Player Matchup

Tiamat
Tiamat
DrgonMsterDZ
Tiamat
Level 17
God Stats
4W - 0L
1,635 SR
Queue Stats
12W - 3L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
SpatulaOfPurity
Cabrakan
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 60L
1,547 Elo+
Party 1
Fenrir
Fenrir
armchairfiber
Fenrir
Level 123
God Stats
4W - 3L
1,577 SR
Queue Stats
35W - 24L
1,684 Elo+
Party 1
Team Averages
Level 100
1,570 SR
1,577 Elo+

VS

Team Averages
Level 69
1,516 SR
1,556 Elo+
Anubis
Anubis
Hoodie_Reo
Anubis
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 24L
1,617 Elo+
Party 2
Arachne
Arachne
Kay_James691
Arachne
Level 134
God Stats
15W - 13L
1,613 SR
Queue Stats
338W - 368L
1,563 Elo+
Party 2
Bellona
Bellona
KingJean15
Bellona
Level 11
God Stats
2W - 3L
1,434 SR
Queue Stats
2W - 3L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
6 / 4 / 10
15,434
702
20,235
18,123
16,622
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
18
4 / 3 / 13
14,316
651
12,474
15,035
16,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
9 / 2 / 6
14,901
677
17,333
16,304
8,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hoodie_Reo
Anubis
19
6 / 6 / 3
14,961
680
14,414
20,571
10,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Arachne
Kay_James691
Arachne
17
3 / 7 / 3
13,537
615
10,680
21,318
12,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
KingJean15
Bellona
14
0 / 6 / 4
11,639
529
3,148
17,816
10,739
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
19
Kills
9
9
Deaths
19
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
6
4
10
2.75
L
Anubis
Hoodie_Reo
Anubis
6
6
3
1.25
L
Arachne
Kay_James691
Arachne
3
7
3
0.64
L
Bellona
KingJean15
Bellona
0
6
4
0.33
W
Cabrakan
4
3
13
3.5
W
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,042
Damage
28,242
49,462
Taken
59,705
41,770
Mitigated
33,742
16,863
Healing
15,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
20,235
2,824
130
9,294
18,123
16,622
1,609
3,537
14,586
95,089
0
L
Anubis
Hoodie_Reo
Anubis
14,414
274
0
10,058
20,571
10,887
0
8,838
11,433
80,413
0
L
Arachne
Kay_James691
Arachne
10,680
7,689
0
4,923
21,318
12,116
48
13,488
7,786
0
40,665
L
Bellona
KingJean15
Bellona
3,148
701
0
282
17,816
10,739
0
10,420
7,196
0
26,730
W
Cabrakan
12,474
1,829
0
3,182
15,035
16,714
843
4,884
10,151
78,385
0
W
17,333
2,523
0
4,257
16,304
8,434
628
6,481
9,823
0
81,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,651
Gold Earned
40,137
315
Minions Killed
251
0
Camps Cleared
0
1,143,631
Distance Traveled
988,223
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,434
702
146
7
0
383,519
4
L
Anubis
14,961
680
136
6
0
308,442
5
L
Arachne
13,537
615
62
3
0
342,365
1
L
Bellona
11,639
529
53
2
0
337,416
0
W
Cabrakan
14,316
651
77
4
0
346,894
4
W
Fenrir
14,901
677
92
4
0
413,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role