Player Matchup

Sobek
Sobek
AndreeAlex22
Sobek
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
MonMorensi
Hercules
Level 26
God Stats
5W - 8L
1,513 SR
Queue Stats
18W - 16L
1,562 Elo+
Solo
Thoth
Thoth
SventraDraghi
Thoth
Level 26
God Stats
5W - 10L
1,311 SR
Queue Stats
47W - 64L
1,362 Elo+
Solo
Chernobog
Chernobog
kikolaczek
Chernobog
Level 24
God Stats
6W - 3L
1,627 SR
Queue Stats
47W - 39L
1,440 Elo+
Solo
Bakasura
Bakasura
xPickleRickxxx
Bakasura
Level 28
God Stats
5W - 1L
1,382 SR
Queue Stats
62W - 64L
1,567 Elo+
Solo
Team Averages
Level 26
1,467 SR
1,486 Elo+

VS

Team Averages
Level 20
1,498 SR
1,533 Elo+
Cupid
Cupid
Ahzrel
Cupid
Level 13
God Stats
5W - 4L
1,431 SR
Queue Stats
15W - 19L
1,344 Elo+
Solo
Fenrir
Fenrir
Drazeros203
Fenrir
Level 29
God Stats
6W - 9L
1,582 SR
Queue Stats
62W - 50L
1,461 Elo+
Solo
Guan Yu
Guan Yu
Kiefky
Guan Yu
Level 15
God Stats
0W - 3L
1,405 SR
Queue Stats
7W - 10L
1,451 Elo+
Solo
Janus
Janus
husamvsaleh
Janus
Level 29
God Stats
10W - 8L
1,756 SR
Queue Stats
297W - 206L
1,691 Elo+
Solo
Neith
Neith
norbert193
Neith
Level 14
God Stats
1W - 1L
1,318 SR
Queue Stats
2W - 1L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 6
5,501
500
3,167
8,886
4,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
MonMorensi
Hercules
11
7 / 2 / 0
6,835
621
5,297
6,631
2,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 0
5,882
535
2,507
4,410
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
kikolaczek
Chernobog
9
3 / 3 / 4
5,856
532
6,016
8,330
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
11
1 / 0 / 1
6,206
564
1,874
6,798
2,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ahzrel
Cupid
8
2 / 4 / 0
4,853
441
2,878
7,152
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Fenrir
10
2 / 1 / 1
5,890
535
2,813
5,823
1,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
Kiefky
Guan Yu
8
0 / 4 / 3
5,030
457
5,820
10,578
5,909
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 2 / 0
6,255
569
4,491
3,963
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
8
0 / 4 / 0
4,965
451
2,480
5,908
1,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
14
Kills
7
7
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cupid
Ahzrel
Cupid
2
4
0
0.5
W
1
1
6
4
L
Fenrir
2
1
1
2.5
L
Guan Yu
Kiefky
Guan Yu
0
4
3
0.38
W
Hercules
MonMorensi
Hercules
7
2
0
3.5
W
2
1
0
2
L
3
2
0
1.5
W
Chernobog
kikolaczek
Chernobog
3
3
4
1.67
L
Neith
0
4
0
0
W
Bakasura
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,861
Damage
18,482
35,055
Taken
33,424
12,744
Mitigated
12,099
12,336
Healing
10,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Ahzrel
Cupid
2,878
1,465
402
1,736
7,152
1,710
22
692
6,456
0
15,037
W
3,167
492
0
3,480
8,886
4,643
263
950
7,636
11,118
0
L
Fenrir
2,813
978
0
2,107
5,823
1,744
92
965
4,804
0
21,394
L
Guan Yu
Kiefky
Guan Yu
5,820
1,268
518
4,441
10,578
5,909
0
2,312
8,226
0
24,768
W
Hercules
MonMorensi
Hercules
5,297
1,605
0
2,761
6,631
2,765
1,130
0
6,631
0
23,278
W
2,507
67
0
1,320
4,410
1,327
0
1,915
2,495
28,709
0
L
4,491
278
0
250
3,963
1,056
0
1,328
2,356
37,724
0
W
Chernobog
kikolaczek
Chernobog
6,016
4,021
0
3,419
8,330
1,835
348
548
7,609
0
24,504
L
Neith
2,480
724
0
1,375
5,908
1,680
621
0
5,833
0
20,235
W
Bakasura
1,874
1,691
0
1,356
6,798
2,174
117
1,078
5,720
0
31,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,280
Gold Earned
26,993
280
Minions Killed
214
0
Camps Cleared
0
978,488
Distance Traveled
988,715
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,853
441
28
3
0
169,254
2
W
Sobek
5,501
500
14
1
0
230,139
4
L
Fenrir
5,890
535
48
4
0
220,571
0
L
Guan Yu
5,030
457
33
3
0
199,778
0
W
Hercules
6,835
621
67
6
0
182,275
0
W
Thoth
5,882
535
69
6
0
188,266
5
L
Janus
6,255
569
66
6
0
207,811
3
W
Chernobog
5,856
532
51
5
0
151,297
1
L
Neith
4,965
451
39
4
0
191,301
0
W
Bakasura
6,206
564
79
7
0
226,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role