo+
Party 3
Sun Wukong
Sun Wukong
sombra3000x
Sun Wukong
Level 26
God Stats
5W - 4L
1,540 SR
Queue Stats
65W - 71L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChesireTv
Nemesis
20
14 / 2 / 7
14,660
611
22,449
14,988
7,276
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Malaclypse235
Kukulkan
18
2 / 4 / 4
11,426
476
5,363
11,136
4,514
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Wiiuwiiuwiiu
Sun Wukong
20
5 / 1 / 6
13,483
562
16,347
16,039
11,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 5 / 18
11,259
469
11,416
23,439
16,362
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
σмєgα
Hou Yi
19
12 / 4 / 8
12,795
533
19,556
17,518
6,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BioDante
Cerberus
16
5 / 7 / 6
11,523
480
13,315
25,256
23,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
10 / 4 / 3
13,103
546
23,638
13,578
5,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
anfilov
Tsukuyomi
12
0 / 9 / 1
8,486
354
4,597
16,933
5,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

14
0 / 11 / 2
9,087
379
5,164
18,572
5,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
sombra3000x
Sun Wukong
17
1 / 6 / 1
10,393
433
8,702
22,640
17,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
37
Kills
16
16
Deaths
37
43
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BioDante
Cerberus
5
7
6
1.14
W
Nemesis
ChesireTv
Nemesis
14
2
7
8.75
W
Kukulkan
Malaclypse235
Kukulkan
2
4
4
1
L
10
4
3
2.88
W
Sun Wukong
Wiiuwiiuwiiu
Sun Wukong
5
1
6
8
L
Tsukuyomi
anfilov
Tsukuyomi
0
9
1
0.06
L
0
11
2
0.09
L
Sun Wukong
sombra3000x
Sun Wukong
1
6
1
0.25
W
4
5
18
2.6
W
Hou Yi
σмєgα
Hou Yi
12
4
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,131
Damage
55,416
83,120
Taken
96,979
46,203
Mitigated
57,913
19,687
Healing
15,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BioDante
Cerberus
13,315
1,322
0
5,356
25,256
23,471
0
6,831
18,350
31,894
0
W
Nemesis
ChesireTv
Nemesis
22,449
14,295
0
1,025
14,988
7,276
1,593
5,888
8,879
0
145,330
W
Kukulkan
Malaclypse235
Kukulkan
5,363
603
0
380
11,136
4,514
499
5,572
5,309
65,982
0
L
23,638
569
0
1,712
13,578
5,919
0
3,222
10,331
95,761
0
W
Sun Wukong
Wiiuwiiuwiiu
Sun Wukong
16,347
3,347
0
6,979
16,039
11,900
0
1,241
14,273
0
93,898
L
Tsukuyomi
anfilov
Tsukuyomi
4,597
1,553
0
2,607
16,933
5,863
0
2,835
14,023
0
39,546
L
5,164
2,671
0
3,184
18,572
5,218
808
2,526
15,971
0
55,699
L
Sun Wukong
sombra3000x
Sun Wukong
8,702
1,716
0
2,232
22,640
17,442
1,976
1,365
20,575
0
65,018
W
11,416
1,720
688
7,184
23,439
16,362
68
11,203
11,936
31,475
0
W
Hou Yi
σмєgα
Hou Yi
19,556
12,116
0
3,431
17,518
6,151
7,263
12,085
5,170
0
75,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,623
Gold Earned
52,592
617
Minions Killed
538
0
Camps Cleared
0
2,330,028
Distance Traveled
2,144,913
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,523
480
63
3
0
474,773
6
W
Nemesis
14,660
611
178
7
0
553,273
1
W
Kukulkan
11,426
476
140
6
0
436,595
0
L
Nox
13,103
546
172
7
0
451,254
4
W
Sun Wukong
13,483
562
153
6
0
457,901
0
L
Tsukuyomi
8,486
354
82
3
0
381,763
0
L
Izanami
9,087
379
99
4
0
427,957
2
L
Sun Wukong
10,393
433
122
5
0
409,166
0
W
Geb
11,259
469
23
1
0
472,983
1
W
Hou Yi
12,795
533
123
5
0
409,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role