Player Matchup

Medusa
Medusa
Alpha_WolfVI
Medusa
Level 3
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Dalmrg
Cthulhu
Level 7
God Stats
7W - 5L
1,726 SR
Queue Stats
14W - 15L
1,529 Elo+
Solo
Poseidon
Poseidon
Max_2_Max
Poseidon
Level 15
God Stats
0W - 1L
1,819 SR
Queue Stats
2W - 3L
1,506 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Phantom5569757
Ah Muzen Cab
Level 15
God Stats
3W - 1L
1,638 SR
Queue Stats
31W - 30L
1,516 Elo+
Solo
Nemesis
Nemesis
Sleepy_Keepervi
Nemesis
Level 6
God Stats
2W - 3L
1,509 SR
Queue Stats
7W - 7L
1,531 Elo+
Party 2
Team Averages
Level 9
1,596 SR
1,516 Elo+

VS

Team Averages
Level 23
1,564 SR
1,498 Elo+
Chaac
Chaac
DisturbedDedra
Chaac
Level 66
God Stats
22W - 9L
1,715 SR
Queue Stats
177W - 158L
1,530 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Magatsu-lol
Tsukuyomi
Level 18
God Stats
23W - 23L
1,492 SR
Queue Stats
56W - 60L
1,527 Elo+
Party 1
Ymir
Ymir
Orion K2078
Ymir
Level 5
God Stats
1W - 1L
1,301 SR
Queue Stats
1W - 3L
1,183 Elo+
Solo
Chang'e
Chang'e
iyzie
Chang'e
Level 20
God Stats
26W - 18L
1,619 SR
Queue Stats
32W - 23L
1,535 Elo+
Solo
Ra
Ra
suqurhxul
Ra
Level 5
God Stats
7W - 2L
1,692 SR
Queue Stats
8W - 2L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
0 / 9 / 2
7,270
909
5,617
11,171
4,409
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Dalmrg
Cthulhu
11
0 / 2 / 1
6,705
838
1,979
2,702
1,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Max_2_Max
Poseidon
14
1 / 3 / 1
7,792
974
7,879
5,728
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Phantom5569757
Ah Muzen Cab
14
2 / 4 / 3
8,271
1,034
7,934
6,680
2,515
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 4 / 1
8,216
1,027
6,852
12,979
5,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

192

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 18
8,714
1,089
11,292
7,639
5,716
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Magatsu-lol
Tsukuyomi
14
7 / 1 / 10
9,130
1,141
8,910
6,220
3,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
1 / 4 / 11
8,348
1,044
2,644
11,043
7,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
iyzie
Chang'e
15
6 / 0 / 7
9,297
1,162
6,127
6,323
2,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 1 / 11
9,127
1,141
6,451
5,782
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
79
6
Kills
22
22
Deaths
6
8
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
9
2
0.11
L
Cthulhu
Dalmrg
Cthulhu
0
2
1
0.25
W
3
0
18
12
W
Tsukuyomi
Magatsu-lol
Tsukuyomi
7
1
10
12
L
Poseidon
Max_2_Max
Poseidon
1
3
1
0.5
W
1
4
11
1.63
L
Ah Muzen Cab
Phantom5569757
Ah Muzen Cab
2
4
3
0.88
L
3
4
1
0.88
W
Chang'e
iyzie
Chang'e
6
0
7
9.5
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,261
Damage
35,424
39,260
Taken
37,007
15,785
Mitigated
21,209
1,417
Healing
9,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,617
3,418
0
78
11,171
4,409
0
4,271
6,900
0
10,188
L
Cthulhu
Dalmrg
Cthulhu
1,979
59
0
50
2,702
1,297
0
915
1,787
2,462
0
W
11,292
2,139
0
2,139
7,639
5,716
0
2,582
5,057
11
22,775
W
Tsukuyomi
Magatsu-lol
Tsukuyomi
8,910
2,764
0
673
6,220
3,718
0
1,482
4,692
0
12,451
L
Poseidon
Max_2_Max
Poseidon
7,879
1,283
0
90
5,728
1,980
0
2,299
3,429
33,628
0
W
2,644
929
0
658
11,043
7,353
0
2,120
8,823
10,502
0
L
Ah Muzen Cab
Phantom5569757
Ah Muzen Cab
7,934
2,930
0
306
6,680
2,515
0
2,253
4,427
0
22,640
L
6,852
2,590
0
893
12,979
5,584
0
5,495
7,484
0
12,830
W
Chang'e
iyzie
Chang'e
6,127
757
2,571
1,732
6,323
2,290
0
2,575
3,723
25,909
0
W
6,451
263
1,197
897
5,782
2,132
0
928
4,854
12,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,254
Gold Earned
44,616
96
Minions Killed
138
4
Camps Cleared
2
605,267
Distance Traveled
853,378
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,270
909
12
2
1
122,220
1
L
Cthulhu
6,705
838
2
0
0
42,613
0
W
Chaac
8,714
1,089
38
5
0
178,547
0
W
Tsukuyomi
9,130
1,141
12
2
1
202,506
0
L
Poseidon
7,792
974
48
6
0
145,235
0
W
Ymir
8,348
1,044
24
3
0
141,144
0
L
Ah Muzen Cab
8,271
1,034
27
3
1
134,321
0
L
Nemesis
8,216
1,027
7
1
2
160,878
0
W
Chang'e
9,297
1,162
41
5
0
171,011
0
W
Ra
9,127
1,141
23
3
1
160,170
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role