Player Matchup

Kali
Kali
CB__12
Kali
Level 38
God Stats
15W - 21L
1,489 SR
Queue Stats
68W - 58L
1,528 Elo+
Party 1
Merlin
Merlin
Frederickson2901
Merlin
Level 33
God Stats
36W - 37L
1,546 SR
Queue Stats
63W - 53L
1,583 Elo+
Party 1
Neith
Neith
KanieKruegs
Neith
Level 15
God Stats
4W - 3L
1,781 SR
Queue Stats
120W - 138L
1,576 Elo+
Solo
Ra
Ra
Tyler61944
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,654 Elo+
Solo
Artemis
Artemis
brownmagic08
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,324 Elo+
Party 1
Team Averages
Level 19
1,563 SR
1,533 Elo+

VS

Team Averages
Level 12
1,524 SR
1,536 Elo+
Baron Samedi
Baron Samedi
Dark_Mojix_
Baron Samedi
Level 29
God Stats
30W - 31L
1,500 SR
Queue Stats
146W - 168L
1,421 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ali_kon_mide
Ah Muzen Cab
Level 7
God Stats
3W - 3L
1,413 SR
Queue Stats
7W - 7L
1,480 Elo+
Party 2
Cthulhu
Cthulhu
i_will_kill_youM
Cthulhu
Level 9
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 23L
1,500 Elo+
Party 2
Arachne
Arachne
jegg2005
Arachne
Level 10
God Stats
4W - 3L
1,705 SR
Queue Stats
15W - 11L
1,700 Elo+
Solo
Hera
Hera
moji_asisam
Hera
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 27L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
CB__12
Kali
11
1 / 1 / 0
5,959
596
3,241
7,432
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 3 / 0
4,330
433
3,065
4,308
1,239
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 2 / 0
4,845
485
2,205
4,893
1,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

2
0 / 2 / 0
3,536
354
110
1,067
277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
brownmagic08
Artemis
5
0 / 3 / 0
3,738
374
723
3,792
1,209
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dark_Mojix_
Baron Samedi
10
1 / 1 / 2
5,941
594
2,785
4,355
2,210
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
ali_kon_mide
Ah Muzen Cab
9
3 / 0 / 3
5,547
555
2,148
4,069
1,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 1 / 6
5,570
557
4,738
7,768
3,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
jegg2005
Arachne
10
1 / 0 / 0
5,693
569
2,448
6,935
2,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 0 / 4
6,232
623
2,844
3,449
930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
2
Kills
11
11
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kali
CB__12
Kali
1
1
0
1
W
Baron Samedi
Dark_Mojix_
Baron Samedi
1
1
2
2
L
0
3
0
0
L
1
2
0
0.5
L
0
2
0
0
W
Ah Muzen Cab
ali_kon_mide
Ah Muzen Cab
3
0
3
4.5
L
Artemis
brownmagic08
Artemis
0
3
0
0
W
2
1
6
5
W
Arachne
jegg2005
Arachne
1
0
0
1
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,344
Damage
14,963
21,492
Taken
26,576
6,918
Mitigated
10,150
5,820
Healing
10,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
CB__12
Kali
3,241
1,528
0
3,964
7,432
2,533
0
1,161
6,227
0
34,743
W
Baron Samedi
Dark_Mojix_
Baron Samedi
2,785
481
0
1,029
4,355
2,210
720
0
4,355
25,077
0
L
3,065
370
0
880
4,308
1,239
0
2,596
1,626
18,226
0
L
2,205
710
0
976
4,893
1,660
192
3,587
1,262
0
22,623
L
110
27
0
0
1,067
277
0
619
441
845
0
W
Ah Muzen Cab
ali_kon_mide
Ah Muzen Cab
2,148
778
123
3,100
4,069
1,112
1,068
1,073
2,642
0
24,209
L
Artemis
brownmagic08
Artemis
723
307
0
0
3,792
1,209
0
2,152
1,569
0
3,803
W
4,738
656
0
2,009
7,768
3,835
0
1,280
6,202
16,877
0
W
Arachne
jegg2005
Arachne
2,448
1,707
0
2,799
6,935
2,063
220
0
6,935
0
36,679
W
2,844
331
0
1,679
3,449
930
945
110
3,267
23,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,408
Gold Earned
28,983
172
Minions Killed
256
0
Camps Cleared
0
748,074
Distance Traveled
974,337
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,959
596
92
9
0
208,560
2
W
Baron Samedi
5,941
594
50
5
0
167,977
3
L
Merlin
4,330
433
39
4
0
165,252
2
L
Neith
4,845
485
37
4
0
184,515
0
L
Ra
3,536
354
1
0
0
58,552
0
W
Ah Muzen Cab
5,547
555
52
5
0
184,675
2
L
Artemis
3,738
374
3
0
0
131,195
0
W
Cthulhu
5,570
557
27
3
0
207,137
2
W
Arachne
5,693
569
79
8
0
226,568
2
W
Hera
6,232
623
48
5
0
187,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role