Player Matchup

Discordia
Discordia
AriaLucia
Discordia
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 88L
1,556 Elo+
Solo
Olorun
Olorun
NookularMoosFrog
Olorun
Level 6
God Stats
2W - 8L
1,500 SR
Queue Stats
134W - 153L
1,433 Elo+
Solo
Nike
Nike
TheBronzeThief
Nike
Level 27
God Stats
4W - 5L
1,446 SR
Queue Stats
129W - 114L
1,497 Elo+
Solo
Camazotz
Camazotz
xSweetOrange18
Camazotz
Level 13
God Stats
1W - 3L
1,283 SR
Queue Stats
174W - 190L
1,458 Elo+
Solo
Nemesis
Nemesis
きんめい
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 15
1,446 SR
1,489 Elo+

VS

Team Averages
Level 20
1,634 SR
1,528 Elo+
Cthulhu
Cthulhu
Matts Oasis
Cthulhu
Level 12
God Stats
4W - 1L
1,500 SR
Queue Stats
61W - 60L
1,374 Elo+
Party 2
Ratatoskr
Ratatoskr
McTurtle23
Ratatoskr
Level 11
God Stats
4W - 1L
1,743 SR
Queue Stats
24W - 21L
1,640 Elo+
Party 1
Serqet
Serqet
QwertyBoi27
Serqet
Level 20
God Stats
13W - 8L
1,768 SR
Queue Stats
35W - 24L
1,531 Elo+
Party 1
Apollo
Apollo
Ryans Secret
Apollo
Level 29
God Stats
14W - 6L
1,713 SR
Queue Stats
88W - 80L
1,556 Elo+
Party 2
Anubis
Anubis
TaTTz211
Anubis
Level 29
God Stats
7W - 9L
1,447 SR
Queue Stats
132W - 132L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AriaLucia
Discordia
13
0 / 8 / 3
7,836
980
11,805
12,296
2,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 12 / 1
7,364
921
3,856
17,110
4,379
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 7 / 1
7,872
984
7,389
13,735
3,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
12
1 / 8 / 0
7,472
934
4,546
15,069
3,700
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
きんめい
Nemesis
13
0 / 12 / 1
7,220
903
1,199
15,139
3,976
Team 1 Tickets

0

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Matts Oasis
Cthulhu
16
7 / 1 / 16
9,581
1,198
10,468
7,718
6,680
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ratatoskr
McTurtle23
Ratatoskr
16
8 / 1 / 20
10,054
1,257
12,190
6,030
2,481
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serqet
16
9 / 1 / 22
10,213
1,277
12,137
7,529
3,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
16
13 / 0 / 16
10,031
1,254
12,655
6,926
2,802
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
TaTTz211
Anubis
17
9 / 0 / 24
10,875
1,359
16,246
6,108
4,958
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
144
3
Kills
46
47
Deaths
3
6
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Discordia
AriaLucia
Discordia
0
8
3
0.19
W
Cthulhu
Matts Oasis
Cthulhu
7
1
16
15
W
Ratatoskr
McTurtle23
Ratatoskr
8
1
20
18
L
0
12
1
0.04
W
Serqet
9
1
22
20
W
Apollo
13
0
16
21
W
Anubis
TaTTz211
Anubis
9
0
24
21
L
2
7
1
0.36
L
Camazotz
1
8
0
0.13
L
Nemesis
きんめい
Nemesis
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,795
Damage
63,696
73,349
Taken
34,311
18,503
Mitigated
20,156
4,613
Healing
7,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AriaLucia
Discordia
11,805
646
0
240
12,296
2,883
0
3,940
8,356
24,141
0
W
Cthulhu
Matts Oasis
Cthulhu
10,468
662
0
1,353
7,718
6,680
0
3,396
4,322
21,814
0
W
Ratatoskr
McTurtle23
Ratatoskr
12,190
2,792
0
456
6,030
2,481
0
1,987
4,043
0
22,344
L
3,856
1,734
90
1,944
17,110
4,379
0
5,365
11,641
19,253
0
W
Serqet
12,137
2,299
0
427
7,529
3,235
0
3,719
3,810
0
16,768
W
Apollo
12,655
7,814
0
1,125
6,926
2,802
0
2,981
3,945
0
25,424
W
Anubis
TaTTz211
Anubis
16,246
854
252
4,233
6,108
4,958
0
3,578
2,530
30,587
0
L
7,389
1,465
0
0
13,735
3,565
0
5,345
8,226
0
13,680
L
Camazotz
4,546
1,083
0
2,217
15,069
3,700
0
4,971
9,930
0
9,617
L
Nemesis
きんめい
Nemesis
1,199
466
0
122
15,139
3,976
0
7,093
8,046
0
4,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,764
Gold Earned
50,754
85
Minions Killed
142
3
Camps Cleared
6
596,337
Distance Traveled
880,287
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,836
980
24
3
1
135,412
0
W
Cthulhu
9,581
1,198
17
2
0
173,191
0
W
Ratatoskr
10,054
1,257
28
4
2
190,843
0
L
Olorun
7,364
921
38
5
0
102,087
0
W
Serqet
10,213
1,277
19
2
1
185,301
0
W
Apollo
10,031
1,254
35
4
2
177,612
0
W
Anubis
10,875
1,359
43
5
1
153,340
1
L
Nike
7,872
984
8
1
1
105,952
1
L
Camazotz
7,472
934
8
1
1
143,066
0
L
Nemesis
7,220
903
7
1
0
109,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role