Player Matchup

Fenrir
Fenrir
Buddy88
Fenrir
Level 87
God Stats
11W - 3L
1,626 SR
Queue Stats
61W - 40L
1,597 Elo+
Party 2
Anhur
Anhur
HUMAN512
Anhur
Level 154
God Stats
5W - 3L
1,588 SR
Queue Stats
63W - 49L
1,602 Elo+
Party 2
Nox
Nox
HoneyyedBerry
Nox
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 39L
1,616 Elo+
Party 2
Team Averages
Level 123
1,571 SR
1,605 Elo+

VS

Team Averages
Level 59
1,339 SR
1,652 Elo+
Scylla
Scylla
Cthulooops
Scylla
Level 98
God Stats
0W - 1L
1,255 SR
Queue Stats
28W - 15L
1,723 Elo+
Party 1
King Arthur
King Arthur
LargeGecko
King Arthur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,735 Elo+
Party 1
Neith
Neith
Rovert8
Neith
Level 14
God Stats
0W - 1L
1,260 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Buddy88
Fenrir
11
4 / 0 / 10
7,802
780
5,447
8,666
3,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anhur
HUMAN512
Anhur
12
9 / 1 / 10
9,068
907
11,622
8,514
2,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 1 / 13
8,700
870
7,227
4,791
1,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cthulooops
Scylla
10
2 / 5 / 0
7,065
707
6,614
7,256
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
LargeGecko
King Arthur
9
0 / 8 / 1
6,044
604
2,133
12,923
3,428
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Rovert8
Neith
8
0 / 6 / 2
6,346
635
3,421
9,065
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
19
Kills
2
2
Deaths
19
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Buddy88
Fenrir
4
0
10
9
L
Scylla
Cthulooops
Scylla
2
5
0
0.4
W
Anhur
HUMAN512
Anhur
9
1
10
14
W
6
1
13
12.5
L
King Arthur
LargeGecko
King Arthur
0
8
1
0.06
L
Neith
Rovert8
Neith
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,296
Damage
12,168
21,971
Taken
29,244
8,066
Mitigated
7,311
7,320
Healing
2,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Buddy88
Fenrir
5,447
423
0
1,477
8,666
3,888
94
2,125
5,816
0
20,775
L
Scylla
Cthulooops
Scylla
6,614
512
0
96
7,256
1,642
0
2,021
5,235
21,126
0
W
Anhur
HUMAN512
Anhur
11,622
7,461
0
3,756
8,514
2,556
2,048
2,327
6,005
0
38,126
W
7,227
475
0
2,087
4,791
1,622
1,178
1,636
2,949
31,751
0
L
King Arthur
LargeGecko
King Arthur
2,133
409
0
964
12,923
3,428
0
3,048
9,875
0
12,554
L
Neith
Rovert8
Neith
3,421
1,594
0
1,349
9,065
2,241
0
2,242
6,823
0
11,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,570
Gold Earned
19,455
122
Minions Killed
71
0
Camps Cleared
0
571,969
Distance Traveled
444,575
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,802
780
25
3
0
222,060
1
L
Scylla
7,065
707
29
3
0
157,420
2
W
Anhur
9,068
907
42
4
0
163,073
3
W
Nox
8,700
870
55
6
0
186,836
1
L
King Arthur
6,044
604
23
2
0
161,640
2
L
Neith
6,346
635
19
2
0
125,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role