Player Matchup

Odin
Odin
 
Odin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Katchan610
Rama
Level 49
God Stats
1W - 1L
1,718 SR
Queue Stats
4W - 2L
1,754 Elo+
Party 2
Fenrir
Fenrir
King-of-Gods-95
Fenrir
Level 159
God Stats
3W - 0L
1,618 SR
Queue Stats
178W - 208L
1,521 Elo+
Party 2
Anubis
Anubis
LegendNeXxus
Anubis
Level 8
God Stats
1W - 0L
1,925 SR
Queue Stats
18W - 8L
1,494 Elo+
Party 2
Athena
Athena
Legend_Assyn
Athena
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,559 Elo+
Party 2
Team Averages
Level 76
1,652 SR
1,566 Elo+

VS

Team Averages
Level 81
1,557 SR
1,461 Elo+
Da Ji
Da Ji
ElPapoya
Da Ji
Level 88
God Stats
18W - 24L
1,583 SR
Queue Stats
251W - 252L
1,465 Elo+
Party 3
Pele
Pele
FREAkkING 01
Pele
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 82L
1,378 Elo+
Party 1
Ra
Ra
lokopokoroko
Ra
Level 39
God Stats
5W - 3L
1,713 SR
Queue Stats
116W - 135L
1,544 Elo+
Party 3
Erlang Shen
Erlang Shen
ortizjos
Erlang Shen
Level 121
God Stats
5W - 8L
1,619 SR
Queue Stats
374W - 395L
1,496 Elo+
Party 3
Neith
Neith
xxSteakkummer
Neith
Level 34
God Stats
18W - 31L
1,368 SR
Queue Stats
67W - 106L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
2 / 3 / 6
10,314
607
8,084
12,162
8,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
10 / 1 / 6
9,922
584
13,977
8,506
3,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
7 / 4 / 7
9,955
586
11,076
12,992
5,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
16
3 / 1 / 8
9,552
562
7,120
7,182
4,128
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
15
4 / 1 / 14
9,318
548
4,696
11,127
11,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ElPapoya
Da Ji
14
2 / 6 / 3
8,548
503
5,184
13,338
4,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 5 / 1
7,562
445
8,534
14,055
7,012
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 6 / 1
8,773
516
5,564
9,221
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
ortizjos
Erlang Shen
16
3 / 3 / 3
9,724
572
9,778
16,066
8,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 6 / 2
7,310
430
3,967
12,256
4,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
26
Kills
10
10
Deaths
26
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
3
6
1.67
L
Da Ji
ElPapoya
Da Ji
2
6
3
0.58
L
2
5
1
0.5
W
10
1
6
13
W
7
4
7
2.63
W
Anubis
3
1
8
7
W
Athena
4
1
14
11
L
2
6
1
0.42
L
Erlang Shen
ortizjos
Erlang Shen
3
3
3
1.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,953
Damage
33,027
51,969
Taken
64,936
33,081
Mitigated
27,844
18,041
Healing
19,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,084
1,983
0
3,061
12,162
8,417
368
986
11,063
0
66,063
L
Da Ji
ElPapoya
Da Ji
5,184
1,281
0
3,444
13,338
4,968
0
2,765
10,573
0
54,255
L
8,534
2,893
441
1,988
14,055
7,012
457
2,063
11,992
0
40,813
W
13,977
11,095
0
5,917
8,506
3,201
2,219
522
7,961
0
54,255
W
11,076
2,860
0
3,956
12,992
5,623
527
860
12,072
0
52,883
W
Anubis
7,120
158
0
3,789
7,182
4,128
371
1,546
5,488
59,726
0
W
Athena
4,696
2,375
0
1,318
11,127
11,712
248
1,202
9,821
12,957
0
L
5,564
512
449
1,684
9,221
2,854
260
3,453
5,768
55,608
0
L
Erlang Shen
ortizjos
Erlang Shen
9,778
5,426
0
8,317
16,066
8,612
292
2,234
13,832
0
56,538
L
3,967
1,201
284
3,186
12,256
4,398
203
1,301
10,955
0
33,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,061
Gold Earned
41,917
427
Minions Killed
469
0
Camps Cleared
0
1,672,216
Distance Traveled
1,599,245
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,314
607
136
8
0
356,164
3
L
Da Ji
8,548
503
103
6
0
359,728
0
L
Pele
7,562
445
54
3
0
296,784
6
W
Rama
9,922
584
85
5
0
282,240
0
W
Fenrir
9,955
586
75
4
0
346,601
0
W
Anubis
9,552
562
115
7
0
330,972
7
W
Athena
9,318
548
16
1
0
356,239
3
L
Ra
8,773
516
123
7
0
314,662
1
L
Erlang Shen
9,724
572
124
7
0
335,150
1
L
Neith
7,310
430
65
4
0
292,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role