Player Matchup

Scylla
Scylla
Gore_51
Scylla
Level 28
God Stats
41W - 56L
1,298 SR
Queue Stats
871W - 946L
1,493 Elo+
Solo
Cu Chulainn
Cu Chulainn
TitoWito8018
Cu Chulainn
Level 23
God Stats
1W - 2L
1,774 SR
Queue Stats
351W - 396L
1,476 Elo+
Party 2
Awilix
Awilix
Xx_CaddyMike_xX
Awilix
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 215L
1,645 Elo+
Solo
Thoth
Thoth
bbycoconut
Thoth
Level 43
God Stats
0W - 2L
1,257 SR
Queue Stats
302W - 328L
1,596 Elo+
Party 2
Olorun
Olorun
bbypineapple
Olorun
Level 17
God Stats
8W - 12L
1,300 SR
Queue Stats
773W - 803L
1,417 Elo+
Party 2
Team Averages
Level 28
1,426 SR
1,525 Elo+

VS

Team Averages
Level 15
1,484 SR
1,465 Elo+
Ymir
Ymir
DxntbeExtra
Ymir
Level 15
God Stats
9W - 4L
1,477 SR
Queue Stats
46W - 41L
1,494 Elo+
Party 1
Tiamat
Tiamat
LilUziZertt
Tiamat
Level 7
God Stats
30W - 30L
1,496 SR
Queue Stats
31W - 31L
1,485 Elo+
Solo
Bellona
Bellona
Rondo0818
Bellona
Level 7
God Stats
56W - 48L
1,407 SR
Queue Stats
139W - 156L
1,390 Elo+
Party 1
Artemis
Artemis
SinfulSaint638
Artemis
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
thirstgfc
Izanami
Level 26
God Stats
65W - 48L
1,539 SR
Queue Stats
183W - 206L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gore_51
Scylla
16
4 / 1 / 3
10,748
1,075
12,065
9,108
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
TitoWito8018
Cu Chulainn
15
3 / 7 / 2
9,433
943
6,695
18,798
12,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
0 / 9 / 5
9,072
907
4,792
16,845
6,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
15
0 / 7 / 6
9,025
903
8,912
11,020
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
15
1 / 5 / 5
9,137
914
11,754
11,597
4,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

114

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 15
11,471
1,147
6,034
11,998
9,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Tiamat
16
2 / 1 / 16
9,847
985
9,921
7,131
4,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Rondo0818
Bellona
17
9 / 2 / 15
11,157
1,116
11,577
11,079
10,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 5 / 15
10,621
1,062
14,410
13,477
5,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
thirstgfc
Izanami
17
7 / 0 / 15
10,858
1,086
18,291
7,189
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
105
8
Kills
29
29
Deaths
8
21
Assists
76
Player
Kills
Deaths
Assists
KDA
W
6
0
15
13.5
L
Scylla
Gore_51
Scylla
4
1
3
5.5
W
Tiamat
2
1
16
10
W
Bellona
Rondo0818
Bellona
9
2
15
8.25
W
5
5
15
2.5
L
Cu Chulainn
TitoWito8018
Cu Chulainn
3
7
2
0.57
L
0
9
5
0.28
L
Thoth
0
7
6
0.43
L
Olorun
1
5
5
0.7
W
Izanami
thirstgfc
Izanami
7
0
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,218
Damage
60,233
67,368
Taken
50,874
30,217
Mitigated
33,301
8,056
Healing
8,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,034
659
0
1,218
11,998
9,996
0
8,208
3,608
12,495
0
L
Scylla
Gore_51
Scylla
12,065
479
284
1,025
9,108
3,112
0
3,696
5,362
39,673
0
W
Tiamat
9,921
266
0
2,584
7,131
4,697
0
4,902
2,096
24,877
0
W
Bellona
Rondo0818
Bellona
11,577
5,404
0
710
11,079
10,337
0
6,703
4,192
316
24,480
W
14,410
7,632
0
1,644
13,477
5,464
0
7,863
5,364
368
33,572
L
Cu Chulainn
TitoWito8018
Cu Chulainn
6,695
1,125
609
563
18,798
12,571
0
4,174
14,499
960
14,337
L
4,792
2,981
0
827
16,845
6,330
0
4,222
12,448
0
11,084
L
Thoth
8,912
347
0
597
11,020
3,379
0
1,989
8,981
23,769
0
L
Olorun
11,754
3,617
2,542
1,609
11,597
4,825
0
2,558
8,964
28,289
0
W
Izanami
thirstgfc
Izanami
18,291
15,589
0
1,910
7,189
2,807
0
4,930
2,197
0
41,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,415
Gold Earned
53,954
157
Minions Killed
196
5
Camps Cleared
7
886,916
Distance Traveled
924,960
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,471
1,147
17
2
2
200,006
0
L
Scylla
10,748
1,075
74
7
0
182,212
0
W
Tiamat
9,847
985
44
4
0
192,928
0
W
Bellona
11,157
1,116
32
3
1
200,577
0
W
Artemis
10,621
1,062
39
4
0
156,529
1
L
Cu Chulainn
9,433
943
15
2
2
185,909
0
L
Awilix
9,072
907
14
1
0
180,916
0
L
Thoth
9,025
903
32
3
3
173,280
0
L
Olorun
9,137
914
22
2
0
164,599
0
W
Izanami
10,858
1,086
64
6
4
174,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role