Player Matchup

Scylla
Scylla
Phil-UR-MOMsGUTs
Scylla
Level 16
God Stats
18W - 15L
1,575 SR
Queue Stats
18W - 19L
1,453 Elo+
Party 2
Izanami
Izanami
SiIhouete
Izanami
Level 64
God Stats
4W - 1L
1,780 SR
Queue Stats
18W - 15L
1,528 Elo+
Party 2
Thor
Thor
Xx_CRAZY21JOE_xX
Thor
Level 12
God Stats
5W - 5L
1,558 SR
Queue Stats
12W - 12L
1,488 Elo+
Party 2
Cabrakan
Cabrakan
stopityouclone
Cabrakan
Level 25
God Stats
6W - 9L
1,150 SR
Queue Stats
19W - 25L
1,450 Elo+
Solo
Bakasura
Bakasura
x2muchdripx69
Bakasura
Level 8
God Stats
5W - 2L
1,858 SR
Queue Stats
13W - 12L
1,520 Elo+
Party 2
Team Averages
Level 25
1,584 SR
1,488 Elo+

VS

Team Averages
Level 20
1,510 SR
1,462 Elo+
Cu Chulainn
Cu Chulainn
FR_ShyGuy
Cu Chulainn
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 31L
1,423 Elo+
Party 1
Hachiman
Hachiman
IWI InFamous
Hachiman
Level 15
God Stats
23W - 18L
1,497 SR
Queue Stats
23W - 18L
1,543 Elo+
Solo
Hades
Hades
NEON PHANTOM 13
Hades
Level 36
God Stats
44W - 49L
1,495 SR
Queue Stats
112W - 166L
1,462 Elo+
Party 3
Pele
Pele
TSG_Tranq
Pele
Level 25
God Stats
20W - 20L
1,523 SR
Queue Stats
138W - 121L
1,480 Elo+
Party 1
Khepri
Khepri
bbubblebuddy
Khepri
Level 18
God Stats
1W - 2L
1,537 SR
Queue Stats
91W - 106L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 25
12,260
1,022
20,718
11,601
3,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
SiIhouete
Izanami
20
13 / 1 / 22
14,367
1,197
32,090
12,848
5,131
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
1 / 7 / 25
11,472
956
11,321
14,893
7,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cabrakan
20
17 / 3 / 13
14,953
1,246
20,927
12,183
8,313
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
x2muchdripx69
Bakasura
19
7 / 4 / 24
13,099
1,092
15,231
14,176
6,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

219

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FR_ShyGuy
Cu Chulainn
16
2 / 10 / 5
10,239
853
6,543
29,971
16,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
IWI InFamous
Hachiman
17
6 / 6 / 6
12,079
1,007
16,339
13,206
6,227
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 6 / 5
10,441
870
8,469
10,719
5,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
18
7 / 12 / 10
13,364
1,114
17,230
27,063
10,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
18
1 / 8 / 10
11,309
942
6,585
24,320
18,890
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
54
42
Kills
18
19
Deaths
42
109
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
FR_ShyGuy
Cu Chulainn
2
10
5
0.45
L
Hachiman
IWI InFamous
Hachiman
6
6
6
1.5
L
2
6
5
0.75
W
4
4
25
4.13
W
Izanami
SiIhouete
Izanami
13
1
22
24
L
Pele
7
12
10
1
W
1
7
25
1.93
L
Khepri
1
8
10
0.75
W
Cabrakan
17
3
13
7.83
W
Bakasura
x2muchdripx69
Bakasura
7
4
24
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,287
Damage
55,166
65,701
Taken
105,279
31,284
Mitigated
57,838
15,056
Healing
1,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
FR_ShyGuy
Cu Chulainn
6,543
3,167
0
440
29,971
16,883
0
9,325
18,951
643
12,436
L
Hachiman
IWI InFamous
Hachiman
16,339
9,767
0
0
13,206
6,227
0
3,658
9,352
0
39,646
L
8,469
330
32
219
10,719
5,464
0
4,906
5,494
10,589
0
W
20,718
2,758
0
774
11,601
3,967
0
3,330
8,147
38,407
0
W
Izanami
SiIhouete
Izanami
32,090
22,717
0
8,056
12,848
5,131
0
3,040
9,706
0
65,997
L
Pele
17,230
4,649
0
1,273
27,063
10,374
0
15,070
11,614
0
49,089
W
11,321
3,765
0
1,031
14,893
7,705
0
2,575
12,143
0
18,904
L
Khepri
6,585
1,212
0
0
24,320
18,890
0
7,849
15,218
18,698
0
W
Cabrakan
20,927
1,741
0
1,829
12,183
8,313
0
3,310
8,825
36,667
0
W
Bakasura
x2muchdripx69
Bakasura
15,231
10,913
0
3,366
14,176
6,168
0
3,442
9,697
0
24,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,151
Gold Earned
57,432
209
Minions Killed
161
9
Camps Cleared
3
1,002,204
Distance Traveled
821,362
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,239
853
7
1
0
187,584
0
L
Hachiman
12,079
1,007
51
4
2
160,178
0
L
Hades
10,441
870
5
0
0
99,246
0
W
Scylla
12,260
1,022
46
4
0
212,101
0
W
Izanami
14,367
1,197
74
6
1
196,337
0
L
Pele
13,364
1,114
83
7
0
208,163
0
W
Thor
11,472
956
15
1
3
164,397
2
L
Khepri
11,309
942
15
1
1
166,191
0
W
Cabrakan
14,953
1,246
36
3
3
208,400
0
W
Bakasura
13,099
1,092
38
3
2
220,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role