Player Matchup

Ymir
Ymir
MrCegonha
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,227 Elo+
Party 1
Olorun
Olorun
OParanoico
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,284 Elo+
Party 1
Hercules
Hercules
Zabu1998
Hercules
Level 79
God Stats
2W - 7L
1,586 SR
Queue Stats
136W - 264L
1,315 Elo+
Solo
Team Averages
Level 33
1,529 SR
1,275 Elo+

VS

Team Averages
Level 76
1,589 SR
1,624 Elo+
Thoth
Thoth
PERFECMAN
Thoth
Level 132
God Stats
10W - 7L
1,596 SR
Queue Stats
25W - 14L
1,566 Elo+
Party 2
Izanami
Izanami
Voknos
Izanami
Level 67
God Stats
1W - 0L
1,325 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
sopademani
Ganesha
Level 28
God Stats
2W - 0L
1,847 SR
Queue Stats
8W - 1L
1,806 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
2 / 6 / 3
7,025
703
3,583
10,139
7,043
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
OParanoico
Olorun
10
2 / 8 / 3
7,485
749
7,191
9,516
2,574
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
Zabu1998
Hercules
10
1 / 7 / 4
6,544
654
4,263
10,132
5,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
PERFECMAN
Thoth
11
8 / 2 / 6
8,609
861
9,188
5,920
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Voknos
Izanami
12
13 / 1 / 8
9,333
933
9,980
7,404
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
sopademani
Ganesha
11
0 / 3 / 20
8,471
847
4,979
6,851
4,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
5
Kills
21
21
Deaths
6
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
6
3
0.58
L
Olorun
OParanoico
Olorun
2
8
3
0.44
W
Thoth
PERFECMAN
Thoth
8
2
6
5.5
W
Izanami
Voknos
Izanami
13
1
8
17
L
Hercules
Zabu1998
Hercules
1
7
4
0.43
W
Ganesha
sopademani
Ganesha
0
3
20
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,037
Damage
24,147
29,787
Taken
20,175
15,360
Mitigated
10,051
3,459
Healing
8,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,583
936
0
0
10,139
7,043
0
3,971
5,948
8,153
0
L
Olorun
OParanoico
Olorun
7,191
3,796
336
1,368
9,516
2,574
0
4,722
4,538
24,106
0
W
Thoth
PERFECMAN
Thoth
9,188
241
0
2,232
5,920
1,880
271
2,487
3,433
37,296
0
W
Izanami
Voknos
Izanami
9,980
8,013
0
3,901
7,404
3,270
1,717
3,885
3,519
0
30,766
L
Hercules
Zabu1998
Hercules
4,263
990
0
1,755
10,132
5,743
0
4,888
5,070
0
18,613
W
Ganesha
sopademani
Ganesha
4,979
282
0
2,025
6,851
4,901
138
4,458
2,393
13,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,054
Gold Earned
26,413
64
Minions Killed
124
0
Camps Cleared
0
460,145
Distance Traveled
489,449
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,025
703
13
1
0
149,742
0
L
Olorun
7,485
749
39
4
0
138,650
1
W
Thoth
8,609
861
61
6
0
190,511
2
W
Izanami
9,333
933
63
6
0
157,495
2
L
Hercules
6,544
654
12
1
0
171,753
1
W
Ganesha
8,471
847
0
0
0
141,443
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role